[Video] Open letter from community to Elite Dangerous

I have been a regular of Elite: Dangerous close to, if not over, 5 years now and have enjoyed the additions made to this game - I understand "most" of the delays in the additional aspects being enabled - Some well thought out, others not - At this time tho, I feel the code used must be a nightmare of patches and additions - Which needs to be parsed - Meaning the "old" code deleted so these servers do not have to decide which to use or chosen to ignore - All it would take is 1 person dedicated to removing the old, replaced, or unused code still lurking in the game - Which would release CPU cycles and reduce latency (lag) between servers during system transfers (jumps) - Or the reduced rendering of a planets textures, etc. in that system -
 
I expect bugs in new patches.

Difficult to test some things before they actually go live in an MMO. You also have to admit they were very quick indeed with the hotfixes.

Their decision we are not worth the hassle tells you everything you need to know about the quality of player testing in past beta's. Check out ships you might want then go grind stuff for them in the main game seemed a popular approach. Whilst complaining its got some bugs and that progress didn't carry over IIRC.

This is the first patch in EDs history for me where I can't play- I get CTDs and network problems. The last time that happened was in the actual beta.

Plus, I've reported bugs that a feature breakers with weeks for FD to fix them (the one for PP was a good example), and yet they still manifest in game. Now, if they can't fix major issues before they release, why release it?
 
Oh, goodness. The timing of criticism has nothing to do with whether or not it is constructive (read: useful). If it's inconvenient for FDev that this is being discussed now, that's FDev's problem, not ours.

And thank you for proving my point: using "salt" and its derivations to disparage people who are unhappy with the game and the developers is precisely the kind of derailment tactic used by the regular forum warriors. FDev themselves made certain of that when they infamously used it to minimize criticism as part of patch notes. Classy.
Calling people regular forum warriors is a derailment tactic.
FDEV never did anything to minimise criticism, they always welcome it.
 
78 pages now eh?
Look. It really doesn’t matter what FDev says or doesn’t say as this place will light up with threads complaining no matter what. And if you think that’s wrong you have not been paying attention.
Yup. They give a reasonable response and Zac is called a 'spoilt brat throwing his toys out of the pram', meanwhile insulting him gets referred to as reasonable criticism.
 
Oh, goodness. The timing of criticism has nothing to do with whether or not it is constructive (read: useful). If it's inconvenient for FDev that this is being discussed now, that's FDev's problem, not ours.

And thank you for proving my point: using "salt" and its derivations to disparage people who are unhappy with the game and the developers is precisely the kind of derailment tactic used by the regular forum warriors. FDev themselves made certain of that when they infamously used it to minimize criticism as part of patch notes. Classy.

Nah, its like when MOM made the joke about people being unable to cope with improved AI.

The people the joke was about got very sniffy indeed, everyone else thought it was funny.
 
This is the first patch in EDs history for me where I can't play- I get CTDs and network problems. The last time that happened was in the actual beta.

Plus, I've reported bugs that a feature breakers with weeks for FD to fix them (the one for PP was a good example), and yet they still manifest in game. Now, if they can't fix major issues before they release, why release it?

I avoided remote engineering for a day which is no biggie since I used a ship that's A5 already. Give it a week or so playing something else if you don't like the inevitable post patch bugs.

Its a lot better than it used to be when games just came out broken and stayed broken unless you bought a gaming mag with the right patch disk glued to the front.

The fix it on the fly approach is much better, and FDEV are really quick with hotfixes.
 
You mean the way Zac posted several times early on in an effort to "nip things in the bud", but the usual suspects decided his comments were abusive to them in some way?

Which is kinda ironic as they're also often the ones complaining fdev won't talk to them...

Zacs are the most "controversial" quotes on that reddit thread instead of being super popular as you'd expect from people claiming they want more dev communication.

Quite a few of the replies got moderated out as well. Can't blame FDEV for disengaging on it after that really.
 
You mean the way Zac posted several times early on in an effort to "nip things in the bud", but the usual suspects decided his comments were abusive to them in some way?

Which is kinda ironic as they're also often the ones complaining fdev won't talk to them...

Are they the same ones that give the impression they believe FD works for them and only them? That FD owes them that mythical 'something' that they can't quite define but dagnation, they know they are owed it!
 
I avoided remote engineering for a day which is no biggie since I used a ship that's A5 already. Give it a week or so playing something else if you don't like the inevitable post patch bugs.

Its a lot better than it used to be when games just came out broken and stayed broken unless you bought a gaming mag with the right patch disk glued to the front.

The fix it on the fly approach is much better, and FDEV are really quick with hotfixes.

The problem was, with that bug I told you about would ruin that cycle of Powerplay because thats always ongoing. Its like trying to schedule maintenance in the London Underground, where if it goes wrong or overruns it causes massive disruption. Before that there was a bug that made Powers expand uncontrollably, which in turn ruined the years of careful management some powers had done. So, while some bugs are inevitable and forgivable for a few days, others are not in this context.

And while having hotfixes available hours after launch, it (IMO at least) should not be made to be an excuse to push things out haphazardly. Big high level pieces of the game like the BGS or PP depend on reliability for long term enjoyment.
 
The problem was, with that bug I told you about would ruin that cycle of Powerplay because thats always ongoing. Its like trying to schedule maintenance in the London Underground, where if it goes wrong or overruns it causes massive disruption. Before that there was a bug that made Powers expand uncontrollably, which in turn ruined the years of careful management some powers had done. So, while some bugs are inevitable and forgivable for a few days, others are not in this context.

And while having hotfixes available hours after launch, it (IMO at least) should not be made to be an excuse to push things out haphazardly. Big high level pieces of the game like the BGS or PP depend on reliability for long term enjoyment.
As I said earlier, I would support more love for PP. If there only would be a petition about it...
 
The problem was, with that bug I told you about would ruin that cycle of Powerplay because thats always ongoing. Its like trying to schedule maintenance in the London Underground, where if it goes wrong or overruns it causes massive disruption. Before that there was a bug that made Powers expand uncontrollably, which in turn ruined the years of careful management some powers had done. So, while some bugs are inevitable and forgivable for a few days, others are not in this context.

And while having hotfixes available hours after launch, it (IMO at least) should not be made to be an excuse to push things out haphazardly. Big high level pieces of the game like the BGS or PP depend on reliability for long term enjoyment.

I can see that being a problem.

My squadron had a BGS issue a while back and I submitted a bug report on it. This led to an immediate request to remove the bug report for "opsec" from the guys in the squadron. Meanwhile FDEV were saying please leave it up, its the only one we've received that contains all the information we've been asking for and we hope other players see it and also give us that information as we need it to ID and squash this bug.

I was the only one who actually gave them the information they were asking for.

Shortly afterwards we got the anonymous bug reporting method. Sometimes their hands are tied.
 
It's easy to focus on negatives and criticism, maybe the actual wider community should construct an alternative open letter with all the good points, things that have gone well over the last 5 years and let them know that we still appreciate what they have delivered and continue to deliver.

Reading some of the "community's" responses reminds me why I generally stay away from the forums and certainly reddit.
 
I can see that being a problem.

My squadron had a BGS issue a while back and I submitted a bug report on it. This led to an immediate request to remove the bug report for "opsec" from the guys in the squadron. Meanwhile FDEV were saying please leave it up, its the only one we've received that contains all the information we've been asking for and we hope other players see it and also give us that information as we need it to ID and squash this bug.

I was the only one who actually gave them the information they were asking for.

Shortly afterwards we got the anonymous bug reporting method. Sometimes their hands are tied.

This is what causes so much dismay regarding Powerplay. Its bad because for the most part these changes caused by bugs are kept in as everything is ongoing, and if a player group has planned and played that week only to see it go up in flames, it kicks them hard. It has long term consequences for the health of its communities- something that FD don't seem to understand or want to acknowledge. Add to that rampant exploitation the frustration simply builds year on year because no action is taken, or that action is uneven.
 
This is what causes so much dismay regarding Powerplay. Its bad because for the most part these changes caused by bugs are kept in as everything is ongoing, and if a player group has planned and played that week only to see it go up in flames, it kicks them hard. It has long term consequences for the health of its communities- something that FD don't seem to understand or want to acknowledge. Add to that rampant exploitation the frustration simply builds year on year because no action is taken, or that action is uneven.

I can see that, the point I was making with my post above is that despite multiple meltdown threads on the front page of dang dis, plus all the usual people telling them they were incompetent they only received a single bug report that actually gave them the info they'd directly asked us to submit to address that bug. And it was from a guy who's casual about the BGS to say the least.

The noise to signal ratio is off a lot of the time.
 
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