I'm glad they're optional.
They're useless as they are.
They've created a new opportunity for gold sellers at least.
Id like universal cartographics.
Id like a dynamic mission board set by the player in the bubble and by logic limited to salvage out of the bubble (or new content).
To make the commodities market useful, npc's should be able to take the trades depending on if you're competitive in the bgs, and increase the commodities only capacity to practically infinite like stations. You would have to populate it all yourself though, no starter set.
Im done with dreaming about "what this game could be" because thats all we've ever done and will ever do up to the closing days of this era.
If i didn't sound jaded could this stuff be added in anyway?
Its sad how you understand now. You were better than me only yesterday.
They're useless as they are.
They've created a new opportunity for gold sellers at least.
Id like universal cartographics.
Id like a dynamic mission board set by the player in the bubble and by logic limited to salvage out of the bubble (or new content).
To make the commodities market useful, npc's should be able to take the trades depending on if you're competitive in the bgs, and increase the commodities only capacity to practically infinite like stations. You would have to populate it all yourself though, no starter set.
Im done with dreaming about "what this game could be" because thats all we've ever done and will ever do up to the closing days of this era.
If i didn't sound jaded could this stuff be added in anyway?
I must admit that the prospect of FDs has seriously shattered my confidence in FDev. I am not gone yet, but the anticipation of the new era was yesterday. It seems that I have to adjust my relationship with the game, and that's a pretty bitter pill to swallow...
Its sad how you understand now. You were better than me only yesterday.
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