FD answers: no Cartographics for you

As for returning... You know, I never really thought about it, but now that I did, I realised something: the way it should work is that I should want to return to the bubble.
These have been my three reasons to return, in about this order:
1. There was something new going on that I wanted to try
2. I wanted to switch ships
3. I wanted to sell my data

The thing is, with the content freeze that Frontier announced quite a while ago, there is nothing new going on in the bubble and won't be for a long time, so my main reason is out.

Carriers would take care of switching ships, if they would be viable, and if carrier functionality for fleet carriers weren't optional. Plus expensive, because at the current numbers, having an active shipyard more than doubles upkeep when compared to rearm&repair.

It's clear now that selling data will not be a possibility. Not that I mind: if I were in a rush to sell, I could just switch to a jump-DBX or Anaconda and rush to the nearest port. If fleet carriers were a viable way of carrying your fleet with you, of course.


So, to sum it up: rather than being an enjoyable experience, returning to me is an inconvenience, a grind that I have to do that mostly takes me out of discovery. You know, exploration. Fleet carriers could have promised a way of lessening that, at a terribly large cost even if there were no upkeep, but it looks like they won't really.

Oh, and you know, the experience of having to travel back (the actual experience of returning) is a frequent deterrent for many players when they are contemplating going out far.
 
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Viajero

Volunteer Moderator
Thanks for including those. However, no offense, but they are just meaningless PR talk. The only thing noteworthy there is that "feedback changes will come in sort of waves I'd imagine", which translates to "don't expect everything to be changed in one go", and also, "we didn't really have plans for a case where the feedback was universally negative". ("I'd imagine", "sort of waves"...)

Otherwise, Frontier have said these before, and didn't take action on any of the feedback. So it's not in any way of a guarantee that they'll make things much better.

That opinion is fine. I think it would be great if, irrespective of your opinion, you decided to include those quotes also in your OP for a fair representation and completeness of the topic discussed. Your choice though.
 
That opinion is fine. I think it would be great if, irrespective of your opinion, you decided to include those quotes also in your OP for a fair representation and completeness of the topic discussed. Your choice though.
To be fair, you posted them after I made this thread, and I haven't heard about these before. That said, I don't see them as relevant to the topic of why Frontier doesn't want UC on carriers, but it's not like I'd want it hidden either: if you think it should be there, there you go then.
 
I wouldn't mind not having universal cartographics if there was a feasible way to pay for fleet carrier upkeep.

Yep, that is the crux of the problem right there. Explorers need a way to earn credits to pay upkeep. UC is just the best solution to the problem. Eliminating the upkeep mechanic completely would also solve it of course, but I don't think Frontier would ever want to do that.
 
Yep, that is the crux of the problem right there. Explorers need a way to earn credits to pay upkeep. UC is just the best solution to the problem. Eliminating the upkeep mechanic completely would also solve it of course, but I don't think Frontier would ever want to do that.
You heard it from the horses mouth, they deliberately excluded UC to FORCE explorers to visit a station to pay for upkeep, not that exploration pays enough to cover the laughable upkeep costs.

I have a feeling that pricing and upkeep were based off of cash miners. If anyone at Fdev reads this, I'll put it into perspective.

LTD Miner can earn up to 200 Million per hour.
An explorer can earn up to 10 million per hour.
 
You heard it from the horses mouth, they deliberately excluded UC to FORCE explorers to visit a station to pay for upkeep, not that exploration pays enough to cover the laughable upkeep costs.

I have a feeling that pricing and upkeep were based off of cash miners. If anyone at Fdev reads this, I'll put it into perspective.

LTD Miner can earn up to 200 Million per hour.
An explorer can earn up to 10 million per hour.

But what you don't seem to understand is that you can transfer credits from your main account into your fleet carrier account to pay the upkeep.
 
Wow. Now if Apple said, hey, Frontier, we want to make a i-Phone ap to send in the cartographics, how bout' it. FD would have jumped at the chance to rub arses with them.
 
But what you don't seem to understand is that you can transfer credits from your main account into your fleet carrier account to pay the upkeep.
Sorry, you seem to know of a way explorers can make the same cash as Miners? Because my 'main account' as an explorer would already be empty! As a matter of fact I still don't have enough credits to purchase one and I've been playing since before Elite Dangerous went GA!
 
Sorry, you seem to know of a way explorers can make the same cash as Miners? Because my 'main account' as an explorer would already be empty! As a matter of fact I still don't have enough credits to purchase one and I've been playing since before Elite Dangerous went GA!
I was making referenc to FDevs comments on Laveradio...

 
Sorry, you seem to know of a way explorers can make the same cash as Miners? Because my 'main account' as an explorer would already be empty! As a matter of fact I still don't have enough credits to purchase one and I've been playing since before Elite Dangerous went GA!

Relax Nutter, Straha was just making a sarcastic comment about something a dev from Frontier said in the Lave Radio podcast, where they stated weekly upkeep shouldn't be an issue because players can simply put a lot of funds in their carrier bank and the upkeep would come out of that automatically. LOL
 
I was making referenc to FDevs comments on Laveradio...

Ah! huge apologies! Well that really does show how out of touch people are. Again, apologies I missed the sarcasm :)
Relax Nutter, Straha was just making a sarcastic comment about something a dev from Frontier said in the Lave Radio podcast, where they stated weekly upkeep shouldn't be an issue because players can simply put a lot of funds in their carrier bank and the upkeep would come out of that automatically. LOL
I see, thank you for picking up on my error :) Apologies delivered. :)
 
Surely the answer is to let people claim the Credits for their data from a Carrier, but they don't get the Naming-credit until/unless they get back to a station to register it.
 
Late to the thread, sorry... I was out exploring and not enjoying that storied experience of returning, i.e. spending hours clicking through bland UC pages selling my data without any excitement, enjoyment or insight wrt the exploration data I'm selling or the expedition I completed. Returning from a long exploration trip is so exquisitly anti-climactic I'm totally unable grasp the IMHO outlandish views expressed in that video - expect by presuming that whoever uttered those words is so far disconnected from the actual gameplay and the sentiments among the exploration community (at least from what I'm seeing) it is mind-boggling.

</rant> I usually try to keep things positive (even after all these years) but with this I'm having a really hard time holding my back my massive disappointment. And from experience, FD's recovery-rate from such blunders is low to non-existant.
 
I sort of understand FDEV's point of view. About going out and then going back. But I've never felt this way. Ever. Returning to the Bubble has always been a pain in the a... to me. Pointless kylies across areas beaten to the smallest piece of ice orbiting the smallest brown dwarf. Interdictions. Grinding mats. Engineers. Reducing all civilization-related activities to minimum just to hit the black as soon as possible. And then... another pointless kylies to get to more interesting areas of the Galaxy.

Maybe it's just me but if someone pushes me to visit the Bubble, I feel punished rather than rewarded.
 
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So blaze your own trail, as long as you do it the FD way?

Yeap, like this: you can blaze your own way all over the world with a Lamborghini, but you must do it using quality roads and with pumps providing quality fuel
on the way.


Plus, it's never been about the experience of returning. It's the experience of discovery.

The people that died in the the black and lost all their discoveries along with months of game progress would be all over you
 
Would everyone agree to give UC to carriers, but at the same time remove all the death penalties?
No more losing exploration data, vouchers, missions, nothing lost when ship goes boom, except maybe for a tiny amount of credits - aka the rebuy cost.
Eh?
 
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