Yeeeeah, about that, do you have any idea how many users are there on steam? Guesstimates are around 95 million people use steam monthly. So assuming everyone of them bought elite because it is awsum in VR like Alyx (which counted a whopping one million new headsets playing):But what this show is the potential market for VR, and needless to say that its... low.
95 000 000 × 0.0192 = 1 824 000 users
1 824 000 × 50€ = 91 200 000€
Yeah, that's a negligible market. For sure. Just be aware that the 0.01% shift from the article I linked to the stats you link is 19 000 headsets. That's how mind-bogglingly tiny it is. And it's growing.