HOTAS + gamepad would work like a charmI am not talking about the flight model that, I concur, is bad, I am talking about the VR controls for the ships. It is almost impossible to control the ship with the kind of controls Hello games have implemented.
Thrust me, as I have learned from NMS, to have a VR control system that works well on foot and on Ships, you have to accept a lot of compromises.
Unfortunately for everone who wants to engage with VR but doesn't have enough space to be waving their arms about like a maniac.Sure, I see that.
I'm just guessing that given that motion controllers are the industry norm
Personally I hope they allow the use of a gamepad should they ever implement VR in Odyssey as I can't use them.for VR FPSes FDev will at minimum look into their use. (Even though they do introduce issues for ship transitions etc, for sure. Which NMS etc only solved via extensive additions).
Personally I'd be much happier if they invested in a system which allowed for motion controller use (it's super immersive for character gameplay, and fun for FPS etc), but given the current news, I'm not holding my breath![]()
You just made a post telling me I don't know they aren't giving up on VR .... and then you assume they are not taking VR into the future of the game.
And you can't see what's wrong with that post .... can you?
And once again, we would be cut off from new content in a game that's already light on exactly that...Well once again, they aren't "removing" VR. The base game and Horizons are still active products with native VR options
The main complaint people are making is not being able to use VR specifically in Odyssey which would (presumably) be a different launch option. You would still be able to launch into Horizons, do your usual VR stuff like rattling around in an SRV but you'd have to lauch Odyssey outside VR to do FPS and (presumably but not confirmed) amospheric planets.
I'm actually fairly sure they could do it for legs as well after all it's been done many times before, hell even The Solus project has VR!Not while there is a chance that Frontier will listen to our whining, and at least consider partial VR support in Odyssey. We know that they can do VR for everything but legs, so why not leave it in for everything but legs?
Would you like to go back to playing the vanilla game?Well once again, they aren't "removing" VR. The base game and Horizons are still active products with native VR options
The main complaint people are making is not being able to use VR specifically in Odyssey which would (presumably) be a different launch option. You would still be able to launch into Horizons, do your usual VR stuff like rattling around in an SRV but you'd have to lauch Odyssey outside VR to do FPS and (presumably but not confirmed) amospheric planets.
I'll buy it when it has VR and ONLY when it has VR."But we can share more when we get close to the launch. "
Buy it first, then we'll let you know.![]()
Too late for me I already bought the lifetime pass.I'll buy it when it has VR and ONLY when it has VR.
Exaclty: HOTAS for flying then swap to gamepad for legs (and )HOTAS + gamepad would work like a charm
You mean like they didn't bother with the PvP imbalance with ship to ship PvP? or the imbalance of ship vs SRV? or how about the imbalance of ship/SRV vs tiny human with jetpack....?They could easily just not bother too much about imbalance on the PvP front.
Did I mention I hate motion controllers with a passion?Sure, I see that.
I'm just guessing that given that motion controllers are the industry norm for VR FPSes FDev will at minimum look into their use. (Even though they do introduce issues for ship transitions etc, for sure. Which NMS etc only solved via extensive additions).
Personally I'd be much happier if they invested in a system which allowed for motion controller use (it's super immersive for character gameplay, and fun for FPS etc), but given the current news, I'm not holding my breath![]()
Too late for me I already bought the lifetime pass.![]()
You mean like they didn't bother with the PvP imbalance with ship to ship PvP? or the imbalance of ship vs SRV? or how about the imbalance of ship/SRV vs tiny human with jetpack....?
I feel for you.Too late for me I already bought the lifetime pass.![]()
Did I mention I hate motion controllers with a passion?
You mean like they didn't bother with the PvP imbalance with ship to ship PvP? or the imbalance of ship vs SRV? or how about the imbalance of ship/SRV vs tiny human with jetpack....?
Thank you. It's not worth as much now as I am getting older and will run out sooner than I would like.I feel for you.
Don't go putting more cost scrubbing ideas into Frontier's heads or they'll end up trying to erase the HOTAS/HOSAS players next.Several times. I wouldn’t worry, ED is one of the most controller agnostic games out there. Plus a console controller would be the ideal way to transition from ship to foot etc. It’s pretty close to a no-brainer addition. (As part of a spread of options etc).
To be fair HOTAS/HOSAS makes absolutely no sense in an FPS...Don't go putting more cost scrubbing ideas into Frontier's heads or they'll end up trying to erase the HOTAS/HOSAS players next.