I’m slightly miffed that Frontier: First Encounters has had all the modder love over the years (but an excellent job they have done) because I’ve always thought Frontier: Elite II was a much better looking game.
My dream remake would keep the same basic look of the original but massively increase the amount of stuff on screen - cities would have hundreds or even thousands of buildings instead of just a few dozen, clouds (and their shadows) could be visible to the horizon, the planet surface features (mountains, forests, craters etc) would be more more more! Keep the models simple so plenty of them can be shown - a planetfull of surface features would probably only equal the amount of polygons from an ED Station
I’d have the graphical bugs ironed out, make enemy AI actually dogfight, reimplement some of the things like cloudcities that got cut before release, and fold in the mission & newspapers from its sequel.
@avow555 - have you tried the modern LoM? It’s free on GoG, though I’ve got it on my phone - I start a new game every year on the Winter Solstice and play one turn per day. I wish I had the talent to make a Mount&Blade mod for the lands of Midnight...
System Shock - hopefully my KS remake might actually come out this year or next! A prime example of devs trying to make the game “better”, but thankfully being slapped down by the backers and actually doing a fairly straight remake now.