Can we have more info about Fleet Carriers even if they are delayed please?

Any design is based on high and low level requirements. Without these requirements you can't even start a design. What you're saying is a loop paradox or a very bad design management. So I fully disagree.
You can disagree all you want but design requirements can and often do change based on previously unknown technical limitations. Its really easy to assume you can program anything, but sometimes there's limitations inherent within the engine or structure of the software you are working with that prevent all things from being possible without massive rewrite.

I work in manufacturing and I promise you I have driven design changes based on the requirements or limitations of the manufacturing process itself. You can expect an engineer to have an overall view of capabilities and most of the time they work out just fine, but once in a while there's an unknown that doesn't become apparent until you get down to a granular level far removed from the design phase.
 
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Not going to happen, not FDev's style and if they give out ANY information players will take it as gospel and complain if any of the data changes so, don't hold your breath. o7
 
You can disagree all you want but design requirements can and often do change based on previously unknown technical limitations. Its really easy to assume you can program anything, but sometimes there's limitations inherent within the engine or structure of the software you are working with that prevent all things from being possible without massive rewrite.

I work in manufacturing and I promise you I have driven design changes based on the requirements or limitations of the manufacturing process itself. You can expect an engineer to have an overall view of capabilities and most of the time they work out just fine, but once in a while there's an unknown that doesn't become apparent until you get down to a granular level far removed from the design phase.
I'm in the engineering and I see these changes on a daily basis so I know what you're referring. But when my boss asks me to modify a ventilation system I know what are the risks (change routing or diameter of ducts) but that system will always work for a specific utility and I will have to provide a specific airflow. These are requirement that don't change and this is the level of info that Fdev could provide to us. I would also add that talking about support vessels they already pushed the info beyond that.
 
I'm in the engineering and I see these changes on a daily basis so I know what you're referring. But when my boss asks me to modify a ventilation system I know what are the risks (change routing or diameter of ducts) but that system will always work for a specific utility and I will have to provide a specific airflow. These are requirement that don't change and this is the level of info that Fdev could provide to us. I would also add that talking about support vessels they already pushed the info beyond that.
Yeah, there's engineering based on known and well documented concepts (HVAC has reams of literature and great calculations on the subject), and there's engineering based on a product that you own entirely and the only documentation is what you have created, and you are the only ones who know how that specific thing works.

That makes every day a borderline research project.


I'll let you guess which one is easier.


Something as simple as how we interact with the carrier to do one of the promised features might be wildly changed from a previous internal concept simply because it just wasn't viable.
 
there's engineering based on known and well documented concepts (HVAC has reams of literature and great calculations on the subject)
We're a bit more "freestyle" because we work on highly customized project, but when the customer signs the FDR (frozen/final design review) we're bound to contractual requirements that we can't change anymore.

Something as simple as how we interact with the carrier to do one of the promised features might be wildly changed from a previous internal concept simply because it just wasn't viable.
As I previously said, I agree that in the list of questions there is something very specific (extra cockpit, cost of fuel etc) but some of them are for sure well known for example ability to move FC between planets in the same system and where the FC is dropping when jumping to an unknow system. I don't expect FDEV to answer to all questions but they could loose a little bit the secret on some more general topics.
 
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For all I know they could have a planned player ship beacon which then puts the FC somewhere within 10 km of your location and you can't then send the thing anywhere you can't currently reach.

Or maybe they are trying something else silly that would enable this, but it works exactly "not at all" for unmapped systems for obvious reasons.

And maybe they WANT us to be able to send it, and ourselves, somewhere, but the above issue prevents it.



Who knows. Its all magic.
 
No because if they announce even one thing and have to recant for technical reasons there'll be a riot.

It's ridiculous to suggest that the design of an asset that was originally intended for release a year ago - and is/was subsequently due for another release in just over a month - should not already be firmly established.

It's also almost certainly the reason why FDev are reluctant to release more details. 😕
 
There is absolutely no point in them telling us stuff now when it could all change in the future.
Ok so for example you think they don't know if the FC can move from one planet to another one inside the same system? After so many months of development? I don't think they are so dumb in game developing...
 
Ok so for example you think they don't know if the FC can move from one planet to another one inside the same system? After so many months of development? I don't think they are so dumb in game developing...
They may know the answer, but they will want to wait until they can show us. Has a much better effect that way. We will find out in 5 months time. It doesn't really matter of we know now or in 5 months. It's not going to bring the update out sooner or make the game more compelling to play.

I'm happy to wait until they are ready. That's why you don't see me badgering them for informational while its likely not going to come.
 
Ok so for example you think they don't know if the FC can move from one planet to another one inside the same system? After so many months of development? I don't think they are so dumb in game developing...

Okay so FD say 'Matty you are so right, here is the answer. The FC moves using the same engine as the existing mega ships do now'

Now what the heck are you going to do except speculate, whine, guess, cry, and everything else until the damn things are finally released.
 
What strikes me more than any possible question about them is that Fleet Carriers are in the making since 2017 [1]. They were supposed to come with chapter 3.3 at the end of 2018 [1]. Think about how long they are working on them, and seemingly FCs are still so buggy that they won't release them for another 6 months. And this is the company that is rumored to give us space legs next year.

Man, I really hope there's a good explanation for this, like they are designing FCs with spacelegs in mind and a fully explorable interior - which would indeed take quite some time. But somehow my hopes don't feel too realistic.




[1]: https://elite-dangerous.fandom.com/wiki/Fleet_Carrier
 
Okay so FD say 'Matty you are so right, here is the answer. The FC moves using the same engine as the existing mega ships do now'

Now what the heck are you going to do except speculate, whine, guess, cry, and everything else until the damn things are finally released.
You're underestimating my speculative power! ;) Anyway we don't know how mega ships move because at the moment they are manually placed at the server tick which is not the case for FC
 
i bet they don't even know.. that's why its been delayed.. they're all panicking now that they kind of promised Fleet carriers a while ago and are no closer to implementing such a feature without unleashing bug hell!.. I do hope I am wrong though..
 
You're underestimating my speculative power! ;) Anyway we don't know how mega ships move because at the moment they are manually placed at the server tick which is not the case for FC

How do you know that? Have you been given special secret information on how the FC will operate? How do you know that mega ships and FC aren't the same thing? In fact, if you know so much why are you asking in the first place?
 
What strikes me more than any possible question about them is that Fleet Carriers are in the making since 2017 [1]. They were supposed to come with chapter 3.3 at the end of 2018 [1]. Think about how long they are working on them, and seemingly FCs are still so buggy that they won't release them for another 6 months.
I don't believe we have any evidence that fleet carriers are "buggy". I imagine they found adding fleet carriers to the current game would make it all fall over.
 
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