The ADS

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I wonder how the FSS crowd would feel if, after 2 years of using it, FD reversed course and said, " Not enough people are using the FSS anymore and exploration has fallen off. Therefore we are removing the FSS and restoring the ADS."

The thing I don't get is why so many are adamantly opposed to more rather than fewer options.

I'm not advocating removal or no more improvement to the FSS. That would be fine.

I'm just saying that removing the ADS was not necessary and adding it back as an option would be an improvement and likely encourage more exploration.

If it's optional, no one is forced to use it and the never ADS crowd is unaffected. The way they explore currently would not be changed. For the "old guard" who liked the ADS, they would be happy that they would have the option to explore the way they used to before the ADS was removed.

It would be a win/win move by FD

Why the opposition? Makes no sense.

Make the DS upgrade to ADS expensive or not easy to engineer if FD thinks appropriate, but it should still be an option.
 
Don't mind me.
Let's say they would add the ADS in its old functionality again... Wouldn't it make more sense to add the functionality without the ADS? Just jump to the system and instantly reveal the system map without the unnecessary button pressing?

How about not even having to reveal it? Just make it available from the Galaxy Map. Then you don't have to go there unless there is something to be found. You can do the whole exploration thing without ever leaving your starting system!

:D S
 
I wonder how the FSS crowd would feel if, after 2 years of using it, FD reversed course and said, " Not enough people are using the FSS anymore and exploration has fallen off. Therefore we are removing the FSS and restoring the ADS."

The thing I don't get is why so many are adamantly opposed to more rather than fewer options.

I'm not advocating removal or no more improvement to the FSS. That would be fine.

I'm just saying that removing the ADS was not necessary and adding it back as an option would be an improvement and likely encourage more exploration.

If it's optional, no one is forced to use it and the never ADS crowd is unaffected. The way they explore currently would not be changed. For the "old guard" who liked the ADS, they would be happy that they would have the option to explore the way they used to before the ADS was removed.

It would be a win/win move by FD

Why the opposition? Makes no sense.

Make the DS upgrade to ADS expensive or not easy to engineer if FD thinks appropriate, but it should still be an option.
If you read the posts, most are not against a separate module of some kind. It's very few that are.

But I suspect that FDev will not want something that bypasses the FSS. That is my guess. I hope you understand that.
 
How would you keep the new discovery playing field even? If everyone doesn't have the same requirements, wouldn't everyone just drop on the fastest way, rather than the way they would normally play?
I think the overriding point would be that the FSS is quicker wrt first discoveries but for some of us less enjoyable - the enjoyment aspect would trump the speed aspect for anyone not just in it for the credits/kudos.

If it were an optional upgrade - you'd never have to use an ADS.
Re-introducing the ADS would be a quick and easy way to silence those that object to it being removed - on that there is probably little disagreement.

There will always be some that will object to the ADS being revived and FD seem to have ruled out doing so too. Given this...

As an individual who would support the return of the ADS, what we probably need to be looking at is how the experience we are looking for can be revived without bringing the ADS back.
 
What is wrong with you. This is in regard to it being built in if you had bothered to read the post history.


AND I HAVE SAID A PLETHORA OF TIME THAT I WOULD FIND THAT ACCEPTABLE. WHAT PART OF THAT DO YOU NOT UNDERSTAND. HOW CAN I MAKE THAT ANY CLEARER. MY SEVEN YEAR OLD CAN UNDERSTAND THAT, WHY CANT YOU?


Read the posts before replying to them instead of making yourself look like a complete idiot. It may help.

Well - as we approach post #900 I guess I should confess that I may not have read every post. Congratulations on your diligence.

Perhaps if you focused the remainder of your posting advocating your agreement that an optional upgrade would be appropriate, myself and others may not misinterpret your posts so frequently.

My apologies for any misunderstanding.

I think we'd both possibly benefit by advocating the sensible solution.
 
How about not even having to reveal it? Just make it available from the Galaxy Map. Then you don't have to go there unless there is something to be found. You can do the whole exploration thing without ever leaving your starting system!

:D S

The F.F.S. sure was a big step in that direction, you no longer have to leave the system arrival point to fully explore the entire system. Might as well go all in and allows us to explore the entire galaxy peeking from our favorite home station mail slot. :D
 
This thread will never end, because some people cannot accept not getting their way. The fact that things aren't exactly how they want is a "problem" that needs to be "fixed".

When enough customers complain about X, it's worth considering to change X.
 
I wonder how the FSS crowd would feel if, after 2 years of using it, FD reversed course and said, " Not enough people are using the FSS anymore and exploration has fallen off. Therefore we are removing the FSS and restoring the ADS."

The thing I don't get is why so many are adamantly opposed to more rather than fewer options.

I'm not advocating removal or no more improvement to the FSS. That would be fine.

I'm just saying that removing the ADS was not necessary and adding it back as an option would be an improvement and likely encourage more exploration.

If it's optional, no one is forced to use it and the never ADS crowd is unaffected. The way they explore currently would not be changed. For the "old guard" who liked the ADS, they would be happy that they would have the option to explore the way they used to before the ADS was removed.

It would be a win/win move by FD

Why the opposition? Makes no sense.

Make the DS upgrade to ADS expensive or not easy to engineer if FD thinks appropriate, but it should still be an option.
The trouble with optional things is that you just end up with multiple games; some better than others, some easier than others, but those not always coinciding.

I've jokingly suggested this before to make the point... I don't like combat, so how about an "explode the targetted NPC" button. That way I can do assassination missions my way, without ploughing through the combat mini-game. It would be an option. No-one else would have to use it if they didn't like it.

Would that actually improve the game? (I hope we all agree that it wouldn't!)
 
Don't mind me.
Let's say they would add the ADS in its old functionality again... Wouldn't it make more sense to add the functionality without the ADS? Just jump to the system and instantly reveal the system map without the unnecessary button pressing?
I don't mind using a module slot for it – seems I got a couple extra in the interim anyway for some mysterious reason – and pressing the honk button is an easy thing for me to multitask while going in to fuel scoop at full throttle. I also kind of liked having the option to explore and tag things in a system or not.
 
Not so sure. Exploration has become so.. easy and insipid that many Cmdrs are exploring in small ships armed to the teeth. To spice up the thing, I presume.
I've been doing that since 3301 anyway though. Back then it was a 15Ly range in my Vulture or so. Not a big deal for me, and still effective enough in terms of systems explored per time.
 
The trouble with optional things is that you just end up with multiple games; some better than others, some easier than others, but those not always coinciding.

I've jokingly suggested this before to make the point... I don't like combat, so how about an "explode the targetted NPC" button. That way I can do assassination missions my way, without ploughing through the combat mini-game. It would be an option. No-one else would have to use it if they didn't like it.

Would that actually improve the game? (I hope we all agree that it wouldn't!)

Sorry - I miss seeing how your example is relevant.

I think the question is - how would you feel if NPC combat were removed after having engaged in it since ED was released?
 

Scytale

Banned
I've jokingly suggested this before to make the point... I don't like combat, so how about an "explode the targetted NPC" button. That way I can do assassination missions my way, without ploughing through the combat mini-game. It would be an option. No-one else would have to use it if they didn't like it.
Would that actually improve the game? (I hope we all agree that it wouldn't!)
" I liked combat, untill FD changed the way to fight. Now I must launch and play a "combat FSS" minigame to acquire the target before firing"
Cool !
No ?
 
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Well, since the majority of people who would like an ADS / system map reveal restored have for a long time said it should be optional, it seems like we're getting far fewer people actually objecting to that! :)

Come on FD, add some choice and variation back into how we choose to explore. :)
 
Well - as we approach post #900 I guess I should confess that I may not have read every post. Congratulations on your diligence.

Perhaps if you focused the remainder of your posting advocating your agreement that an optional upgrade would be appropriate, myself and others may not misinterpret your posts so frequently.

My apologies for any misunderstanding.

I think we'd both possibly benefit by advocating the sensible solution.
I'm saying a module would be acceptable. My preference is the god awful zero sum mechanic that wouldn't make sense in regards to the games lore never sets foot in the game, so no, I will not push for it, but I will not fight against it.

What I will push for is my compromise which I think would make the game and the exploration mechanic better overall and give far more options.

I will also fight for more exploration tools for things such as soil and biological samples and other things like that, but they would be a bit useless if they don't have any meaning to them other then credits.
 
I wonder how the FSS crowd would feel if, after 2 years of using it, FD reversed course and said, " Not enough people are using the FSS anymore and exploration has fallen off. Therefore we are removing the FSS and restoring the ADS."

The thing I don't get is why so many are adamantly opposed to more rather than fewer options.

I'm not advocating removal or no more improvement to the FSS. That would be fine.

I'm just saying that removing the ADS was not necessary and adding it back as an option would be an improvement and likely encourage more exploration.

If it's optional, no one is forced to use it and the never ADS crowd is unaffected. The way they explore currently would not be changed. For the "old guard" who liked the ADS, they would be happy that they would have the option to explore the way they used to before the ADS was removed.

It would be a win/win move by FD

Why the opposition? Makes no sense.

Make the DS upgrade to ADS expensive or not easy to engineer if FD thinks appropriate, but it should still be an option.

No, no and more no. It would never be a win-win for anyone if FDEV just stacked tools with similar functionality because some could not move forward with the game. That would be like leaving the new and old engineering interfaces together in the game, etc. It would lead to confusion and the new and more involved tools would become redundant. New players to exploration would just go what and ignore the new tools. Also, when did anyone ever say that nobody used the ADS? We had to use the bloody thing and constantly go through the mind-numbing dreariness that was the exploration mechanics before the new tools were introduced. You can keep repeating that argument and it will still never be right. I think you and Burke must have gotten your will too much through whinging when children. Someone should talk to your parents about that.

The main issue with the ADS was, besides the tedium of playing the System Map game, that it magically revealed everything, even bodies that were occluded behind other bodies. That is frankly also an issue with the FSS interface, although to a lesser degree and at least it requires us to move to be able to resolve more detail about a body, say, behind a sun or a moon in a cluster around a gas giant. The counter for a complete system scan is slight irksome, as it makes sense that we enter the system with a mass equation to resolve, but until we have scanned all the stuff we shouldn't know how many actual bodies were there. It could add a bit of excitement to exploration to take that counter away and instead just use a percentage indicator where 99+% would mean that the mass equation is adequately resolved for Universal Cartographics purposes. There could be another counter added that resolved orbital configurations, showing a percentage resolved and an uncertainty upon that. A small moon might be missed by the mass equation measure, but the orbital equation might suggest that billions of tonnes of something is still not found. It would drive the OCD crowd nuts, and those wanting fulfillment and rewards with every scan to tears. Otherwise it would be fun!

Many among have suggested (not demanded or requested) that having elements from the old exploration interface available could help a bit, as the new system is a bit busy hiding everything behind another interface (the FSA). If we could see upon honk a rough idea of the size and composition in the Nav Panel or a similar pop-up menu in the cockpit, that would be swell. And if we could also see the spectrogram in some form without having to enter the FSA, that would be neat too. That would give some of the ADS capability back to us, without giving us the full dreary pseudo-spreadsheet game that was the ADS in the Nav Panel in general, and the System Map specifically.

That's the solution. Solved. Now let's move on and play some internet spaceships.

:D S
 
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