Invasion Discussion

When the invasion (from Oduduni) started, we dropped by 22% to match 26% of the "invaders" and we've been put at war as we were the only one non-native faction available for that (the others were already at war), risking to lose the system and our main station.

We won the war, we are now at 30% (so we lost 18% ballpark in 4 days) with the invader at 22% and still present as 8th faction in the system.

Even if we did win the war, we've lost a lot of influence (risk/reward profile says we've been exposed to tremendous downside risk without any kind of reward)... moreover the invader is still in our system.
In general this sort of attack should be very rare, as - since last March - invasion goes for the lowest influence faction rather than the nearest.

So for a direct attack on a system controller, either the controller has to already be in trouble and therefore on very low influence, or every other potential target must be in a conflict, and of course there can't be any systems with <7 factions in either.

It's not completely impossible, of course - and more likely out on the fringes - but you did get really unlucky.

Additionally, changes in 3.6 to make Retreats easier may mean that invasions themselves start to become less common again over the next few months.

(And yeah, they'll be gone in a couple of hours - congratulations on beating them - but may be back again soon if they're that short on targets: it may be worth watching their expansion states and making sure one of your other non-native factions is conflict-free at the crucial times)
 
In general this sort of attack should be very rare, as - since last March - invasion goes for the lowest influence faction rather than the nearest.

So for a direct attack on a system controller, either the controller has to already be in trouble and therefore on very low influence, or every other potential target must be in a conflict, and of course there can't be any systems with <7 factions in either.

It's not completely impossible, of course - and more likely out on the fringes - but you did get really unlucky.

Additionally, changes in 3.6 to make Retreats easier may mean that invasions themselves start to become less common again over the next few months.

(And yeah, they'll be gone in a couple of hours - congratulations on beating them - but may be back again soon if they're that short on targets: it may be worth watching their expansion states and making sure one of your other non-native factions is conflict-free at the crucial times)

Yeah, as you said... we've been very unlucky also because this happened meanwhile we have to deal with a former member, traitor and combat logger who's immolating his real life to undermine us (and counter-BGS for Anarchy is a really tough deal unfortunately). Back on topic: we're monitoring the situation for the invading faction, it does seem NPC and may be they've got some random supporters but unfortunately we had no time to crush it below 75% (still working on it).
 
Back on topic: we're monitoring the situation for the invading faction, it does seem NPC and may be they've got some random supporters but unfortunately we had no time to crush it below 75% (still working on it).
Another option, if it doesn't appear to be specifically backed, would be to make sure one of your other non-natives is conflict free when it next expands, then let the invader win that war. Then you can keep it on low influence in your system and if it does expand again it'll go somewhere else rather than risking a further conflict with you.
 
1. anybody knows what happens if an invasion conlöict ends with a draw? (basically no action during it?)
2. any body knows whether an invasion can happen to a system with already 8 actions present?
 
1. anybody knows what happens if an invasion conlöict ends with a draw? (basically no action during it?)
2. any body knows whether an invasion can happen to a system with already 8 actions present?
1) One faction still retreats. Data so far suggests it may be the invader but I don't have a big sample size.
2) It can't.
 
1) One faction still retreats. Data so far suggests it may be the invader but I don't have a big sample size.
interesting. we have an 8 faction horizon system around - 8 non-native factions. all present in their homesystems. no invasion currently (no conflict at all). i wonder how that happened.
 
interesting. we have an 8 faction horizon system around - 8 non-native factions. all present in their homesystems. no invasion currently (no conflict at all). i wonder how that happened.
There was a bug between the 3.3 release (which made invasions practical as a regular occurrence) and the 3.5 patch in late September, where the loser didn't retreat automatically after an invasion. Any system with 8 factions from that time gets to keep them.
 
There was a bug between the 3.3 release (which made invasions practical as a regular occurrence) and the 3.5 patch in late September, where the loser didn't retreat automatically after an invasion. Any system with 8 factions from that time gets to keep them.
... and is therefore immune to invasions? very nice (in that speciic case).
 
okay, if a faction looses an invasion - what happens beside it being not added to the system?
will a new invasion conflict trigger if the same system gets expansion again?
does the system get deprioritized somehow?
 
okay, if a faction looses an invasion - what happens beside it being not added to the system?
will a new invasion conflict trigger if the same system gets expansion again?
does the system get deprioritized somehow?
As long as that system has a none native faction as the lowest % in the range of an expanding faction it will keep being invaded.
 
Yes - deprioritisation used to affect invasions, but probably hasn't since they changed it from "closest" to "lowest influence" in the first place. And that was a while ago...
 
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