Ahoy there,
what do you think on the following scenario and the result of the current game logic.
System security status: High
Haz-rez in system -> haz-rez = no police response, no ATR, only miners, pirates and powerplay NPCs
Attack a clean ship in haz-rez = assault fine
Kill a clean ship in haz-rez = bounty on your head.
How does that happen, without any police ever showing up?
With the recent rework of tooltips on the specific places in a system,
also showing that this is a prime spot for piracy, then be consistent here,
and remove the accumulation of fines and bounties.
Just like the bad guys owning a specific town in place no cop ever
dares to enter and looking away on the business done there.
Logic?!
what do you think on the following scenario and the result of the current game logic.
System security status: High
Haz-rez in system -> haz-rez = no police response, no ATR, only miners, pirates and powerplay NPCs
Attack a clean ship in haz-rez = assault fine
Kill a clean ship in haz-rez = bounty on your head.
How does that happen, without any police ever showing up?
With the recent rework of tooltips on the specific places in a system,
also showing that this is a prime spot for piracy, then be consistent here,
and remove the accumulation of fines and bounties.
Just like the bad guys owning a specific town in place no cop ever
dares to enter and looking away on the business done there.
Logic?!
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