I can hear the sound of the stampede toward litigation the instant my first campaign hit the streets...So you've illustrated your point by something you admit is fabricated. Have you thought of a job in marketing?
I can hear the sound of the stampede toward litigation the instant my first campaign hit the streets...So you've illustrated your point by something you admit is fabricated. Have you thought of a job in marketing?
I don't see why, it's not Frontier trying to deny what they have said in the past.A post certainly.
Sticky, I think Frontier would be hard to convince.
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I agree with what you say.I don't see why, it's not Frontier trying to deny what they have said in the past.
I don't think it would be that hard to give realistic expectations of what we're going to be getting in future updates. Choosing to be vague and misleading is a choice. They wanted all kinds of hype and mystery surrounding what might be coming for the exact reason of people being really hopeful to receive something so they whip out their credit cards or bank cards with very little hesitation. I feel like this is fairly common practice in the world these days. how often do you see a movie trailer that shows scenes that are never actually in the movie? Remember the avengers infinity war trailer few years back? it shows the hulk with everybody else in wakanda running to the fight, but all of us who seen the movie know this never happens at any point in time in the entire movie.So it didn't go down this way, but still...
FDev character one: "Say, we should put out some artwork with this little announcement"
FDev character two: "Tell you what, let's do a short animation"
FDev character one: "Oh yes, that'd be cool!"
Player (having watched short animation): "Wow! we're getting space legs!"
FDev characters one and two: "Errm..."
Player: "AND gunses!"
FDev: "Say what now?"
Player: "That's an unfamiliar interior shot too - base building, yay!"
FDev (wondering whether to run or hide): "Where are they getting this stuff?"
Years later...
Player: "Oi!, FDev, where are my space legs, gunses, and base building equipment?"
FDev: "We never promised those things"
Player: Oh yes you did..."
FDev: "Well, we kind of didn't, and we're kind of sorry to have raised your expectations. These features you mention would be neat to have in the future though..."
Player: "Ah HA! So we ARE getting them then?"
FDev: "We didn't say that..."
FDev (in a private aside): "You know, let's just not say anything"
FDev: "Ever again?"
FDev: "Yeah..."
Doomed if they do, doomed if they don't at this point, I'd say.
Bless 'em.
All we know from the leaked info is there will be 1. base building 2. Thargoids in the flesh. 3.first person shooter gameplay. 4. Arx leak for weapons and buildings. 5. a paid-for release that will " dramatically expand gameplay and mark the beginning of a new era for Elite Dangerous", 6. new features that appeal to existing commanders and an attractive entry point for new players.
How can Frontier sell weapon and building cosmetics with Arx? What is the point of having Thargoids in the flesh? The best answer is first person gameplay.
So if you put all that together what could it be? My bet is on EVA.
I think they should be held accountable for just one very crucial thing.I think the more interesting question is why you think Frontier shouldn't be held accountable?
I think they should be held accountable for just one very crucial thing.
I don't care if your team is small and it takes you forever to do things because you're busy putting labels on the things in the fleet carrier's fridge. I don't care if you have a sandbox. Sandboxes can be a lot of fun. I don't even care if you don't care. But at least pretend that you do.
Frontier's communication about everything is bad. I mean... I really feel like they just don't know how to continuously engage with their players. They clearly get no direction to do so. This game's lore is a portrait of a girl with blue hair, because they rarely enrich it or flesh it out.
The game itself? Wonderful. The people running it? Brilliant architects, but don't expect them to organize the Christmas party or write the newsletter.
The problem they've got is people latch onto a throwaway line from a few years back and treat it like an engraved stone tablet from the gods. Sandro once spit balling an idea for open only shows that is was a single sentence that he never mentioned again.
The far more toxic extreme end of it (which is separate to unrealistic, disappointed or overexcited players) doesn't just push devs away from talking to us it means their families can't use social media in some cases. Here's an interesting read about how bad its getting and the negative effect its having on dev communication with the actual playerbase :
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The topic every game dev is talking about behind closed doors : The cost of doing business
Content warning : I’ve embedded some tweets to various developers that show the sorts of comments that they receive every day. There’s some…medium.com
Abuse of devs is unacceptable, however how should a community react when features introduced five years ago have had virtually no proper support? It took FD two years to remove one button.
Yeah but internet anonymity prevents them from being condemned since no one knows who they are for the most partI've no idea what button you mean.
The community of gamers as a whole should universally condemn the people who've stopped devs communicating with us all by constantly abusing them.
I've no idea what button you mean.
The community of gamers as a whole should universally condemn the people who've stopped devs communicating with us all by constantly abusing them.
Yeah but internet anonymity prevents them from being condemned since no one knows who they are for the most part
That is hardly a gaming community issue - that is the price of social media. It's not like every worker back then publicised some stoff and then got attacked for a faulty product his company sold to a customer....
………..…….
The far more toxic extreme end of it (which is separate to unrealistic, disappointed or overexcited players) doesn't just push devs away from talking to us it means their families can't use social media in some cases. Here's an interesting read about how bad its getting and the negative effect its having on dev communication with the actual playerbase :
![]()
The topic every game dev is talking about behind closed doors : The cost of doing business
Content warning : I’ve embedded some tweets to various developers that show the sorts of comments that they receive every day. There’s some…medium.com
I know I tend to get my panties in a bunch sometimes. It's hard not to, I have borderline personality disorder. so I only really experience extreme emotions one way or the other. not always, obviously I'm a normal person unless otherwise provoked. but it's taken me most of my 37 years to learn how to rein myself in when I need it.
I know for a fact I could potentially be a nutter in any given situation under the right conditions.
That is hardly a gaming community issue - that is the price of social media. It's not like every worker back then publicised some stoff and then got attacked for a faulty product his company sold to a customer.
Social media has amateurised PR. Sure, it was fresh to not hear the corporate speak all the time, but it opened individuals to "the public". Individuals that were never trained for such a thing. It's not hard to imagine what would happen. Twitter and Co. won't change the world for the better. It's more likely they change it for the worse.
Having re-read (or actually read the second paragraph for the first time) no you didn't, so I apologise.Did I say that?
You can keep your own words in your own mouth.
So you're touting for a job?I think they should be held accountable for just one very crucial thing.
I don't care if your team is small and it takes you forever to do big things because you're busy putting labels on the things in the fleet carrier's fridge. I don't care if you have a sandbox. Sandboxes can be a lot of fun. I don't even care if you don't care. But at least pretend that you do.
Frontier's communication about everything is bad. I mean... I really feel like they just don't know how to continuously engage with their players. They clearly get no direction to do so. This game's lore is a portrait of a girl with blue hair, because they rarely enrich it or flesh it out.
The game itself? Wonderful. The people running it? Brilliant architects, but don't expect them to organize the Christmas party or write the newsletter.
You don't know any of those things. All you know is that some random internet guy posted some stuff on the internet anonymously (on 4chan of all places IIRC) and that FDEV are sticking rigidly to we are not ready to tell you yet.