And apparently (haven't confirmed this) but Space Engine not only procedural generate stars for our galaxy, filled with stars, but also generates some 10 trillion galaxies, each full of stars as well. o_O Meaning, it ends up with some number of sixtillion stars, close to the size of the .... universe...

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"To Romanyuk’s estimation, the newest algorithm generates 10 trillion galaxies and roughly a sextillion stars. The number of planets are, quite literally, countless. "
And it supports VR if you pay for it! So, if the rumors are true that VR is being dropped from ED, this might help VR players get their space VR fix. I know it's not the same, but ¯\(ツ)
 
8B371C22-FBE2-443B-B80C-B8B89CF48B32.jpeg

A part baked fleet carrier ROLLS in, past a pulsar of intense white light, for your delight!
 
Did I post here? What is this thread? Last year March was very stressful time, and I wasn't lifting weights enough either. I've learnt to celebrate and take delight in work related stress and overall anger more, really makes one feel younger, alive. Gives energy to have a purpose. Like when you really are mad at everything and go shake it out in a freezing rain or something.

FDev? They're just doing what that industry does. All new video games are just all really, really bad and stupid and half-baked, and old ones are usually kinda boring.
 
Is VR really being ditched?

That would seem... unwise.
Someone in another thread said the feature was removed from advertising material. I looked on the official website for ED after reading that and noticed not one mention of VR support. Maybe they're just reducing their emphasis on it as a feature. I guess we'll just have to wait until FDev decides they want to talk to us again.
 
Someone in another thread said the feature was removed from advertising material. I looked on the official website for ED after reading that and noticed not one mention of VR support. Maybe they're just reducing their emphasis on it as a feature. I guess we'll just have to wait until FDev decides they want to talk to us again.
I'm hoping this has more to do with Frontier not wanting to support new HMDs than it does them abandoning the current HMDs they support. Needless to say I have a supported HMD.
 
Elite Dangerous is half-baked. Perhaps more accurately, it's a buffet full of half-baked "dishes". PowerPlay is half-baked. Multicrew is half-baked. Economics in ED are half-baked, and by proxy this makes things like trading and even the BGS at least feel half-baked. Engineers, C&P, scenarios, squadrons, the list goes on... And don't get me started with the game on PS4!

There was hope that Beyond would finish baking the half-baked items, but instead it just replaced a few half-baked game mechanics with new half-baked game mechanics. Even exploration, which is my current favorite thing to do in ED (and I love the new tools), feels half-baked.

HALF... BAKED...

Is there any hope that all these things with so much potential will ever be put back into the oven and fully-baked, or will Frontier just continue to add new half-baked experiences to the game and call that progress? As I said in another thread, space games really don't need new ideas, they just need to better execute the ideas already there.

This isn't meant to be a "DOOM" or a rage-quit* thread. Even half-baked, I think ED is a pretty good game. But I also think it would be so much more amazing if everything already available to us was fully-baked. Unfortunately I'm not seeing any evidence that Frontier is a company capable of giving us a fully-baked game... And on that note, let the discussion / debate begin!



* the next time I quit the game, I promise to do so without fanfare

It is a game for appetizers :p
 
Joking aside, I've accepted that this game - large portions of it - will remain half-baked. The last few years of development haven't given me any confidence in Frontier's ability - or even desire - to put stuff back into the oven - or even the microwave. Features which no-one asked for have been added and half-baked. Features asked for haven't even had the oven pre-heated in advance. Heck, we haven't even had a balance pass on.....anything, really, for years now.

If anything, food been taken off the menu, "sorry sir, we no longer serve roasted CGs, fried II's or boiled Galnet veg here."

Bloody odd way to treat your leading IP, co-created by the founder of the company, but, there ya go. Better hope New Era comes out of the oven well roasted and seasoned, because history shows that once Frontier plonk the grub out of the oven onto the kitchen table, that's all you're getting folks - pray its eatable.
 
Joking aside, I've accepted that this game - large portions of it - will remain half-baked. The last few years of development haven't given me any confidence in Frontier's ability - or even desire - to put stuff back into the oven - or even the microwave. Features which no-one asked for have been added and half-baked. Features asked for haven't even had the oven pre-heated in advance. Heck, we haven't even had a balance pass on.....anything, really, for years now.

If anything, food been taken off the menu, "sorry sir, we no longer serve roasted CGs, fried II's or boiled Galnet veg here."

Bloody odd way to treat your leading IP, co-created by the founder of the company, but, there ya go. Better hope New Era comes out of the oven well roasted and seasoned, because history shows that once Frontier plonk the grub out of the oven onto the kitchen table, that's all you're getting folks - pray its eatable.

and what happened to my ice planet fondant? been waiting for that for years now.

waiter... check please.
 
I'm hoping this has more to do with Frontier not wanting to support new HMDs than it does them abandoning the current HMDs they support. Needless to say I have a supported HMD.

I use a psvr headset with dodgy drivers.. so in theory as long as it supports steamvr it should be okay?

Also i've never had any jarring bugs with the text levels on the fss...
 
Joking aside, I've accepted that this game - large portions of it - will remain half-baked. The last few years of development haven't given me any confidence in Frontier's ability - or even desire - to put stuff back into the oven - or even the microwave. Features which no-one asked for have been added and half-baked. Features asked for haven't even had the oven pre-heated in advance. Heck, we haven't even had a balance pass on.....anything, really, for years now.

If anything, food been taken off the menu, "sorry sir, we no longer serve roasted CGs, fried II's or boiled Galnet veg here."

Bloody odd way to treat your leading IP, co-created by the founder of the company, but, there ya go. Better hope New Era comes out of the oven well roasted and seasoned, because history shows that once Frontier plonk the grub out of the oven onto the kitchen table, that's all you're getting folks - pray its eatable.
If not, the restaurant down the street should be serving some nice dishes later this year.
 
Is VR really being ditched?

That would seem... unwise.
Someone in another thread said the feature was removed from advertising material. I looked on the official website for ED after reading that and noticed not one mention of VR support. Maybe they're just reducing their emphasis on it as a feature. I guess we'll just have to wait until FDev decides they want to talk to us again.
I'm hoping this has more to do with Frontier not wanting to support new HMDs than it does them abandoning the current HMDs they support. Needless to say I have a supported HMD.


They dumped a load of stuff from the main page, not just VR tags. Saitek, TrackIR, etc etc. Not sure it means much. I don't reckon they're dumping HOTAS support any time soon ;)

September 2018:

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Now:

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We do know that they don't want to support the likes of Pimax, but have retained support for the latest major headsets (and that the non-officially supported ones like WMR work too).

We also wanted to give you an update on the following issue: VR: Double Vision and Incorrect Rendering on HMDs with Non-Parallel Displays (ex. Pimax). At the current time, there are no plans to provide support for new HMDs outside the officially supported systems and platforms. The officially supported platforms are Valve Index, HTC Vive and Oculus.


Not that that means a huge amount in either direction. Pimax etc are the nichest end of an already niche world, with eccentric requirements, on the one hand. Whereas the support adjustments for the newer Oc / Vive headsets alone were probably pretty minimal.

We'll just have to wait and see. (If the DLC is Legs that definitely ups the VR dev required for parity massively, and they may baulk at it. But on the plus side it might come with the advent of PS5VR etc, which would fill out some of that budget nicely, and give extra impetus to launch something slick.)

Plus do they wanna get shown up by NMS all the way down the line? Do they? ;)
 
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I would have loved if they had recreated the core features of Elite 2: Frontier and First Encounters bit by bit and more importantly, piece by piece until it's done.
I am under the impression they did that until Horizons, featuring the first landable planets, sure, it's rocks for now, but there's more to come, right? Right?
in the end, improvements have been made for a lot of things in the game, but almost every single feature introduced wasn't inspired by ED's prequels, even if they wore those colours sometimes (Thargoids.) Instead it was fancy stuff to try and make the game click more with the modern gamer generation and people for whom Elite is just another space shooter.
That's at least how I experienced it.
Update after update I was waiting for things to be added to the game that would make it more of a space sim, since that's the only really unique thing about it. Instead more and more toys were added, leaving the core-features of the game including the scientific space sim elements to rot.

They updated mining, and that was a really cool update I still like most. They updated exploration, and that could have been a glorious return to scientific space exploration. But it wasn't. The only scientific thing about the exploration update was the sounds of celestial bodies when using the FSS (and yeah, I like that thing actually.) Real content for exploration was freaky alien life and tinting the skybox in the local star's colour. Not really what I expected, to be honest.

Exactly like Old Duck said, there's lots of features in Elite, and it does a lot right when it comes to the basics of these features, but from there it either went very strange ways, or no ways at all.

Income and economy is also vastly out of balance with different activities producing very different numbers no matter the actual effort.
Multiplayer is often not beneficial but introduces more problems (not counting networking) like bringing fresh magical pirates when joining a friend who's mining for example. Multicrew is also more of a spectator mode than actually simulating crewmembership and there is simply no benefit or point in winging up and doing things together. I'm okay with that actually, but why introduce more and more mmo features in a game that doesn't really promote multiplayer?!?

I'm under the impression they made a lot of decisions but kept every single one of them instead of deciding for one way or another.

Now there's carriers incoming with more mmorpg like features like that upkeep thing and commodity markets and all, but nothing this would connect to. Whatever the new Era will be, if it's in line with the last few years, it's one big new feature coming with customization options and more need for asset-management, and lots of bits and scraps attached to existing stuff. It will have excellent sound and great space-structures though.
I really hope to be surprised in a good way this time.
 
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