Hey Cmdr! Why don't you have a cool paint job?

All video games are exploitative.

. There are many video games which offer great value for their selling price without using in-game virtual currency to mask an increase in microtransaction prices. The OP is correct, the new ARX system is just a carrot on a stick feature designed to incentivize players to spend real money.

Hopefully FD makes it more feasible to earn ARX in game via many playstyles, because currently the methods to earn practical amounts of ARX are very limited in scope. But let's not kid ourselves, FD did this to improve profits, not make the game play better.
 
. There are many video games which offer great value for their selling price without using in-game virtual currency to mask an increase in microtransaction prices. The OP is correct, the new ARX system is just a carrot on a stick feature designed to incentivize players to spend real money.

Hopefully FD makes it more feasible to earn ARX in game via many playstyles, because currently the methods to earn practical amounts of ARX are very limited in scope. But let's not kid ourselves, FD did this to improve profits, not make the game play better.

I think the cosmetics policy of FDev is quite fair...as I mentioned it several times alone in this thread. FDev has paychecks to pay. It doesn't matter if they are labeled in $, €, Arx or candys. This payment-policy was already established for the console-player. They never had the chance to complain about it. Neither its a "carrot on the stick". I STILL believe, the most of us are a mature, enducated bunch of dedicaded players (well, exceptions proof the rule though ;)). "We" don't need a stickcarrot, unless you think we are all some little kids who needs to get the bitter vaccine on a sugarcube, otherwise we will reject the vaccine.
 
Oh...and btw: I would feel HEAVLY offended, if someone compares me with a mammal (donkey) who will only comply when I get something, OR to insult me I would be a little brat who refuses to do anything without a reward, I think it's apropriate.
 
All video games are exploitative. Probably (I'm hoping to find some exceptions one day) most people outside one's family group are exploitative too. That's life. If you don't want to be milked like a cow for your hard earned money by somebody, go live by yourself in the woods.
Rimworld got me, 8pm to almost 2am, felt like only an hour
 
I actually look at the shop less now that arx is in. If I remembered I used to check out the webpage every Friday just to see the new artwork and sometimes laugh at the spoilers. When I'm in the game I'm not thinking about the cosmetics unless I'm tired of seeing a specific color and feel like switching it out in livery. If they had put the shop in livery (which would actually have been sensible) I'd probably see more of the shop. I dunno who's in charge of getting eyeballs on cosmetics at FD but if they wanted more exposure they did the exact opposite thing for me.

My experience is quite contrary.
When you start up the game, the ARX are clearly visible, and if you earn them,
you wonder what you can afford. Thus generating interest in the cosmetics.
I find it quite worrysome, that i can see my ARX on the starting screen,
but not relevant infos on my CMDR, like my current bounty, notoriety
and mission timers (when you still have accepted missions and not completed them yet).

At that time they also said there will be micro transactions for cosmetics. It was even approved by the community / DDF.

I read your post on the DDF specifying the inclusion of MTs, after the whole discussion really started on my end.
If its in the DDF, well that is here to stay. Let me just add that customers accepting such practices will keep them
as a standard in the industry.

I also wonder, how the customer, that each user here is, can win,
when he argues "as the company side".
Sure they got running costs, but there surely are considerable business models,
that eschew MTs and subscriptions, especially when the idea of and vision behind
a game like Elite is in the interest of the company owner. Think of a flagship.
 
Great!!!! It worked!!! (y)



I LOVE Psychology!

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Unfortunatly, I'm tired right now of earning all my Free Arx at this shift.

See you all tomorrow. :LOL:
 
My experience is quite contrary.
When you start up the game, the ARX are clearly visible, and if you earn them,
you wonder what you can afford. Thus generating interest in the cosmetics.
I find it quite worrysome, that i can see my ARX on the starting screen,
but not relevant infos on my CMDR, like my current bounty, notoriety
and mission timers (when you still have accepted missions and not completed them yet).



I read your post on the DDF specifying the inclusion of MTs, after the whole discussion really started on my end.
If its in the DDF, well that is here to stay. Let me just add that customers accepting such practices will keep them
as a standard in the industry.

I also wonder, how the customer, that each user here is, can win,
when he argues "as the company side".
Sure they got running costs, but there surely are considerable business models,
that eschew MTs and subscriptions, especially when the idea of and vision behind
a game like Elite is in the interest of the company owner. Think of a flagship.

They always said they'd go with cosmetic sales rather than a sub, so nothing needs to be accepted as it was always intended to be this way. They just twiddled the presentation a bit.

It'll make no difference to who buys what since cosmetic buyers/non-buyers are generally distinct with very little crossover. If you used to think paid cosmetics are pointless you probably always will.

The freebies are also nice.
 
Nice, but not thougt out till the end, because then (S)HE'LL be exploitative against the woods. To build a shelter, hunting food etc. There goes moralty and ethics again. 🤷‍♀️

The only suffice solution would be: killing oneself.
Ouch, you got a twisted worldview there, darlin'!

I don't think subsistence living is exploitative, or else every living thing is.
 
I read your post on the DDF specifying the inclusion of MTs, after the whole discussion really started on my end.
If its in the DDF, well that is here to stay. Let me just add that customers accepting such practices will keep them
as a standard in the industry.
The industry standard is much worse than anything Frontier does, at least when it comes to GAAS. Compared to lots of other companies they are pretty fair.

I also wonder, how the customer, that each user here is, can win,
when he argues "as the company side".
Sure they got running costs, but there surely are considerable business models,
that eschew MTs and subscriptions, especially when the idea of and vision behind
a game like Elite is in the interest of the company owner. Think of a flagship.

A different business model would be just to rely on paid expansions but that can actually be worse for the customer. Take a look at Paradox where a complete game costs more than 500€ (some of those 'expansions' are just unit packs which would be the equivalent of a new ship in Elite) or at the simulation market where you can spend 8000€ (no joke) to get a complete game. You can't really compare games like the Witcher to Elite because they have no running costs and aren't improving the game for 5-10 years. As long as they don't add any actual game content or paid to win to MT and just rely on purely optional cosmetic items that's pretty much as fair as it gets. And I argue for that for completely selfish reasons, I like the game and want it to be as long as possible on the market. If Frontier wins, I win as well. Especially since I rarely spend money on MT... ;)
 
Just a quick question for those claiming that FD have introduced P2W with the paintjobs etc:

Were you complaining about this before the introduction of Arxs? If so, can you link the posts for me.

The reason I am asking is regarding cosmetics in the game, very little has changed. The only thing that has changed is the cost of some and the payment method. So can someone explain why so many are now convinced that the ability to purchase cosmetics with in-game currency is the end of the world as we know it.
 
That's how I see it:

For those who buy almost everything (whales as the industry calls them) nothing really changes.

For those who regularly buy something nothing really changes.

For those who rarely buy something it's better now.

For those who never buy something nothing really changes, they might get a free paintjob at some point though.

There are also those who now get tricked into buying something which they never really wanted. They deserve it because they are morons. Don't buy stuff you don't want.
 
Ouch, you got a twisted worldview there, darlin'!

I don't think subsistence living is exploitative, or else every living thing is.

That's exactly the point I was out to: Live ITSELF is exploitative, unless you're an algae and even those "exploit" energy in the form of photons ;).

I just want to warn those fellows here on the forum, claiming the high ground of morality, that they have to think their claim to the last consequence. Otherwise they have to fear the danger to fall into the deep and dark rabbithole of pure logic. Because THEN their statements are bigoted.

In the universe, we're living in, a selfsustaining system simply cannot exist (entropy). Someone or somewhat HAS to suffer / pay for the benefit of someone / somewhat other.

To conclude: Either these guys/gals have to shut the f* up and deal with the harsh world they are living in or they HAVE TO erase themselfs from the equation to remain on the moral high ground. 🤷‍♀️

And that is also the reason I find those "claims", that FDev's business-policy is cruel and exploitative, simply pathetic.

I had to learn this the VERY hard way (patient to depression and suicide) and learned to deal with it.

Nevertheless:

Source: https://www.youtube.com/watch?v=Od6hY_50Dh0

Reason for Editing: misstyping (as far as I was able to find those)
 
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So this is done, right? Are we still pretending we're victims of our choice in recreation?

The same people mewling in this thread about how they're being "exploited" are the same people getting hundreds of hours out of the game they don't have to keep paying for. Nobody's forced to do anything, everyone can take some responsibility for their choices.
 
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