What other games are we all playing?

Having not played the previous game i can't really compare, but I can tell you that I happily do all of my map exploration, and there's a whole lot of it due to the massive size of the maps, in a small truck or scout, including fun challenges designed around the small trucks. And there's an auto-load feature whenever loading/unloading cargo.
That's good to hear!
(There was an automatic loading in the previous game as well, but you had to play on lower difficulty, so fewer rewards and less fun)
 
That's good to hear!
(There was an automatic loading in the previous game as well, but you had to play on lower difficulty, so fewer rewards and less fun)
No difficulty classes in this one, which brings me to my one complaint: if you want a true "hard" difficulty it must be self imposed because the game is currently calibrated towards the easier end of the play spectrum.
 
No difficulty classes in this one, which brings me to my one complaint: if you want a true "hard" difficulty it must be self imposed because the game is currently calibrated towards the easier end of the play spectrum.
Well, the "difficulty" was kind of ham-fisted anyway. It was things like manual gearbox only, easier to damage, etc. The REAL difficulty of this game is pretty much given and can't be really changed. I mean, if you get stuck in the mud, you get stuck in the mud. No matter how difficult or easy it was to get there, you better have a good buddy who's gonna pull you out of there. :LOL:
 
No matter how difficult or easy it was to get there, you better have a good buddy who's gonna pull you out of there. :LOL:

Maybe I'm wrong here but did you need a buddy to pull you out of trouble in MR?
In SR I can switch to my garage get another truck and drive to my stranded one and pull him out.
The fun thing is that as soon you start pulling the stuck truck starts it's engine and helps, you can also switch to the stuck truck and the other will help pull you out when you're winched to each other, pretty cool imho.

As I recall correctly a hard mode for the game is in the planning, no recovery to the garage etc.
At least I read that somewhere I think.
 
Maybe I'm wrong here but did you need a buddy to pull you out of trouble in MR?
In SR I can switch to my garage get another truck and drive to my stranded one and pull him out.
The fun thing is that as soon you start pulling the stuck truck starts it's engine and helps, you can also switch to the stuck truck and the other will help pull you out when you're winched to each other, pretty cool imho.

As I recall correctly a hard mode for the game is in the planning, no recovery to the garage etc.
At least I read that somewhere I think.
Yes, getting another truck and pull your first one out of there was also possible in MR (and yes the towed truck does drive itself and "helps" - you could even tether two trucks together and drive them all the way there, the AI was quite good at this) and I'm glad it's an option in SR too. It's a good feature.
But a buddy is a buddy. :)
 
We’re a group of people, men and women who play every Sunday, tank and planes in historical battles from WW2, it’s great fun.

I've got to say I am completely in love with this game, in a way I didn't feel about any other game for a very long time. The more I play it, the more fantastic details I notice. Even something as mundane as a cargo delivery mission (the Ju-52 DLC brings cargo delivery and paratroop drops) can become absolutely fantastic.

My very first career mission with the Ju-52 cargo lift plane was a simple mission to take some cargo from one airfield to another closer to the frontline. For immersion, I imagined I was carrying adult magazines to deliver to the men in the frontlines, to lift their morale and perhaps other things.

On my way back I saw I was being pursued by 3 russian fighters (mig-3's I think). Now my Ju-52 is a cargo plane, very slow, and with only a single gunner on top as defence. "I'm toast", 3 enemy fighters, no allied fighters in sight... I remembered the weather report, said low clouds at 700m, so I quickly climbed to use clouds as cover, seemed to be working... Only problem, there wasn't that many clouds, so I was vulnerable when hopping between clouds...

Meanwhile the enemy fighters got into close range, started landing a few shots . I was still far from my airfield, so hopping between the scarce clouds wasn't going to help me all the way back... Saw a german airfield somewhat close to my route on the map, the airfields usually have anti-aircraft guns and artillery, so I thought to use it as a diversion and dived to gain speed in the airfield direction, with the 3 fighters making passes at me landing occasional hits...

Arrived near the airfield, the plan worked, the airfield anti-aircraft defences started to fire on the enemy mig's that started taking evasive manouvers, time for me to bolt for the final leg to my own airfield... Climbed up again, meanwhile only 2 of the mig-3's remain, started hopping between clouds again on the way to my airfield... My gunner meanwhile managed to take another mig down, awesome, but after a few minutes he got hit and killed by the last remaining mig, and I get a warning message that my plane is leaking fuel... Fortunately I'm now getting close to my own airfield.

So now I'm approaching my airfield, salvation is in sight, however I have a Mig-3 on my rear, have no defences whatsoever and now it's time to fly down and land, which poses another problem... To land I'm gonna need to reduce speed, while flying in a somewhat straight line. I'll be a sitting duck ready to be pounded on by the mig still on my tail. I decided to land from the farthest direction, that way I can descend a bit later, dive at bigger speed, and shed the speed while sharp turning 180º back, making myself harder to hit... Also it will put the mig in the airfield's guns range, giving it something else to worry about.

The plan works, I touch down a bit too fast, but keep control and stop my damaged plane, while looking out the canopy and seeing my airfield guns still trying to take down the mig. I open the canopy and listen to the air raid alarm still playing. My plane has holes, but I'm alive and those adult magazines reached those poor frontline soldiers who need them...

Absolutely fantastic experience, and this was just a simple cargo delivery mission!

This was the game that made me finally bite the bullet and purchase a Tobii Eye Tracker 4C, which only made the game feel even more fantastic.
 
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Back into ETS2 again, got a nice mod with F1 trucks from the workshop:

20200526163333_1.jpg
 
Bought Assassins Creed Odyssey last week for the princely sum of £6.49. What a bargain...
Never been into those open-world explore/quest/rpg style games before. Didn't "get" the Witcher games or one of the earlier A.C. games I tried a few years ago.
But thought I'd try Odyssey because it seemed like a good deal with the discount (it's cheaper than the earlier Origins with the £10 epic voucher).
Really enjoying it - Great graphics/quests/story and it's huge ! Exploring the world is a joy.
Apart from the main quests and story, there's a load of stuff to keep you busy; side quests, naval battles, conquests, mercenaries and obviously the upgrading of abilities/weapons/armour.
Recommended...
 
Have been playing GR Breakpoint, and trying to like it (and really enjoying bits of it in places !), in spite of its bugs, weird vehicle handling, terrible coffee-grinder/hedge-strimmer vehicle sounds, strange information-gathering process, always-on network connection etc.

But now it's decided to give up the ghost and it crashes after a few minutes' play, every time. Restarting the console doesn't fix it.

It's a shame, but I recently downloaded GTA V and Witcher 3 for PC, so I guess I have time to devote to better games!
 
I'm not saying instead of ED, but along with it. Bought (still in early access, but rather good) Finnish nostalgy trip: "My summer car", and I have to say it IS quite nice rural life in 1990's Finland simulator...
 
I've got to say I am completely in love with this game, in a way I didn't feel about any other game for a very long time. The more I play it, the more fantastic details I notice. Even something as mundane as a cargo delivery mission (the Ju-52 DLC brings cargo delivery and paratroop drops) can become absolutely fantastic.

My very first career mission with the Ju-52 cargo lift plane was a simple mission to take some cargo from one airfield to another closer to the frontline. For immersion, I imagined I was carrying adult magazines to deliver to the men in the frontlines, to lift their morale and perhaps other things.

On my way back I saw I was being pursued by 3 russian fighters (mig-3's I think). Now my Ju-52 is a cargo plane, very slow, and with only a single gunner on top as defence. "I'm toast", 3 enemy fighters, no allied fighters in sight... I remembered the weather report, said low clouds at 700m, so I quickly climbed to use clouds as cover, seemed to be working... Only problem, there wasn't that many clouds, so I was vulnerable when hopping between clouds...

Meanwhile the enemy fighters got into close range, started landing a few shots . I was still far from my airfield, so hopping between the scarce clouds wasn't going to help me all the way back... Saw a german airfield somewhat close to my route on the map, the airfields usually have anti-aircraft guns and artillery, so I thought to use it as a diversion and dived to gain speed in the airfield direction, with the 3 fighters making passes at me landing occasional hits...

Arrived near the airfield, the plan worked, the airfield anti-aircraft defences started to fire on the enemy mig's that started taking evasive manouvers, time for me to bolt for the final leg to my own airfield... Climbed up again, meanwhile only 2 of the mig-3's remain, started hopping between clouds again on the way to my airfield... My gunner meanwhile managed to take another mig down, awesome, but after a few minutes he got hit and killed by the last remaining mig, and I get a warning message that my plane is leaking fuel... Fortunately I'm now getting close to my own airfield.

So now I'm approaching my airfield, salvation is in sight, however I have a Mig-3 on my rear, have no defences whatsoever and now it's time to fly down and land, which poses another problem... To land I'm gonna need to reduce speed, while flying in a somewhat straight line. I'll be a sitting duck ready to be pounded on by the mig still on my tail. I decided to land from the farthest direction, that way I can descend a bit later, dive at bigger speed, and shed the speed while sharp turning 180º back, making myself harder to hit... Also it will put the mig in the airfield's guns range, giving it something else to worry about.

The plan works, I touch down a bit too fast, but keep control and stop my damaged plane, while looking out the canopy and seeing my airfield guns still trying to take down the mig. I open the canopy and listen to the air raid alarm still playing. My plane has holes, but I'm alive and those adult magazines reached those poor frontline soldiers who need them...

Absolutely fantastic experience, and this was just a simple cargo delivery mission!

This was the game that made me finally bite the bullet and purchase a Tobii Eye Tracker 4C, which only made the game feel even more fantastic.
Nice story...

I had to use Factrack noir to enable the head/eye tracking on the Tobii 4C for IL2 though since native support isn't there either from Tobii or IL2. Facetrack noir works better than that VJoy thing Tobii kept asking me to download...could never get VJoy to work at all.

MSQ9pse.jpg


KWQZZts.jpg
 
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Nice story...

I had to use Factrack noir to enable the head/eye tracking on the Tobii 4C for IL2 though since native support isn't there either from Tobii or IL2. Facetrack noir works better than that VJoy thing Tobii kept asking me to download...could never get VJoy to work at all.

MSQ9pse.jpg


KWQZZts.jpg
It's a Lakon ship!
 
I had to use Factrack noir to enable the head/eye tracking on the Tobii 4C for IL2 though since native support isn't there either from Tobii or IL2. Facetrack noir works better than that VJoy thing Tobii kept asking me to download...could never get VJoy to work at all.

That's odd, I use Tobii 4C myself, and never had any issues. I just downloaded Tobii's gamehub, followed the steps for IL2 and it simply worked. I do use Facetrack NoIR for other games that do not support Tobii 4C directly, like Rise of Flight.
 
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