Deleted member 38366
D
IMHO Jumprange or Exploration style isn't a paramount issue by itself
Seeing for 99.99% the exact same procedural Systems, System Constellations, Body types, Star types 45000LY out, just as they are right in the bubble is IMHO where Exploration still falls short. "More of the same", feel free to honk yourself 10000 more of them. And then some.
The Codex entries (at least the unbugged ones) were a nice addition - but even those only added so much and from the looks of it were consumed within a few months or so for the most part.
The by far most interesting part? Rumors.... "Future Content" sadly
If we didn't have this issue, I think the often perceived difference and relevance of JumpRange between Traveling (moving through the Galaxy) and Exploring (spending "Time on Target" for whatever personal purpose) would soften out or even vanish.
For the time being though, IMHO it matters little if Carriers could go 500LY or 1000LY. The act of making them do so (Carrier Fuel requirement) and their Utility on Location is likely going to define their function.
If their implementation means that super-remote Systems then go within reach, so be it. An valid incentive for Record-chasers to head out into the Black.
PS.
When I head out, I always have a goal. That goal will define whether I seek specific Galactic Sectors, SubSectors within them or even target specific Systems/System types within.
I found my personal "max. endurance" for Exploration sits at around 4 weeks.
Can't stand it any longer and seeing "more of the same" passing by to no end.
Usually at that point I question the purpose of it all and think how exciting it would be to hop into a Viper and buzz a NAV Beacon or RES.
Or go mining Bauxite in a random Rocky Belt just for kicks.
For that reason, getting quickly into distant places within a few Days in a 50-70LY capable Ship - just to have more UTC (Useful Time of Consciousness) as "Time on Target" before I get bored - is quite important for me personally.
So if I'm offered a JumpRange boost of any sort, I'll happily take that any day.
Seeing for 99.99% the exact same procedural Systems, System Constellations, Body types, Star types 45000LY out, just as they are right in the bubble is IMHO where Exploration still falls short. "More of the same", feel free to honk yourself 10000 more of them. And then some.
The Codex entries (at least the unbugged ones) were a nice addition - but even those only added so much and from the looks of it were consumed within a few months or so for the most part.
The by far most interesting part? Rumors.... "Future Content" sadly
If we didn't have this issue, I think the often perceived difference and relevance of JumpRange between Traveling (moving through the Galaxy) and Exploring (spending "Time on Target" for whatever personal purpose) would soften out or even vanish.
For the time being though, IMHO it matters little if Carriers could go 500LY or 1000LY. The act of making them do so (Carrier Fuel requirement) and their Utility on Location is likely going to define their function.
If their implementation means that super-remote Systems then go within reach, so be it. An valid incentive for Record-chasers to head out into the Black.
PS.
When I head out, I always have a goal. That goal will define whether I seek specific Galactic Sectors, SubSectors within them or even target specific Systems/System types within.
I found my personal "max. endurance" for Exploration sits at around 4 weeks.
Can't stand it any longer and seeing "more of the same" passing by to no end.
Usually at that point I question the purpose of it all and think how exciting it would be to hop into a Viper and buzz a NAV Beacon or RES.
Or go mining Bauxite in a random Rocky Belt just for kicks.
For that reason, getting quickly into distant places within a few Days in a 50-70LY capable Ship - just to have more UTC (Useful Time of Consciousness) as "Time on Target" before I get bored - is quite important for me personally.
So if I'm offered a JumpRange boost of any sort, I'll happily take that any day.