Star Citizen Discussion Thread v11

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Oh gods, let's not bring glassdoor into it. At least a couple of those reviews for CIG were clearly written by someone juniion in marketing at CIG. I say junior in terms of lack of experpience in how to hide the fact that you're being paid to promote CIG and post a false review. I mean, it could have been Sandi herself who wrote it. No normal person would have wrote anything like that in a review.

Also, for a company i worked for, i saw a glassdoor review and their statements were completely unrecognizable as talking about the company. Its like we worked at totally different companies with some of the things they were saying.
 
Oh gods, let's not bring glassdoor into it. At least a couple of those reviews for CIG were clearly written by someone juniion in marketing at CIG. I say junior in terms of lack of experpience in how to hide the fact that you're being paid to promote CIG and post a false review. I mean, it could have been Sandi herself who wrote it. No normal person would have wrote anything like that in a review.

Also, for a company i worked for, i saw a glassdoor review and their statements were completely unrecognizable as talking about the company. Its like we worked at totally different companies with some of the things they were saying.

Ah, the good old days when you werent so dismissive of glassdoor posts...

those were the days. :)

 
Ah, the good old days when you werent so dismissive of glassdoor posts...

those were the days. :)


You note i did put quite a few ifs in there and was very willing to accept it as being a fake.
 

Viajero

Volunteer Moderator
I don't think it's that rosy. Like everything else about CIG the math just doesn't add up. If funding was as good as the backers believe then why did they have to take a loan? Why did they take on an investor when (even mentioned in OA's recent vid) Chris Roberts was harping on about being able to create his dream game without anyone looking over his shoulder? Even their own financial report they released last year indicated they had run out of money. If the whale milk was still sustaining the project none of that would be necessary. Once the Calder money is gone it's over. I wait in anticipation of EA, MS or some other big corp swooping in to snap up this "amazing" project as others have claimed.


That's not surprising though. CIG are an open joke now. People used to give them some measure of respect for the money they gained but even people like in the IG games video are openly mocking the company now. Who would sign up for that?

Once the Calder´s money is used up (assuming they are still spending in the red with 500+ employees etc as they are today) they could simply reduce staff to a level that allows them to break even with whatever pledge level they have at that time (I am also asuming here a minimum level of sensible spending on CIG´s part...).

This may or may not be visible to us depending on the size of the staff cuts and how drastic they are, but in all cases CIG would be entering a downward spiral in terms of productivity (not that they have produced much until now anyways) as dev resources gradually wind down, and therefore the date for a release of any kind would get delayed conmensurately to that reduction etc etc.

Any way you see the issue it all seems to point out to a substantially partial and very incomplete release of some kind (early access or whatever) which would probably be a very far cry and a clear delivery failure when compared to the Stretch Goals and all the over hyped descriptions and promises by CR et al in 104TC, Cons (scope changes included) etc.

Unless, of course, they continue selling shares getting new investor money or SQ42 is a blockbuster hit.
 
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Had a look to see what was in my hangar with a nice util from fleetyards.net...a trade calculator I use (a bit like EDDB)...nice 3d view and size comparison. 4 of them are still jpegs of course...but I added the loaners...I haven't added the 890 jump or the Terrapin that are purely subscriber perks for the month...

I decided to sell the explorer package I bought from a mate who sold me it at mates rates a year ago. It went on the grey market and included the Terrapin, Freelancer DUR, Carrack and sundries instead of me parting with the standalone Carrack...since I got offered more cash for the explorer package in the end. A $320 profit over what I paid for it was too attractive to pass on. Some of this hangar list will probably change as I get fed up waiting for the jpegs to turn into flyable or go on another melting spree.

Left to right:
Hull D
BMM
Reclaimer (Loaner for Hull D)
Carrack
Pirate Caterpillar
Starfarer Gemini (Loaner for M2 Hercules)
Starfarer (loaner for BMM)
M2 Hercules
Aquila (loaner for Carrack)
Valkyrie
Banu Defender (Loaner for BMM)
Vanduul Scythe (no idea where it came from)
Cutlass Black
Superhornet (Free with Valkyrie)
Prospector
Hornet 7C (no idea where that came from either)
A couple of Pisces Snubs (no image but comes with Carrack)
Fortuna Ursa Rover (Gifted from a mate for free)

PbacoGK.png
 
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$250 Million reached!
Link

When the December comes like expected then it will be the most successful year in funding (Source:Link above user ShonenXIII)

I do not understand why it is such an accomplishment to have raked in so much dosh while having delivered so very little, with a technical debt that is staggering, to put it mildly. It's like me telling my bank, "Gosh, look at how overdrawn my account is already, and the month has barely started!" NOT a reason to celebrate. None.

I find it amusing, BTW, that you write, "the most successful year in funding." Well, it would be much better for everybody if it was the most successful year IN DEVELOPMENT, but hey, one out of two -- not so bad. For SC afficionados, at least. ;)
 
I find it amusing, BTW, that you write, "the most successful year in funding." Well, it would be much better for everybody if it was the most successful year IN DEVELOPMENT, but hey, one out of two -- not so bad. For SC afficionados, at least. ;)
Oh and what would be interesting is to compare with this same year's expenses. But we'll probably know about in a few years later
 
with more jpegs!

So, is there a conversion rate for pixels to dollars?

Something based on resolution perhaps?

640×480 = 1.95 USD
800×600 = 3.90 USD
960×720 = 7.81 USD
1024×768 = 15.63 USD
1280×960 = 31.25 USD
1400×1050 = 62,5 USD
1440×1080 = 125 USD
1600×1200 = 250 USD
1856×1392 = 500 USD
1920×1440 = 1000 USD
2048×1536 = 2000 USD
3840×2160 = 4000 USD
7680 x 4320 = 8000 USD
 

Viajero

Volunteer Moderator
I do not understand why it is such an accomplishment to have raked in so much dosh while having delivered so very little, with a technical debt that is staggering, to put it mildly. It's like me telling my bank, "Gosh, look at how overdrawn my account is already, and the month has barely started!" NOT a reason to celebrate. None.

I find it amusing, BTW, that you write, "the most successful year in funding." Well, it would be much better for everybody if it was the most successful year IN DEVELOPMENT, but hey, one out of two -- not so bad. For SC afficionados, at least. ;)

Well, when there is no actual game(s) released after 7-8 years of development the only way to make believe there is a modicum of normality is to discuss things like twitch, glassdoor or non audited funding trackers.
 
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So, is there a conversion rate for pixels to dollars?

Something based on resolution perhaps?

640×480 = 1.95 USD
800×600 = 3.90 USD
960×720 = 7.81 USD
1024×768 = 15.63 USD
1280×960 = 31.25 USD
1400×1050 = 62,5 USD
1440×1080 = 125 USD
1600×1200 = 250 USD
1856×1392 = 500 USD
1920×1440 = 1000 USD
2048×1536 = 2000 USD
3840×2160 = 4000 USD
7680 x 4320 = 8000 USD
Don't give Chris Robert any more ideas fer goodness sake :unsure:
 
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