ANNOUNCEMENT Elite Dangerous: Odyssey Announcement

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That's not really the point at issue though is it?

well in terms of the arguments being presented it is. You have the Filthymick types side of "people are being babies" because a long supproted feature they like and use every day is being removed, a feature that many people invested in because oof this game alone. As if voicing your opinion on a product you've purchased and invested a lot of time into is the action of a child. It's not childish Mick, it's a customerbase voicing concerns over a product.

Then you have the people who don't care about VR because they dont use it or understand what it is. Well, It's easy to dismiss sometihng that has no bearing on you personally.
 
Now seriously, there's a LOT crazy "features" and nerfs in Elite because people would complain in excess to something that was not even released yet, which people would not fully understand and ended up being worse than initial proposal...
 
Hmm lets fun-speculate here:

Our cmdr can not die (as it is now): There is a shield that surrounds our spacesuit, when it gets to zero , our spacesuit starts to recieve damage and then when its health gets to zero it blows up and we get instantly tranfered to
1.) a suit-rebuy screen.
2.) Inside our ship naked (censored)
3.) a ship-rebuy screen - our suit health is tied to our last controlled ship's health so when our suit blows up, our ship blows up as well.

Or

Our cmdr can finally die: Similarly our suit has a shield field, when it reaches zero, it starts taking damage and when suit itself reaches zero health, we die
and we are transfered to a coffin where we have to pay life insurance to get resurrected either inside our last controlled ship or inside a hospital - station/starport/base.

Duh, it's 3305, obviously you have clone blanks. Your memories are stored on a data chip in the back of you r head, connected to your space suit, upon death the latest data update is beamed to your ship and uploaded to a new cloned blank. And you are back. Of course if you had "VR" you would know this because you can see the regeneration dots on the inside of your eyelids, like in that Arnie film.
 
Well, I think there is no room for doubt that for 99,99% of the Elite VR's community NO VR means NO UPDATE AT ALL.

So, I have some simple and direct questions that I would love to see some simple and straight official answers:

Q: The current level of supported VR will still be present on Odyssey? (I mean, I'm not gaining anything, but not losing anything either?)

Q: The NO VR statement can be splited in two? Can't we talk about FPS VR (or Footing VR) and Atmospheric Landing VR each on its own terms?

Q: Atmospheric VR seems to me like no big deal as we already have VR landings, and having that alone will please a HUGE amount of explorers out there. Can we expect that as a natural evolution of what we have today?

Q: Foot VR implies more mechanics, and will please all of us that are into FPS games. So considering the challenge wouldn't be the case of it be the one to be "postponed"?

My point is, I'm OK to play Odyssey in VR as an Explorer and not as a Trooper. I wouldn't mind to not be able to walk on foot around, but it would be ULTRA nice land and ride on atmospheric planets in VR. And, of course, I don't want to lose what I already have TODAY in terms of VR, I can't understand stepping back years in terms of gameplay.

So, thats it. Would really love to see official answers for those questions, as much of to see community debate on them.

Peace.
 
Maybe not now, but it's possible they may in the future.
I'd have thought that if VR was never going to be a thing in the next chapter they would have said so.
Idk fdev seems to like to play everything pretty close to the chest as to not have to renege on some previously stated feature. I cant say i blame them even if it doesnt seem like a good strategy. Just imagine if they said it would support VR then come release they had changed their minds. There would be riots
 
Again. VR hasn't been removed from the game. All we know for sure is that Its simply not being added to a new aspect of Elite. The language being used in the thread is simply wrong.

In terms of the LTP, everyone who purchased the LTP did so "on a punt" - we had no detailed understanding of what it would (or would not) include, nor was one given. So this isn't a valid argument - there is no contract here which guaranteed the type of content to be delivered, only that there would be some.
Premium Beta wasn't a punt
From the article that was published on 11th April 2014 (https://www.mcvuk.com/development-news/how-frontier-is-bringing-elite-dangerous-to-vr/), which was during beta pre release, in response to the article 'How Frontier is bringing Elite: Dangerous to VR', David Braben OBE had this to say:

Why did you decide to add VR support to Elite: Dangerous?

It was something requested by backers, but also something we wanted to do too. We have said from the start that we are writing this game for ourselves, and collectively we were excited by VR.

How did this affect the overall development of the game? What did you have to take into account when adding VR functionality?

It hasn’t especially affected the game’s development because it was such a natural fit. We had to bear in mind that most people would still play the game without VR. From our alpha test, nearly ten per cent of players played using Oculus Rift – it was a surprise to us that it was so high, given the kit that is out now is essentially a developer kit.

When supporting VR we looked at how we could embrace the extra functionality – so things like displays that pop up when you look at them add to the richness of the experience.

You’re already reimagining a classic games franchise, but what challenges does reimagining it for VR add?

In my mind at least, I was already sitting in a cockpit and flying a spaceship with both the original Elite and with Frontier. VR brings the reality of it one step closer, so it was not really a challenge; very little ‘reimagining’ was needed.

This was the sort of talk that got people like me excited about Elite (in VR), and shelling out during the Beta Test phase pre-release.

There were no promises, but I think it aptly spells out where certain expectations came from, and why there are those among us like myself that are so disappointed.


I don't know how more plainly it can be said.
 
Idk fdev seems to like to play everything pretty close to the chest as to not have to renege on some previously stated feature. I cant say i blame them even if it doesnt seem like a good strategy. Just imagine if they said it would support VR then come release they had changed their minds. There would be riots
I think everyone from politicians to CEO's to parents knows the drama you'd get yourself in for stating something that has to be retracted later.
Far better to say no now and change to a yes later than vica versa.
 
Just to add to this, VR will still be compatible with the base game and Horizons!
BUT will VR make it into Odyssy or NOT, that's the question all VR owners want answered, these players have made heavy investments into PC and VR hardware to enjoy ED and to leave them in a state of flux is unacceptable and quite frankly disgusting, most of us have been there from the start and have been eager for the Odyssy update only to be told that VR may not be coming to Odyssy and that you can continue to play the BaseGame and Horizons.

Either come to the table NOW and say NO VR for future content or ASSURE VR players that you will continue to support VR in future content and that you are working on it, I don;t think that's too much to ask, come clean now.

On a side note, if VR players continue to play Horizons what additional future content will you be putting into Horizons in order to allow VR players to continue with the game, if your not adding additional content into Horizons what is the point for VR players to stay with the game, none I fear.

Welcome your feedback which is urgently needed.

CMDR SOS4Bis
 
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Idk fdev seems to like to play everything pretty close to the chest as to not have to renege on some previously stated feature. I cant say i blame them even if it doesnt seem like a good strategy. Just imagine if they said it would support VR then come release they had changed their minds. There would be riots
There were those who had questioned Frontier's committment to VR, but I must admit I thought they were being a bit paranoid.

Not the first time I've been wrong.

Though it has now occurred to me that even after Odyssey turns up, VR players may still be the only ones who can move around within ships.
 
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