Oh. Neat. I've heard of it and kinda ignored it at launch because it was reported as being extremely buggy. I didn't realize it had a robust modding community - will have to give it a try at some point.
Being one of the record breaking 100,000+ Steam gamers who downloaded it on release day (and man did this new, unknown AA dev shatter Steam records), I can validate that yes, it was very buggy on release. Lol. But Daniel Varva and his White Horse Studio dev team worked arduously to reduce and eliminate the chronic game breaking bugs that made KCD a deal breaker for many ppl. I personally decided to rest this title about a month after release to let the dev and modding community fix the bugs. Since then, WHS has released all the DLC for the game AND the long awaited modding tool kit.

Just as they promised in their Kickstarter roadmap. And the PC modding community at Nexusmods have since answered the call in generating some really great mod content since then. So I'm definitely looking forward to revisiting medieval Hungary with a brand new game soon.
ps I keep wondering how much more immersion inspiring KCD could've been had Varva had a $200M+ Kickstarter budget from the KCD fan base. This isn't a slam on SC in any way. But the fact that Varva and WHS delivered ALL of their game deliverables to their Kickstarter backers -- ON TIME AND SCHEDULE. That accomplishment is still mind boggling to me. Especially given the fact they were 1) a small, brand new AA dev, which 2) came under extremely hostile fire from the Woke PC agenda that has been trying to destroy the gaming industry. I'm always going to be left wondering what immersive world building the WHS team would've managed to accomplish with a bigger budget.
oh forgot to add: On a different RPG tack, please consider The Outer Worlds by Obsidian. Just like WHS, Obsidian is one of the few minority devs who design games with the intent for their player base to enjoy a challenging game. They are a shrinking minority of devs in the industry who don't believe in screwing over their fan base for monetary gain with cancerous macro transactions and loot boxes. And forcing players to mindlessly grind to ad nausea instead of enjoying the game. With The Outer Worlds, Obsidian proves they are still committed to developing amazing, deep RPG games with PLAYER CHOICE. Where your actions as the player always have consequences. And significantly affect how the world environment/NPCs react to you throughout the game.
But thanks to Sweney's bum nuggetry in tyring to hijack yet another highly anticipated title with his cancerous Epic Games Store, The Outer Worlds will be available on Steam sometime later this year.
But you can play it for only $1 USD on PC as part of Microsoft's promotion to get players using their PC game pass. Plus and unlimited number of games in the store. The promo runs for a month and you can cancel at any time. If you opt to keep it, it's $5 USD monthly subscription charge. Also there is no additional charge to play online multiplayer with the PC pass. So you DON'T require a XBX1 live gold subscription to play.
Play over 100 games with friends on Windows PC with PC Game Pass.
www.xbox.com
If you're on a tight budget, I highly recommend going this route. I took advantage of this when The Outer Worlds came out. Completed the game and played a quite few other games I was interested in buying well ahead of the trial period expiration. Had quite a blast getting a bang for my 100 US pennies, all while happily flipping the middle finger to Sweeny and his ultra fascist cadaver EGS offspring.

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Also Empyrion Galactic (still in Early Access on Steam) is getting another significant and sizeable update to it's NPC AI. If the player is hostile or unfriendly status, attacking the NPC space station/POI will cause NPC base commander/owners to call in reinforcements. The size of the Calvary depends on the station/base size. The event is being made more interesting by including the probability no reinforcements arrive. Or the few hapless looking ships which do show up with paper thin armor, may just be the scouting party for the entire NPC's imperial warship fleet.

So raiding and assaulting NPCs space stations and POIs apparently just got far more intruiging.
Hi Galactic Survivalists! What happens when you attack a POI in space? The question may sound trivial. You fight, you win or you get defeated. But...
empyriononline.com