Open Only Everything is such a stupid demand for ED it's painful. Half the time i think its a deliberate attempt to stifle OpenOnly Something requests. Solo/PG has an effectiveness advantage by opting out of opposition. Many players want to play in Open and affect the galaxy without that fundamental & often chronic strategic disadvantage.
And?
Many is not most, and these are people who opted into a mode who are then complaining about one of the disadvantages of that mode.
It's no different than the people who play in open but complain they don't want pvp. There are options, mobius is a good one, complaining that your choice had a predictable consequence is a bad one.
The most sensible home for this is Open-only Powerplay, or a tweaked powerplay where actions are split appropriately across modes (so each mode does not undercut the others)
This would not serve to disenfranchise players or force anyone into anything without consent, it would however create a place for a significant cohort of players, that is missing at present.
Which assumes that different powerplay effects can be had in different game modes, maybe a multiplayer, but people can log off and switch at whim. So a technical problem to solve a problem whose root is the perceptions of some subset of the total player base. I think the devs can safely skip that.
Each playergroup for every Power take the strategy element of Powerplay seriously. Max effect = minimum interuption. It feeds back into ship design & every approach that's taken to doing anything.
Some do, others are just after blue-haired space princess and her shields.
In solo/pg, powerplay is as pure a grind as you'll find in ED. Its pure slog at very simple mechanics. ...They adapt, you adapt, and so it goes. It makes Powerplay the player-driven team game it was always supposed to be.
This is your valuation, not an objective fact. Others apparently do like their powerplay. I didn't mind moving large quantities of items, or paying for them, and I managed it in open. Now I prefer the shooting method of advancement. You are making overbroad generalizations.
The ability to opt-out with a change of modes makes creating those inefficiencies pointless when people take advantage. The end result is grind versus grind, either from the outset, or when one side is backs-to-the-wall.
Nope, it makes those elements, elements for the people interested in experiencing them, just like all the rest of the game.
There arent many folks so determined to prioritise gameplay-for-all over effectiveness, when every other consideration & choice they make is to maximise effectiveness.
If this is true, then your target audience for your change is tiny, which should underline the need to prevent the minority dictating to the majority. I suspect you don't actually have any data to back that assumption though.
See above. Everyone isnt equal in Powerplay. Those who opt to avoid the inefficiencies of Open undercut the whole reason Powerplay can be worthwhile. Without it, it's inferior to the BGS at almost every level.
They are perfectly equal. They all have access to the same tools. Some are choosing to take a more difficult road. That's fine, but no basis to change the rules for others.
If you can make powerplay open only, how can you stop open pve only? Your arguments are all emotional appeals and can be applied in either direction.
Everyone is not equal now. Rhetorical purity doesnt remake reality and isnt a substitute for practical experience.
Without both, you're blind.
This is content free flower language. Everyone demonstrably is equal right now.
It actually is ok. I don't want my piracy targets to disrespect my actual piracy with combat logging. They often do. Nobody in the history of video games has wanted to lose in a competition with another player. They often do.
There is a timer to act against combat logging. I'm in favor of extending it.
It is okay to treat people the way they don't want to be treated because what someone wants is not automatically right. And the key to all this, is that we are discussing video games not dating, or anything else. ...
Blah blah, good switch. You are talking about people being disciplined by an adult, not equivilent, and situations where someone may not want to lose a competition, or where an authority figure disciplines them, both situations the individual must consent to be in.
Thing is this was about consent, not the shifted definition. So my bad for not always using the word consent, and your bad for reacting as if we were not talking about consent.
Here is the quote of yours I was responding to.
Nope it would just mean you consent when you play.
Plus this whole "muh consent in video games" rhetoric is self victimization for some sort of pity sympathy party
Now I had already said having only openworld pvp means consent happens at play start. So its disengenious to act as if I didn't. Regardless we agree on that, in games with no private group or solo options. In ED consent happens at login to Open.
The point of contention is your belittling of the value of consent, apparently because it's a videogame.
That's still crap. It's the same tribalistic higher valuation of one human than another I called you on pages back.
I teach my children to be both more honest than this and better critical thinkers.
As for my personal success, no need to fear. I'm quite successful.