Bingo. It wouldn't surprise me at all if a commander or two flew right past it and Covas never said a word.Just because it's in the game and accessible, it doesn't mean we can interact with it or even recognise it for what it is.
Bingo. It wouldn't surprise me at all if a commander or two flew right past it and Covas never said a word.Just because it's in the game and accessible, it doesn't mean we can interact with it or even recognise it for what it is.
The new ERA "Elite Citizen"Fleet Carriers Q3 2018, NOPE delayed, Fleet Carriers December 2019 watch these flashy new teaser trailers, NOPE delayed, hmm Sounds like another space game. Perhaps a title change "Elite Citizen"
And for the Fan Boys that spout "bug fixes are worth it" - REALLY? They pushed the new player safe place/crying closet systems and ARX, knowing about the bugs. So, Give us Fleet Carriers and bugs. We can patch the patches, but at least those of us rich enough can be showing off our Fleet Carriers to the peasants!
Suggestion: Let us buy materials and unlock engineers for ARX!
All those things, justFleet Carriers Q3 2018, NOPE delayed, Fleet Carriers December 2019 watch these flashy new teaser trailers, NOPE delayed, hmm Sounds like another space game. Perhaps a title change "Elite Citizen"
Read the very start of this thread. They are literally delaying EVERTHING for EXCACTLY THAT what you're asking for right now....
FIXING THE BASEGAME!!!!
Oh I'm not counting on it. I'm happy enough with the game for now because I have to be. I'm just pointing out that after fixing the bug list, Atmospheric Landings (which presupposes Atmospheric Flight) is the only way Frontier can demonstrate a completed game, and including Space Legs as well would leave Frontier's detractors with nothing reasonable to complain about, effectively silencing them....I wouldn't count on that. I can litterally hear those words:
"WHY Spacelegs? I didn't ask for that"
"Atmospheric Planets FLIGHT? I wanted to LAND on them"
"Fix your bloody mess of a game (again)"
"Again no content for ME (us)"
...
Sorry if I made your brain hurt with laying out facts, [...]
[...] The complex truth is the Squadron Carriers scoped for the original 2018 Q4 release are nothing like the personal Carriers announced at Lavecon in 2019 with a December release date ie they started again from scratch.
Source? Sounds like a big claim with nothing to back it up.
Also, in your opinion, are Frontier starting over from scratch again now? Why? Why not?
As part of pre-production, the team investigate all areas of the content and scope them out thoroughly. It’s important to take the time to be clear on what the vision for this is and how we imagine the content working. During this process, we have made a decision to adjust the focus of content that were previously planned for the Chapter Four update, adding some significant new gameplay, but it also means some other aspects will have to change. This means that some elements of content such as Ice Planets (which many of you will have seen some fantastic progress updates from LaveCon earlier this year) and Fleet Carriers for squadrons will not be coming as part of the Beyond – Chapter Four update.
I'm not saying you are wrong; we have no way of knowing and there certainly may be issues that they have to re-think following a reading of our musings on the possibilities.2019 - Personal Fleet Carriers release delayed from Dec 2019 to Q2 2020 due to reassessing Carrier feature impact and Carrier gameplay.
watching you categorize complete strangers based on conspiracy theories in the game world is fun. kinda.
My point was that Fleet Carriers for Squadrons as it was envisaged for Beyond Q4 didnt get into pre-production. Sure it was floating around as a concept in 2017 and may have had art work/3D mockups created and coding development for demonstration (sounds like all the ED wishlists have had at least this inc atmospheric planets), but there was no public reveal of screenshots or feature lists. People are talking like they were ready to go in 2018 and delayed at the last minute like this time round, which is factually inaccurate (also amusing that most people who complain about the delay and using the "delayed since 2018" probably arent even in a squadron):
August 2018 https://forums.frontier.co.uk/threads/important-community-update.444800/
July 2019 The Lavecon announcement of Personal Fleet Carriers is a new direction with wider impact for the Carrier idea and later at end of August at Gamescon for the first time went into detail of an overview of the feature list.
Source: https://www.youtube.com/watch?v=lNNj97HznUU
It was at a far more mature stage for its December release date. It is quite clear that the subsequent debate on the August reveal of the feature set including a demand for a Beta period (ultimately losing dev time) has meant a rethink of the scope of Personal Carriers. It isnt starting from scratch but could require a redesign in parts that might need some older bugs/technical limitations to be fixed.
2018 - Squadron Fleet Carriers shelved at concept stage to prioritise work on other game mechanics like mining, exploration etc
2019 - Personal Fleet Carriers release delayed from Dec 2019 to Q2 2020 due to reassessing Carrier feature impact and Carrier gameplay.
Its a different kettle of fish.
My point was that Fleet Carriers for Squadrons as it was envisaged for Beyond Q4 didnt get into pre-production. Sure it was floating around as a concept in 2017 and may have had art work/3D mockups created and coding development for demonstration (sounds like all the ED wishlists have had at least this inc atmospheric planets), but there was no public reveal of screenshots or feature lists. People are talking like they were ready to go in 2018 and delayed at the last minute like this time round, which is factually inaccurate (also amusing that most people who complain about the delay and using the "delayed since 2018" probably arent even in a squadron):
August 2018 https://forums.frontier.co.uk/threads/important-community-update.444800/
July 2019 The Lavecon announcement of Personal Fleet Carriers is a new direction with wider impact for the Carrier idea and later at end of August at Gamescon for the first time went into detail of an overview of the feature list.
Source: https://www.youtube.com/watch?v=lNNj97HznUU
It was at a far more mature stage for its December release date. It is quite clear that the subsequent debate on the August reveal of the feature set including a demand for a Beta period (ultimately losing dev time) has meant a rethink of the scope of Personal Carriers. It isnt starting from scratch but could require a redesign in parts that might need some older bugs/technical limitations to be fixed.
2018 - Squadron Fleet Carriers shelved at concept stage to prioritise work on other game mechanics like mining, exploration etc
2019 - Personal Fleet Carriers release delayed from Dec 2019 to Q2 2020 due to reassessing Carrier feature impact and Carrier gameplay.
Its a different kettle of fish.