Newcomer / Intro Engineered Laser Mining Python

Good suggestion, but I'd go weapons focused rather than charge enhanced. That would allow him to add another laser for even more efficiency. .......

Valid point, I use charge enhanced and super conduits all the time so thought he would like to have that for future use - just my way of looking at things is all.
 
The weapon focused G5 PD can run four lasers (I do it on my Cutter). For three lasers, a G5 charge enhanced suffices if you keep 4 pips in weapons, but I anyway put weapon focused on it so I can run 0-3-3 more or less continuously throughout the session. The main advantage of the charge enhanced is that you can use it for essentially anything if you want to repurpose your ship, the weapon focused distributor still almost allows perma boost, but boosting is not the main thing of a mining build anyway.

For the OP, running three lasers is possible with both weapon focused and charge enhanced at G3 so it comes down to what he wants to do with the module later.
 
I already have 6A G4 dirty drives with no EE. Is there any benefit to using these in place of 6A G5 clean drives with no EE?
 
Also what about overheating with the drag drives? Will I need a heatsink?
You will be mining in rings surrounding planets. Heat should generally not be an issue unless you drain your weapon capacitor and in those cases you will be stationary anyway so heat from thrusters will not matter.
Clean drives draw more power, but are better for heat. Dirty drives give more oomph in your thrusters than clean drives. Generally go for dirty drives unless you have a good solid reason not to.
 
For the OP, running three lasers is possible with both weapon focused and charge enhanced at G3 so it comes down to what he wants to do with the module later.
I will probably keep this ship and build for laser mining and will buy another if required for something else. So what should I choose?
 
what EE do I need for dirty drives? I have just got drag drives but I am now not sure.


 
You can scoop without one, but I am having some issues keeping max scoop rate and low temperature at the same time. I am not sure clean drives would fix that to be honest. The main reason I fit the heat sink on my mining build is to be able to engage the FSD while scooping at max rate.
 
So if I have dirty drive drag drives do I also need a heatsink in case of scooping?
The thrusters are off while you're scooping - you are in supercruise. If you are in real space (i.e. with the thrusters active) while in scooping distance to a star, you have bigger problems. But yes, in that case, depending on your ship, its modules and (to a large part) its powerplant engineering, you may want to have heatsinks on board.

If that sounds complicated, then that's because it is. I would suggest not to over-think it with the theorycrafting - just build your ship and see how she goes. Unless you embark on a exploration journey with a newly built ship (which I wouldn't recommend), you can always adjust your build.
 
You can scoop without one, but I am having some issues keeping max scoop rate and low temperature at the same time. I am not sure clean drives would fix that to be honest. The main reason I fit the heat sink on my mining build is to be able to engage the FSD while scooping at max rate.
What issues are you having? What is causing them?
 
So should I fit a heatsink to this python build?
Honestly, I think you have advanced far enough in the game to make this decision for yourself. Try it out with or without at your leisure. See how you like different builds. If you feel something is missing, consider how you can change your build to make up for it. You have Coriolis to try out different things and see how they reflect on ship stats - then consider if it is worth the trade-off.
 
I fit heatsinks to all trade, mining and mission running builds as a defence in the event that I come under attack. A heatsink breaks target lock, which buys you time. It's not effective if your enemy is close, which is why I always recommend a fast ship, where a single boost is enough to get the required distance.
 
Why is the power useage different in the ship module section to the Coriolis ret/dep figures?
 
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All seems good with the engineered build so thanks to everyone who helped. I have to keep 4 pips to weapons otherwise I overheat (I went with charge enhanced so may have been better off with weapons focused). But more collectors and lasers are great news. I havent needed the FSD Booster or Fuel Scoop yet (great idea though) but have to refuel each return leg.

I am still adjusting to the procedures involved and so I am as fast as I was when I stopped mining a month ago. On this basis I should get faster now as I warm back up to mining. It takes about 1.5 hrs to mine 198T at the moment. My best last month was 1.25hrs. With the engineering improvements I am hoping to do to consistently at least 1.25hrs but I am really hoping for 1 hour to mine 198T.

I have adopted a policy of always fitting a heatsink now. To get rid of heat when scooping and to break target when fleeing.
 
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