When did Exploration become 'Get there as fast as you can!!' ???

You won't be mining for weeks at a time. Even for a solo player, it shouldn't take more than 5 hours to fill the FC tank. Of course, the better option is to get help to do so (and I still think we should have an option to be able to add NPC miners to do this - for a cost). You could combine mining and exploring. Wouldn't you explore each area that you stopped at in your FC?

So that's two jumps, with an hours cooldown per jump, plus 5 hours to fill the fuel tank after the second jump, so that's 6 to 7 hours to cover 1000ly. 65kly to BP, that's 3 weeks of just continuous jumping and mining to get to BP, no exploration along the way at all. And I am sure other players want to tag after me for weeks refueling my FC to get it to BP. As an explorer that's all I do, so essentially I have to abandon my job just to do mining for 3 weeks to get to the far edge of the galaxy, no thanks.

The mechanics essentially mean that a lone dedicated explorer like myself will not be willing to use one, the mechanics don't suit exploration at all.
 
Pretty much every statement you made there was false.

I enjoy mining. I enjoy exploring. I have never been able to mine while exploring before as there was simply no point (except maybe for materials, but I collect those from planets usually). For me, being able to combine both of these is a definite plus. I don't speak for other explorers, but to state "most explorers don't want to mine" is rubbish. Just because you may not want to, doesn't mean that most other people don't.

You won't be mining for weeks at a time. Even for a solo player, it shouldn't take more than 5 hours to fill the FC tank. Of course, the better option is to get help to do so (and I still think we should have an option to be able to add NPC miners to do this - for a cost). You could combine mining and exploring. Wouldn't you explore each area that you stopped at in your FC?

Obviously if you don't enjoy mining at all that's a different issue, but that's not the game's fault. The only solution I can think to that is the NPC miner option.

Yeah, I can't wait to start exploring with a FC, i intend to jump and explore the surrounding systems, do some mining, then jump again. Having the ability to take different ships, do mining and store commodites plus not worry about refuelling/rearming/repairing, whats not to love. Maybe you get the odd visiter who heads towards you because you have a FC

I don't see a problem with cashing in your data at the end of your trip either, you just got to save up before your journey to pay for the trip
 
So that's two jumps, with an hours cooldown per jump, plus 5 hours to fill the fuel tank after the second jump, so that's 6 to 7 hours to cover 1000ly. 65kly to BP, that's 3 weeks of just continuous jumping and mining to get to BP, no exploration along the way at all. And I am sure other players want to tag after me for weeks refueling my FC to get it to BP. As an explorer that's all I do, so essentially I have to abandon my job just to do mining for 3 weeks to get to the far edge of the galaxy, no thanks.

The mechanics essentially mean that a lone dedicated explorer like myself will not be willing to use one, the mechanics don't suit exploration at all.

If you want to get somewhere quickly, why would you try to take a whole city with you? It's not the mechanics at fault, but your expectations.

As I wrote, if they don't suit your style of exploration, then fair enough - though that still isn't an issue with FCs themselves. The majority of players will not have an FC. I doubt I will have one until next year at the earliest, but I do now intend to get one (I didn't think I'd be interested at all until I saw the stream).
 
So that's two jumps, with an hours cooldown per jump, plus 5 hours to fill the fuel tank after the second jump, so that's 6 to 7 hours to cover 1000ly. 65kly to BP, that's 3 weeks of just continuous jumping and mining to get to BP, no exploration along the way at all. And I am sure other players want to tag after me for weeks refueling my FC to get it to BP. As an explorer that's all I do, so essentially I have to abandon my job just to do mining for 3 weeks to get to the far edge of the galaxy, no thanks.

The mechanics essentially mean that a lone dedicated explorer like myself will not be willing to use one, the mechanics don't suit exploration at all.

Why are you so obsessed with going to BP, whats wrong with systems 1000ly away from the bubble? Anyway, kudos to the first person to reach BP in a FC

Anyway why not fill your hold of fuel before setting off? I've not done the maths but you must be able to do quite a few jumps before worrying about mining for fuel
 
Last edited:
Yeah, I can't wait to start exploring with a FC, i intend to jump and explore the surrounding systems, do some mining, then jump again. Having the ability to take different ships, do mining and store commodites plus not worry about refuelling/rearming/repairing, whats not to love. Maybe you get the odd visiter who heads towards you because you have a FC

I don't see a problem with cashing in your data at the end of your trip either, you just got to save up before your journey to pay for the trip

My thoughts exactly. :)

When I do finally get an FC, I suspect I'll head out somewhere and not come back for a couple of years at least...
 
A few explorers with a community FC could certainly cut a swath through the galaxy if they jumped the carrier and then spent a week just exploring every system around it.
Rince, (refuel) and repeat.
 
I think the biggest complaint pre-beta is the constant need to mine the fuel. Explorers want to explore, not mine. Spending hours in a ring system to fuel your carrier may not be very fun for many explorers.
I do wish one of the crew types one could hire for one's 5 billion credit fleet carrier was... drum roll... Tritium Collector! That IS the missed opportunity imo.
 
These self-proclaimed explorers are just a bunch of carebear tourists. I demand a new Distant Ganks initiate to beat some fortitude into their whiny Asps.
 
But they could do that much faster without the FC. What benefit to the explorers would bringing the FC gain them?

If thats the imperative (i.e. to get somewhere fast) then thats a valid outcome not to use one because FCs are not as fast. Benefits wise, does having repair facilities help out on the edge? The only other uses for an FC I could see for explorers is jump range to get to isolated places and UC. The first I imagine you can do with planning, the second I expect FD to add.

Plus, just because its new why does it make it essential you have one? The other is doing this in groups. If H3 is via laser mining 500 / 8 = 60ish T of stuff between 4, not 500. Yes you have to mine, but if its on a rota could you take turns? Its even less with larger groups.
 
As already answered it is possible, even you yourself can have an additional 3160t with your 4 accounts and 4 T9s ;)
I bet you that only my two PC accounts will count in that case. I'd love to be wrong on that. I'll try to test that in the beta.

Knowing Frontier, I bet you there will be a glitch or two that will prevent the FCs existing across platforms thing from working quite as well as explained.
Wouldn't it be awesome if Frontier finally completely integrated the platforms as a part of this!
 
Last edited:
I bet you that only my two PC accounts will count in that case. I'd love to be wrong on that. I'll try to test that in the beta.

Knowing Frontier, I bet you there will be a glitch or two that will prevent the FCs existing across platforms thing from working quite as well as explained.
Wouldn't it be awesome if Frontier finally completely integrated the platforms as a part of this!

Powerplay outcomes (i.e. UM / fort / prep) are all unified across platforms (in that you have one shared and not three copies) so I expect you can dock (since FCs are persistent across modes BGS wise) just not see each other in Open. If space is finite inside though, I'd be interested in knowing how thats handled with the potential of phantom PS4 and XB ships mixes with PC.
 
I do wish one of the crew types one could hire for one's 5 billion credit fleet carrier was... drum roll... Tritium Collector! That IS the missed opportunity imo.
Here's one of my many non-salty (mostly) suggestion threads from the last few days which sunk like a rock! I'm going to put about ten of them in as actual suggestions to Frontier but I was hoping for some feead back before I did.
Hay FC crew, who I'm paying, go get me # tons of Tritium
 
Last edited:
Maybe because traveling between systems is the most mind-numbing, insultingly boring padding of time in this game that even explorers are just ready for the destination.
 
Here's one of my many non-salty (mostly) suggestion threads from the last few days which sunk like a rock! I'm going to put about ten of them in as actual suggestions to Frontier but I was hoping for some feead back before I did.
Hay FC crew, who I'm paying, go get me # tons of Tritium

One idea I had a while ago was for a delivery service a bit like the in system NPC rescue guys. You signal for fuel, pick a spot and they deliver to you at a cost.

 
The last time I saw an NPC mine, it was a guy in a shieldless hauler who had no idea what prospector limpets were, didn't even seem to care what materials he was going for because he just started lasering (with one small laser) a few chunks off the first rock he found.

Then he left the chunks alone and promptly boosted into the asteroid he was "mining".

No offense to the NPCs, but... yeah, I'll handle acquiring Tritium myself if that's what I can expect.
 
Back
Top Bottom