But you can test weapons and vehicles balance there, and it wont have less player since player cap is 50 already. It perfectly simulates battle scale though, a ground battle would probably take place in a certain areas radius. So would you feel better about the testing if CIG said that you just all spawn in the same place but you the whole galaxy is out there and you arent confined so you can get along with the ground battle.
Basically if lets say I was superhuman it wouldn't matter where I punched you I would still knock you out if I was super human, only difference terrain provides is tactical and there is no need to nerf tactical and strategic advantages.
Testing weapons and vehicle balance seems kinda pointless since none of that is coming anytime soon, game releasing soon? No. You don't test things for gameplay balance when there is no gameplay, see, there is no end goal here for "balancing" since there is still a million or more changes and additions that need to be done before any 'balancing' will be effective, any one of those will knock the "balance" way out. Arena commander was made for "vehicle balance testing" and look at how well that's worked out, it didn't and was just another waste of money which is mostly forgotten about.
I didn't mention 'lower than 50' mate, I said "You can't test balancing or server stability/performance issues in an 'open' game by closing it off into a small arena with limited players. That would make the data incomparable and completely useless". How does anything tested in a 50 player arena translate to whatever lofty goal for player numbers the PU has? It doesn't, the player cap is one of the problems, anything tested with a low cap like that will be useless for anything except the 'testing' module itself which means they don't need the results of such testing for the game the backers have paid for, ie; waste of time and money.
The only time I would "feel better" (lol) about the 'testing' is if they actually wanted to test something with a goal to achieving results that would mean a game with balance. What they are doing at the moment is stalling and stamering while making a streamers play area/mode more stable/attractive so that he can make them more money.
Tactics and strategy? It's a shameless and souless BF clone for gathering cash, CI`g only does one tactic and only has one strategy, marketing.