- Nostalgia value is, of course, uncountable-unmeasurable;
- Love the voice actors being back;
- Young Cabot is making me feel all wrong in the right places;
- Lack of John Williams OST makes me sad;
- When driving the rangers now I feel a sense of dread-tension, which I LOVE;
- LOVE that everyone hates Finch, no matter how daddy he looks;
- New Missions, unlike Claire's sanctuary, are not obnoxious but it does feel they're there just to, you know, introduce the content - more challenge would have been nice;
- Just having Mr DNA for the new UI is lame. A new colour scheme is an inexpensive, effective way of further differentiating the experience (yellow-orange-brown?);
- Geothermal Stations HAS to be buffed. 4 upgrade slots and 90 power output seem fair, increase price too;
- Only one arrival per island is 50% correct - for balance, I guess BUT If the Helipad IS the hatchery, then we need to be able to buy more than one + extra upgrade slots;
- Where in TARNATION are the traditional "don't touch" signs on electric fences & the twin blue-orange lights with alarm sound?
- Ranger Jeeps are damaged from collisions (incl dino collision, which will actually be considered an attack) - which is cool, but then, why aren't the trees causing collisions? Or guests?
- Buildings need more balance for the 1993 style, one still feels limited;
- Change the "dart rifle" to "rifle" - not firing only darts anymore, is it?
- Signs could become "interactive", in the sense that those without writing could be customised by allowing some writing to appear, by renaming them. After all, they're already a new category of decorations;
- Isla Sorna map is very difficult - but for some reason, intriguing;
- SO. MUCH. CLIPPING. Please, make it stop;
- A Visual Upgrade to the Visitor's Centre when you construct the 3 Operations modules would be nice;
- Interesting that the "classic" skins have a NEGATIVE rating, rather than a positive one, at least in Campaign mode 93;
- GIVE US THE FULL DINOSAUR AND RESEARCH ROSTER
Last edited: