I just heard that the thermal vent effect is mostly negated if you use it on the efficient blueprint... is this true? Have I been doing it all wrong this whole time?
I’ve still managed to ice my canopy with sustained fire of efficient beams, but are they more effective if I used another blueprint?
Its complicated.
Thermal vent cools at about 3x the rate of heat generation of the weapon
when the weapons capacitor is full. When it is empty it hardly cools at all.
This means that you want the mod that uses the least distro while having the highest thermal load, but also that you want the total distro usage to be low enough that it doesn't start draining the weapons capacitor. With that being said, these are your options:
Long range: Can cool at up to 6km, decent damage due to no falloff, but only ok distro to heat ratio. Might drain your distro
OC: Lots of heat and damage, but worse distro to heat ratio than LR. Will drain your distro
Short range: Best distro to heat ratio, best raw damage. Cant cool if your target is beyond 1.5km though. Might drain your distro
Lightweight: Second best distro to heat ratio, can cool up to 3km, good for fast ships, and usually won't drain your distro. However, if you do overheat, well you better cool down quickly or else you aren't going to have a thermal vent beam anymore.
Efficient: Terrible distro to heat ratio, but most reliable of the bunch. Won't melt if you overheat, can cool up to 3km, and won't drain your distro with proper pip management.
Sturdy: No.
Honestly there's no good choice, so just pick whichever suits your style.