[Video] January update, was this what we ASKED?! & Fleet carrier delay...

Some people still experience a lot of the bugs the you believe to have been fixed. Console still has problems that are going back years. Cqc, wings & CZs, ive crashed out of the game just sitting in a station before. Ive never played a game with this many bugs in so many areas all at the same time. Forgive me if you are being genuine about your experience but i almost have to assume you only played extremely broken games if this is the least buggy one you've experienced.
You do realise that you are doing exactly what you accuse Taimaru of doing - exaggerating the extent of bugs in the game. If ED is the worst game you have played then all I can say is you have either not played many games or you are the luckiest gamer in history not to experience bugs. I have played games that I couldn't even load they were that bugged, or if I could they were basically unplayable. One comes to mind is Sniper Ghost Warrior, not a bad shooter except for the P... poor map construction. Never have I played a so called open sandbox game with any area off the normal track nearly guaranteed to glitch you. Even big name companies have disasters, EA is one that comes to mind - remember the total failure of one of their Star Wars shooters on release, totally unplayable. Or even the fan's favourite here in NMS - totally unplayable at launch, the developers had to do just about a total rewrite just to get players using the game. Yes they did do an apparent decent job in the end but they had to, their only other choice was to close up the shop and walk away.

So ask yourself this, if the game is so full of bugs, so poorly designed that you find it the buggiest game in the history of games, how do you manage to play it. Surely it wouldn't even start if it is that bad!
 
You do realise that you are doing exactly what you accuse Taimaru of doing - exaggerating the extent of bugs in the game. If ED is the worst game you have played then all I can say is you have either not played many games or you are the luckiest gamer in history not to experience bugs. I have played games that I couldn't even load they were that bugged, or if I could they were basically unplayable. One comes to mind is Sniper Ghost Warrior, not a bad shooter except for the P... poor map construction. Never have I played a so called open sandbox game with any area off the normal track nearly guaranteed to glitch you. Even big name companies have disasters, EA is one that comes to mind - remember the total failure of one of their Star Wars shooters on release, totally unplayable. Or even the fan's favourite here in NMS - totally unplayable at launch, the developers had to do just about a total rewrite just to get players using the game. Yes they did do an apparent decent job in the end but they had to, their only other choice was to close up the shop and walk away.

So ask yourself this, if the game is so full of bugs, so poorly designed that you find it the buggiest game in the history of games, how do you manage to play it. Surely it wouldn't even start if it is that bad!

Bethesda's stuff is famously bug-ridden to the point where people just laugh it off as normal.

I can also confirm that NMS is still extremely wonky, if you do anything for yourself instead of just playing follow the mission prompt it has a nervous breakdown which is bad in a sandbox. The simplistic mission system also completes all kinds of unrelated stuff if you complete a different one which is nice for mission rewards but not exactly much of a challenge, it also means wandering around the identical space-stations.

Conan exiles is also apparently a bit buggy in some way that @Filthymick420 thinks is relevant to spaceships.
 
Or even the fan's favourite here in NMS - totally unplayable at launch, the developers had to do just about a total rewrite just to get players using the game. Yes they did do an apparent decent job in the end but they had to, their only other choice was to close up the shop and walk away.

HG had no choice since NMS was their only game. FD have multiple franchises and don't have that pressing need (and seem to shuffle priorities about, I imagine to mitigate crunch). Does that excuse glacial development and delivering half baked features (rather than robust ones?).

So ask yourself this, if the game is so full of bugs, so poorly designed that you find it the buggiest game in the history of games, how do you manage to play it. Surely it wouldn't even start if it is that bad!

Septembers patch did exactly that for me- ED had CTD after launch, and during play, network issues (logging in, and during game), black screens during CZs (so had to exit application) and exit of game (more annoying than serious). Hence I went from playing every day down to, well, very little - one day it was rock solid, the next a basketcase. Its why I'm less forgiving with FD now, since EDs development is all over the place, with testing seemingly an afterthought. The irony is, if EDs current features (1.0 > 3.6?) were thoroughly sorted out and given the attention it needs I'd be happy with everything in the game right now and could easily wait for new content.
 
Bethesda's stuff is famously bug-ridden to the point where people just laugh it off as normal.

I can also confirm that NMS is still extremely wonky, if you do anything for yourself instead of just playing follow the mission prompt it has a nervous breakdown which is bad in a sandbox. The simplistic mission system also completes all kinds of unrelated stuff if you complete a different one which is nice for mission rewards but not exactly much of a challenge, it also means wandering around the identical space-stations.

Conan exiles is also apparently a bit buggy in some way that @Filthymick420 thinks is relevant to spaceships.
Someone else brought up conan exiles. I just explained to whomever it was they were saying it to, i actually believe it was you come to think of it, why it was compared. But since im positive you're just trolling, as its all you do, this is just clarifying for the people who are for the thread itself, not the drama created in it
 
Someone else brought up conan exiles. I just explained to whomever it was they were saying it to, i actually believe it was you come to think of it, why it was compared. But since im positive you're just trolling, as its all you do, this is just clarifying for the people who are for the thread itself, not the drama created in it

As I already explained to you not only have I not played it I've never heard of it except in the context of being accused of being somehow involved in evil shenanigans by you, because I said I've never heard of it.

Which I thought was a little odd as it just doesn't sound like my sort of game so I'd be very unlikely to look into it, what with optional entertainment being an optional thing.

Apply Occams razor to that and you will reach the correct conclusion.
 
The feature delays aren't my main issue with the game at the moment, it's the lack of information. Fdev really needs to open up their communication a bit. They're not a defense contractor or intelligence agency, letting people know what you're working on isn't going to cost anyone their lives. Are people going to complain? ALWAYS! So, you might as well try to keep people engaged in the meantime, because keeping everyone in the dark isn't going to cut it.

PS: I am appreciative of the bug fixes and I really look forward to fleet carriers if they ever come out.
 
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The feature delays aren't my main issue with the game at the moment, it's the lack of information. Fdev really needs to open up their communication a bit. They're not a defense contractor or intelligence agency, letting people know what you're working on isn't going to cost anyone their lives. Are people going to complain? ALWAYS! So, you might as well try to keep people engaged in the meantime, because keeping everyone in the dark isn't going to cut it.

PS: I am appreciative of the bug fixes and I really look forward to fleet carriers if they ever come out.

More bang for their buck with DLC announcements closer to its release. They also avoid a year of content, change and delay tantrums that way.
 
Well, we all paid already. There is little incentive to deliver additional stuff. Other than F2P models. I think "Live Service" just works better with F2P model. Devs on their toes. More frequent updates keeps more players engaged.
Or subscription model. Gotta keep players attached to have the cash income recurring.
 
Well, we all paid already. There is little incentive to deliver additional stuff. Other than F2P models. I think "Live Service" just works better with F2P model. Devs on their toes. More frequent updates keeps more players engaged.
Or subscription model. Gotta keep players attached to have the cash income recurring.

Only the LEP'ers are out of the picture for buying new DLC. The rest of us are all still in the market for new DLC as are new players, then you've got ARX for those who buy cosmetics. A sub just isn't on the cards.

Despite that we still get free content updates prior to the next paid DLC, so FDEV not only to have an incentive to deliver new stuff but are actively engaged in doing it. As the recent patch demonstrates.
 
I can also confirm that NMS is still extremely wonky,
As much as I can appreciate that game's gusto and the lengths the developers have gone to keep with it, I logged in to try it out again over the weekend, opened the menu, and then closed the menu having fallen through the space station and died.

All the deaths I had in that game were from stuff like that.
 
As much as I can appreciate that game's gusto and the lengths the developers have gone to keep with it, I logged in to try it out again over the weekend, opened the menu, and then closed the menu having fallen through the space station and died.

All the deaths I had in that game were from stuff like that.

I enjoy NMS its nice simplistic fun with a lot of stuff to do, the individual stuff is all pretty low order though it doesn't really stand out at anything specific. Slightly duff shooter, plus duff UI, plus duff spaceflight, plus duff space survival and basebuilding. The overall feel is of a game from the past (not necessarily a bad thing).

Permadeath adds a nice challenge which really improves it as otherwise its just too easy.
 
Only the LEP'ers are out of the picture for buying new DLC. The rest of us are all still in the market for new DLC as are new players, then you've got ARX for those who buy cosmetics. A sub just isn't on the cards.

Despite that we still get free content updates prior to the next paid DLC, so FDEV not only to have an incentive to deliver new stuff but are actively engaged in doing it. As the recent patch demonstrates.
Yeah, but it's quite far in between. Not to mention just server-side balancing. Does that even happen?
 
I enjoy NMS its nice simplistic fun with a lot of stuff to do, the individual stuff is all pretty low order though it doesn't really stand out at anything specific. Slightly duff shooter, plus duff UI, plus duff spaceflight, plus duff space survival and basebuilding. The overall feel is of a game from the past (not necessarily a bad thing).

Permadeath adds a nice challenge which really improves it as otherwise its just too easy.
I actually checked back in after watching a video recently, and while I can appreciate what's been put into it, it's all rounded edges. The UI is unforgiving, though.

Flying around in that game just makes me miss flying my ships in ED, honestly. Though I do like the base-building and the Freighters and fleet, which are awesome to call in from the ground.
 
I actually checked back in after watching a video recently, and while I can appreciate what's been put into it, it's all rounded edges. The UI is unforgiving, though.

Flying around in that game just makes me miss flying my ships in ED, honestly. Though I do like the base-building and the Freighters and fleet, which are awesome to call in from the ground.

Spaceflight wise its sub freelancer, but I suppose the more you put in the lower quality all the parts have to be. Its a jack of all trades, worth playing but not particularly groundbreaking.

I don't like the frigates myself simple text interface for missions and they are built more like seafaring ships than spaceships when you go aboard. No up and down in space.
 
I'm one of those people who hasn't seen or experienced many bugs in Elite: Dangerous. I actually enjoy the fact that ED is more or less bug free compared to many other games I've played. I'm not saying bugs don't exist in ED, I'm saying I haven't really been affected by them.

So, I forgot what this thread was about. But, I've been entertained by the petty back-and-forth, so thank you for that (to those of whom I am speaking). ;)

I'm with you, Taimaru. I've found the game to be remarkably "bug-free". For me, that is.

I've been playing for a little over a year, and I've experienced some of the bugs people have brought up during that time. I've reported a few, and I've upvoted on the reporting site.

I've put in about 1,100 hours into the game. Saying that out loud makes me realize I have no real life and probably need to adjust my priorities. But, I digress.

In all that time, I've experienced far fewer bugs than I have in other games. And, the bugs here don't generally break the game.
 
And, the bugs here don't generally break the game.
This has been my experience as well. Any bugs I encountered have been easy to get around. At the worst they are mildly annoying (like collector limpets damaging the hull while core mining).

I for sure never though that there we enough bugs (in number or severity) to warrant postponing new content. For me, bugs are an inevitable part of developing a game, and one as far reaching as elite must be very complicated to fix.

If bugs are inevitable, Id rather have new content with bugs. I genuinely do not understand why they cannot concurrently fix bugs and release new content with the amount of people they have
 
Those are both pretty clear answers.

Question: where do you do sensible research?
Answer: Gameplay videos or demos

It's clearly upsetting that you thought you were making a clever point but it turned out that you very much were not.

Stigbob2, you missed (or ignored) the context, which was Stigbob having a dig at LEP purchasers. Followed by all the usual "Frontier can do no wrong" suspects from the previous LEP thread jumping in with the likes.


That is what I was replying to.
 
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