PS: You write "Please contact support.frontier" .. the OP clearly stated he already did. @Luuknord's suggestion of contacting support via the email adress may be helpful,
but let's think logical for a second, are we your BETA testers? If support is so adamant on fixing things, is it too much to ask to look over the forums every now and then?
Secondly, BECAUSE you changed the LOD distance draw limits, i now have to use more polygons in every TMTK item, as otherwise it will only look terrible when the LOD iteration switches to the next. It was fine the way it was, except for no one at Frontier actually looking into the optimizations that would have actually helped, a better guide for
inexperienced modders or "TMTK builders" would have helped a LOT, also no one ever cared to fix the TMTK tool. Now it seems you rather adjust in the wrong places,
resulting in even more counterproductivity. Honestly, LOOK at other developers and how they handle mods, most of them at least act as if they cared.
THere are games that strive only because of the modding and if you look at the download statistics of TMTK items, you might get a hint in how many people actually use them.
In my case it's roughly over 100,000 downloads in total, some have even more downloaded items in the store. If i make an educated guess on the numbers, it's logical
these items DO KEEP THE COMMUNITY IN THE GAME. PlanCo's "life expectancy" is greatly increased, however the way it is, it's just a mess.
Instead, though, Frontier rather invests its ressources into a console port..
great, but is it so hard to devote a few ressources where it would actually make a difference for the existing players?
You scare away the playerbase, and i honestly can't fathom how no one at Frontier grasps the concept of user-long-term-relations?
Yeah it's a general rant, but most of us(though i can only speak for myself here) are really tired of the "GoTo support.frontier".
You have so much potential that just gets binned over and over, i don't get it, i really don't get it...