Why, that is the best way to get familiar with the mechanics of the game and have fun messing with the people that will mess with him.

It's better to do that when you have early free stuff and don't mind messing around for fun because you don't know what is there yet.
 
I'm new and I don't know what to do, watch tutoriels or jump straight into the game and get picked off by pirates ready tohave no mercy on me?
Tutorials are always good for preperation and getting your head round the basic concepts, but depending on what you want to do, pirates may not be much of a problem (it sounds like your primary concern, apologies if it isn't). There are 4 universally acknowledged basic disciplines, which may overlap:

Combat (can include assassination, pirate-hunting, bounty-hunting, faction massacres): Chances are, if you want to kill other peeps for money, then pirates will be the least of your worries, because you can kill them too!

Trading (can include smuggling, salvage, rare goods trading, bulk delivery, data delivery): This is the riskiest occupation, in terms of pirate vulnerability. If you're using a dedicated trader, then you likely won't have much in the way of firepower. A multirole ship such as the Cobra mkIII (an excellent option for beginners) should give you a bit more survivability.

Exploration (can include system and planet mapping, salvage, station rescue, tourism, alien discovery): This is practically pirate-free once you get far enough away from the bubble*, but there are other hazards to contend with. Most dedicated exploration ships take survivability in account, but prioritise jump range.

Mining (needs its own catergory, as it has specialized equipment): Mining is basically a cross between trading and exploration. You will need to be careful, pirates like to prey on undefended ships full of ore. Wouldn't personally reccommend it as a starting activity.

Hope this helped, and good luck commander!

*The Bubble: a 150 Ly (approx) sphere around Sol, the Solar System.
 
Stalk enemy captains in the game and just start ripping into them. Enjoy. Have fun!! Players are noted by the captain in the name.
 
I'm new and I don't know what to do, watch tutoriels or jump straight into the game and get picked off by pirates ready tohave no mercy on me?
Hi, try solo first or choose a friendly server and do not try the open one. Start with your ship and try to do some quests you can find on a station. Earn some credits, don't try to fight, just run the first times. Upgrade slowly your ship. I should suggest start to get a fuelscope and better/bigger cargo.
If you have some money you can fly around and if you distroy your ship you can get it back.
Although there are a lot of friendly commanders in this game, it is crawling with some strange fellows too, who don't want you to have a nice experience and griefing you all the time.
You can start in the starting zone too and that's the place to learn quickly and save.

If you are more the combat type, then there is no other way than practice, practice and practice :)
 
stick with it it took me monthes of mistakes and ups lost mt sidney so many times i lost count ,no safe zones back then , 4 years on a few restarts , now am flying having fun in a cutter ,covette asp vulture or any ship i decide to buy stay with it it doesnt happen overnight 07 cmdr you will get there
 
The ingame tutorials are now supposed to be better than ever before, so you migt want to start with them - at least until you have the regular flight, supercruise, hyperspace, take-off and landing down pat. Don't bother if you can't survive (or complete) the advanced combat tutorials. After that, you're in the kiddie pool - there are no (in-game) high level CMDRs in the starter systems - but if you dock outside afteer having reached a minimum rank, you won't be able to return.

As for distinguishing "bad" from "good" CMDRs - well, them shooting at you may be a sign. As is their "wanted" status when you scan them. As for NPC pirates - those are usually seen as a decent source for manufactured materials.
 
Stalk enemy captains in the game and just start ripping into them. Enjoy. Have fun!! Players are noted by the captain in the name.

You don't half post some nonsense in this thread. BTW players are shown as CMDR not "captain". :rolleyes:


I did, and I blizzed through the tutoriels and didn't how to land when I got onto online, play there were 6 other noobs like me and only one could land. I got kicked out of the space station for taking 10 minutes to land and all my CR went into repairing my damn ship, and I also have a galaxy-wide fine... quick question: how do I know the players that are good and bad, the ones that are criminals/pirates/killers, etc...

I don't believe you.
 
You don't half post some nonsense in this thread. BTW players are shown as CMDR not "captain". :rolleyes:




I don't believe you.
Thast is part of the game and real advice. If you don't like it it's nobody elses concern. Let people enjoy the game. It's something people don't do enough in any game. And it messes with the pirates and gankers. You don't control the thread btw. It's also the quickest most efficient way to learn the mechanics of the game. You learn them by dealing with them. This makes you deal with them all as fast as possible. In a free ship at the beginning of the game when it matters least with free harmless respawns. Best answer to give him and makes the game more fun.
 
quick question: how do I know the players that are good and bad, the ones that are criminals/pirates/killers, etc...
A surprising number of new CMDRs don't realize that signing up for PowerPlay makes them a legitimate target of any CMDR pledged to an opposing power. I highly recommend new players do NOT pledge to a power right away if they are playing in Open. It's basically the equivalent to setting your PvP flag to "on".

Next thing to be aware of, anything goes in Anarchy systems. Consider ALL players to be bad when you're in an Anarchy - it's just safer that way.

Now if you're engineering in a secure system and minding your own business, watch your contacts panel. Freaky clowns (literally, their avatar) are to be feared. Ship and Squadron names also can give away intent. Obviously a wanted CMDR is on the wrong side of the law. Are they equipped with a frameshift interdictor? Beware! Are they flying an FDL or other combat ship that has tons of "end game" modules like prismatic shields and pack hounds? Odds are those players aren't in Deciat to tune their FSD.

Also, use system chat like a CB radio to learn who is a bandit and who is a smokey. If there are griefers in the area, odds are somebody else in system has already encountered them and will happily share their name with you.
 
Doesn't that also mean in consequence that some ill-minded commanders could start there (or the even more nasty variant: veterans open up a new account for that very purpose) and stay there ganking noobs ad infinitum? Even if that sounds a bit bizarre at first glance, my perception of human race is that whenever something can be done (and is legit, which isn't always a requirement) you can bet it will be done.

Yes - well-meaning as well as ill-minded. But the availability of modules (and possibly ships) in the starter area is limited,so they at least cant single-shot newbs from their uber-ships.
 
Doesn't that also mean in consequence that some ill-minded commanders could start there (or the even more nasty variant: veterans open up a new account for that very purpose) and stay there ganking noobs ad infinitum? Even if that sounds a bit bizarre at first glance, my perception of human race is that whenever something can be done (and is legit, which isn't always a requirement) you can bet it will be done.

As a partial offset to alleviate that there is limited availability of ships, modules and weapons - so no very powerful builds are available, that doesn't stop people using their knowledge of the game and their combat experience preying on noobs in there but I have not seem it and I have an account in there that I often muck about with in Open.

ninja'd again ;)
 
I never watched a tutorial or made any of these training missions. I just logged in and started to press buttons, just like I did in 1985.
I don't claim its the best way, but it works. Finding out on your own is half the fun.
You can still google specific problems if you're stuck.
BTW, as long as you're in your sidewinder, nothing bad can ever happen to you. You're basically invincible. You see, if you blow up, you can always start with a free sidewinder, the same sidewinder you are flying. You have nothing to lose. You start at the bottom line and cant go down.
 
Four (or five) dimensions. Up, down, port, starboard, velocity (time). And no traction with lots of drift and slippage. More like surfing than driving. Big ships, smaller ships, performance and load all come to play with each differing ship and loadout. Lots of fun once you get the feel for what it is. Really enjoyable and has been for me for 35 years. Really great sandbox to play in. Just be careful where you dig. Some low minded players like to crud in it. Enjoy.
 
quick question: how do I know the players that are good and bad, the ones that are criminals/pirates/killers, etc...

You can’t tell who is who, so you need to be wary of all CMDRs in open.

I recommend you learn 2 key life skills.

1) how to abandon cargo
2) how to use the chat function so you can respond to any pirates with copious amounts of salt.

In the meantime, learn how to mine void opals, then come find me so I can help you offload them.
;)

Clicker
 
When I first started to play ED, I too had a very difficult time landing. The 1st thing that I did was buy a joystick. The next thing I did was bind the buttons and keys to various game functions. You need to ensure that you have specific bindings for landing that is convenient for u. Personally, I bind the POV Hat to FWD, BCK, Left, Right, "W" to Up and "S" to Down Thrusters for LANDING. In the beginning, try to limit yourself to landing at outpost stations rather than trying to fly thru the mail slot on the space stations. The most difficult stations to land at is the "Rubic's"cube but remember the slot "ALWAYS' faces the planet or just fly towards stations traffic or pay close attention to the arrows on the cube. Play in solo until u feel confident and able to defend urself against AI. I have over 2500 hrs in game and the gunfighters will demolish me in OP. Personally, I don't care for gankers in OP but its part of the open universe. I play in a PVE Mobius server therefore only the FD AI "ganks" me. THere's only one solution for your problem, that's P3 (Playtime, Practice and Patience with your learning curve. Fly high , fast, and dangerously. Friend me on Steam, I'll try to get u thru the learning curve. ☠

Xmerwynd -The Ancient Mariner
 
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