ANNOUNCEMENT Elite Dangerous: Odyssey Announcement

Status
Thread Closed: Not open for further replies.
Oh no... The community is doing their thing over VR... and I also posted a slightly negative post.

Even if it turns out that VR is not feasible, and planet surfaces don't have a full atmosphere and hydrological simulation accurate down to sub atomic levels I will still love this game, and cannot wait CANNOT WAIT to get hold of the expansion and to see where Frontier want to take the game!

I apologise for negativity... enough of that around at the moment!

Good luck with bringing the Xpac to release and realising your vision!
 
Is Elite Dangerous: Odyssey coming to VR?

Currently, Elite Dangerous: Odyssey will not be VR-compatible at launch. We’re big fans of VR and we are truly proud of the amazing experience that we currently offer in Elite Dangerous. However, the new gameplay, mechanics and features that will be introduced with Elite Dangerous: Odyssey means that we had to re-examine if we could deliver that same experience without compromise, which, for launch, means Odyssey will not be VR-compatible.

In the grand scheme of things, when looking at everything going on in the world today, this is 100% insignificant, but let's look at it in a vacuum.

Wow, wow, and wow. This is devastating, and quite frankly, is hard to believe. Hard to believe in the sense that your excuse is that it would be a compromised experience in VR. Have you played Half Life Alyx??? Nothing is compromised about that, and it doesn't have to be with Odyssey either. I have waited ~4 years for the moment I could do all of the things listed in the Odyssey announcement, but do them in VR. Now it's not even happening?!?!

We're probably looking at 8-12 months until launch, and you can't even add it in that time frame?!?! People make flawless VR mods for non VR games in less time than that!

My household would have bought two copies of Odyssey. Now it will be zero. In fact, I'm uninstalling. There's nothing to look forward to.
 
The way I understood it: You launch the game into vanilla, Horizons or Odyssey. You can't have VR flight beneath a blue sky since blue skies are Odyssey exclusive content where VR is not supported.
I guess it's just not clear. For example, at the moment the boundary between base game and Horizons is when you try to enter the exclusion zone of a landable planet. It's not like base game players see one version of the game's render engine and Horizons players see another. It's the same game, there's just some locked content. My assumption would be that Odyssey would work the same way. So they've improved the rendering engine and I would expect everyone to benefit from that to some extent (e.g. if someone with Horizons but not Odyssey landed on an airless world I would expect that they might still benefit from some graphical terrain improvements). I'd imagine that the "locked content" of Odyssey will happen at potentially two places - 1) when you enter the exclusion zone of an atmospheric world, and 2) when you try to get out of the pilots chair. If it's only possible to get out of the pilots chair on the surface of an atmospheric world (bit weird but hey ho) then 1 is the only barrier and I guess VR players won't see blue skies. But maybe it's 2 in which case a ship pilot might still be able to fly over an atmospheric world in VR but not get out of their seat.
 
VR has come a long, long way. Half Life Alyx is exceptional. Boneworks, Asgard's Wrath, Lone Echo and many others all show just how good VR now is. In a lot of regards, locomotion has been solved - or at least is on the road to being solved.

However. Locomotion in VR is very different to that with a mouse and keyboard. Half Life Alyx for example would be a very different game with mouse and keyboard (and yes, I'm aware of the mod). For Odyssey to support walking around in VR and on-screen would essentially mean two different games that need to be fully balanced with each other.

I wouldn't be surprised if VR for Odyssey never happens. There's a lot of problems to solve.

I totally disagree with you, small development team have made great things in porting games in vr with a very small budget (borderlands 2/ serioussam vr/ skyrim vr / no man's sky) frontier are just lazy and just cares about bringing star citizen fans into their games with big guns and fitted armor...
 
Last edited:
Oh no... The community is doing their thing over VR... and I also posted a slightly negative post.

Even if it turns out that VR is not feasible, and planet surfaces don't have a full atmosphere and hydrological simulation accurate down to sub atomic levels I will still love this game, and cannot wait CANNOT WAIT to get hold of the expansion and to see where Frontier want to take the game!

I apologise for negativity... enough of that around at the moment!

Good luck with bringing the Xpac to release and realising your vision!
You all smell that? Smells like fanboy....
 
I should have checked the forum before I broadcast this AM. To say that I am disappointed would be an understatement. If the full experience of EDO is non VR and all I have access to is ED Horizons, I am not sure I like being a second class citizen. I want access to that content, and have little expectation I will be able to get it with the above listed FDev post.

I hope for more info in time, but my enthusiasm for EDO and ED in general is severely dampened at this time. I don't like that, but there i sit.

Peace,
Father Bill
 
Can someone point me to where they say vr is not supported for odyssey because I have not seen that a frontier official or unofficial position?
Is this just being called out because it wasn't mentioned therefore it isn't going to be supported?

In other words, is this just fan speculation and worry and not fact.

Any info appreciated

I personally am really excited about Odyssey, we have been waiting on this and other tech content since the alpha.
 
Last edited:
Where is my Zero G Stripper pole for my ships?

Well whatever you plan to do on your own ship is your own business I guess.. ;)

1591289202861.jpeg
 
Is Elite Dangerous: Odyssey coming to VR?

Currently, Elite Dangerous: Odyssey will not be VR-compatible at launch. We’re big fans of VR and we are truly proud of the amazing experience that we currently offer in Elite Dangerous. However, the new gameplay, mechanics and features that will be introduced with Elite Dangerous: Odyssey means that we had to re-examine if we could deliver that same experience without compromise, which, for launch, means Odyssey will not be VR-compatible.

I really can't express how dissapointed I am by this.

I will keep it short - No VR support - NO BUY. I find this decision INSULTING. You basically decided to EXCLUDE a small portion of your playerbase, just because?

You must realize that going from VR to a flat screen is a no go right? How is it even supposed to work? Am I supposed to EXIT THE GAME, RELAUNCH IT, only to experience the new content?

Haven't been this much dissapointed in a gaming company for a while. WHAT A JOKE. :|
 
They wouldn't be the first game to do it (see Skyrim VR, Fallout 4 VR, X Rebirth VR), and depending on the price some folks would buy it. I would, for sure.

If it costs more to implement VR, and the alternative is no VR at all, I'd take that.
Especially when you consider that a lot of us have spent a lot more than that on a PC that supports VR, and currently I only play Elite VR (although that may change it seems).
 
I'd be okay if the "walking" content was behind a 2D wall but the flying & driving content (like flying over these atmospheric worlds) was available in VR. Right now it sounds like ALL of Odyssey is 2D (including the flying bits), and that's a real shame and totally unnecessary.

I wonder how much flying would be involved in Odyssey. I mean, you're gonna have people running around on the planet... imagine the griefing someone could do if they decided to use their FDL to start shooting dumbfire rockets at players on the ground? I'd be willing to bet more than a few credits that our ships can't fly anywhere near where players are at on atmo planets, with or without VR.
 
Tsk, all this bickering and no one has asked the obvious - If I preorder can i get a Cobra mk V ?
More seriously - very happy to see this - no doubt it will get delayed, but pleased it's happening . Don't mind if it doesn't support VR at launch - be nice if it could be worked in later though. Nice as VR is, I tend to prefer using edtracker in ED (Tobi eyetracker is neat as well). I think AR rather than VR is more usefull in games at the minute - Arma 3 comes to mind as well in this respect.

ps pre-order exclusive Cobra plz- you know it makes sense ;)
 
Status
Thread Closed: Not open for further replies.
Back
Top Bottom