What do you want from space legs?

Just curious, for those that have expressed a desire to have the ability to wander around a planet on foot and collect mats etc - how will you carry them back to the ship? Will we have to purchase a little wagon or a wheelbarrow? As for scanning beacons, will we have to purchase and then carry the necessary scanning equipment to perform the task?

Or will it all be ….. M A G I C :D
Limpets. ;)
 
My 2c: If they were to bring in space legs for Elite, I think it would be cool to walk around your ship to perform various tasks like controlling the fighter from a different station, or having to walk to the SRV or controlling modules like the refinery directly instead of from the cockpit, etc - maybe the ability to repair damaged modules, etc by hand would also be cool.

But I'm not too fussed on walking around huge empty stations, having to go to shops and talk to npcs, any FPS combat and associated weapons, armor, etc. Having to picking up cargo and modules moving it around by hand for missions and all the extra stuff that SC has - that takes much away from the "spaceship flying" side of the game to more of an MMO/RPG game that also has ships in it (which is what SC feels like a bit now).

I feel more work with atmospheric and gas planet interactions and associated gameplay should take higher priority.
I think the Star citizen and NMS route should be avoided. While I want space legs, I don't want to run around empty stations, crowded stations would be nice though, not interested in picking up cargo to either, I don't mind a bit of combat as long as it isn't the main part of the update.

Space legs should add to what's already there, not replace it.
 
Just curious, for those that have expressed a desire to have the ability to wander around a planet on foot and collect mats etc - how will you carry them back to the ship? Will we have to purchase a little wagon or a wheelbarrow? As for scanning beacons, will we have to purchase and then carry the necessary scanning equipment to perform the task?

Or will it all be ….. M A G I C :D
Vehicles would be my guess. Or do you think that as soon as we get legs, the ability to drive an SRV goes out the window? Sound like the people that think as soon as we get legs the space flying part will suddenly disappear and everyone will do mindless running around shooting everything that moves.
 
Vehicles would be my guess. Or do you think that as soon as we get legs, the ability to drive an SRV goes out the window? Sound like the people that think as soon as we get legs the space flying part will suddenly disappear and everyone will do mindless running around shooting everything that moves.

I know vehicles will still be around but I don't think some here have thought through their wishes. Go back and have a look at how many have said they wanted the ability to farm mats, cargo etc using their new and recently discovered ability to walk upright. Unless we are restricted to low gravity planets it will be interesting to see how someone is going to move a 1 Ton canister by themselves! And if you think about it, if the mat/canister collecting can be down by either walking or in an SRV, why bother walking ......

Oh I never mentioned weapons ......
 
I know vehicles will still be around but I don't think some here have thought through their wishes. Go back and have a look at how many have said they wanted the ability to farm mats, cargo etc using their new and recently discovered ability to walk upright. Unless we are restricted to low gravity planets it will be interesting to see how someone is going to move a 1 Ton canister by themselves! And if you think about it, if the mat/canister collecting can be down by either walking or in an SRV, why bother walking ......

Oh I never mentioned weapons ......
Yes, moving around is best done in a vehicle, you can move a lot faster. Likewise combat: carrying a beam laser weighing 18 tons is a bit tricky. And because people don't have shields and hull they will pop a lot easier too!
 
I wouldn't call it dystopian, piracy is still "illegal", it's just that there are ways to get away with it.

Slavery in the galaxy isn't just rife, in the Empire's case it's legal, so I wouldn't exactly call it a Utopia. But on the other hand, humanity has conquered the stars, so I wouldn't call it a dystopia... I guess it's just a topia

My ambitions for space legs is to be able to walk in to the Thargoid & Fer de Lance. Walk up to the bar, and order a Lavian Brandy; Janx if they serve it. Have a game of zero-G darts and 4D pool with my fellow pilots as we discuss our next missions
 
Just curious, for those that have expressed a desire to have the ability to wander around a planet on foot and collect mats etc - how will you carry them back to the ship? Will we have to purchase a little wagon or a wheelbarrow?

The very same way all the mats currently have no weight and fit in your pockets, remaining with you in you when ship is destroyed. Game logic.
 
Whereas in principal I agree with you both, it's not in the spirit of the dystopian future the game portrays where people are allowed to pirate as gameplay.

Please point us to any reference of Elite Dangerous being, or having to be a "Dystopian future".
And if people are "allowed" to play criminals why is there a so called crime & punishment system?

I kinda agree with Antal where it could be a cool, Utopian future. Where everything is awesome!

Sorry but your perception doesn't compute with me. I'm not trying to change anyone's personal narrative, please don't get me wrong.
I'm only saying some of us have a brighter one. Where every encounter isn't the mandatory death of someone. Kinda like in real life.

X.
 
I just want to hear your side, all of it so I can come to an informed conclusion and discuss it like civilised people.
And it's entirely civilised for me to decline to participate. So, let me reiterate again, I'm simply not interested in having this discussion. I thought saying so would be more polite than just ignoring your posts entirely. Apparently, this isn't the case...
 
Please point us to any reference of Elite Dangerous being, or having to be a "Dystopian future".
And if people are "allowed" to play criminals why is there a so called crime & punishment system?

I kinda agree with Antal where it could be a cool, Utopian future. Where everything is awesome!

Sorry but your perception doesn't compute with me. I'm not trying to change anyone's personal narrative, please don't get me wrong.
I'm only saying some of us have a brighter one. Where every encounter isn't the mandatory death of someone. Kinda like in real life.

X.

Well it certainly is not a Utopian future is it?!! Like I say above, death penalty for loitering? If traffic wardens could shoot people for parking on double yellows I think that'd be a sign societies not quite right! :)

And like I say in principal I agree, but when you say
If you shoot at another commander, unprovoked, it is immediate jail time for attempted murder.
Real life carries an average of 7-10 years, so in game should be 7-10 days login ban.

That means almost EVERY pirate act will lead to a 7-10 day login ban?
 
And it's entirely civilised for me to decline to participate. So, let me reiterate again, I'm simply not interested in having this discussion. I thought saying so would be more polite than just ignoring your posts entirely. Apparently, this isn't the case...
So you write something down in a forum where people discuss things, but don't want to discuss it. You should have just written it down on a piece of paper and read it to yourself instead. Much easier. ;)
 
Last edited:
I am starting this thread since the other one focuses too much on FPS style gameplay, which results in too many pointless discussions in my opinion.

Well here is what I want from space legs and I realise that it's probably too much...

  • Walking around ships / stations / outposts / surfaces
  • Meet and interact with NPCs (both generic and handcrafted, Tier 2 NPCs anyone?)
  • Survival elements (although I hate most current survival games I would absolutely love to fix things inside and outside of my ship)
  • Gathering surface / biological samples for science
  • Infiltrating outposts and NPC ships Deus Ex / Mass Effect style. It doesn't need to be as sophisticated with tons of RPG elements and character specialisation but it would be awesome to have non-lethal ways.
  • Using weapons should be possible but I don't want to see hordes of enemies like you would expect them in Doom or CoD. Firing a weapon should be a carefully made decision which does involve consequences.
  • Most importantly, petting my cockpit cat and watering the plants
All of the above, BUT please NOT in 3rd person.
 
Well it certainly is not a Utopian future is it?!! Like I say above, death penalty for loitering? If traffic wardens could shoot people for parking on double yellows I think that'd be a sign societies not quite right! :)

And like I say in principal I agree, but when you say

That means almost EVERY pirate act will lead to a 7-10 day login ban?

No not every pirate act only wanton murder.
But if you read further down I did retract the login ban agreeing
that you can't ban people from playing, obviously.
A distant prison ship sentence could be an alternative.

A right direction towards Utopia :)
 
I know vehicles will still be around but I don't think some here have thought through their wishes. Go back and have a look at how many have said they wanted the ability to farm mats, cargo etc using their new and recently discovered ability to walk upright. Unless we are restricted to low gravity planets it will be interesting to see how someone is going to move a 1 Ton canister by themselves! And if you think about it, if the mat/canister collecting can be down by either walking or in an SRV, why bother walking ......

Oh I never mentioned weapons ......
No point in farming them if you have an SRV to do it instead. But I have no issues in finding the mcguffin in a hard to reach area that our ships and SRV can't get to as long as it's fun.

I have no interest in picking up cargo and walking them to the ship one at a time. That is pointless busy work. I want legs to expand on the adventures my commander can do, whether that is in populated areas or out in the black somewhere. That is how it should be done. It shouldn't replace anything we can do now, but it should complement it.
 
No not every pirate act only wanton murder.
But if you read further down I did retract the login ban agreeing
that you can't ban people from playing, obviously.
A distant prison ship sentence could be an alternative.

A right direction towards Utopia :)
Or maybe isolated systems beyond the jump range and a trading megaship that sells jumponium visiting every week, month, quarter...

Your credits and jumponium would be of course confiscated so you'd actually have to earn credits in order to buy jumponium.
 
So you write something down in a forum where people discuss things, but don't want to discuss it. You should have just written it down on a piece of paper and read it to yourself instead. Much easier.
No, I responded to a thread literally asking "What do you want from space legs?" with, funnily enough, what I want out of space legs (which is nothing, with an explanation of where I'd rather see the effort placed).

Agree or disagree with my first post, I don't particularly care.
 
Well it certainly is not a Utopian future is it?!! Like I say above, death penalty for loitering? If traffic wardens could shoot people for parking on double yellows I think that'd be a sign societies not quite right! :)

And like I say in principal I agree, but when you say

That means almost EVERY pirate act will lead to a 7-10 day login ban?

Yesterday I found a van parked in a motorcycle bay. Finding a traffic warden, passing him a machine gun, and telling him to wait for the van driver's return would actually seem a bit utopian to me
 
Back
Top Bottom