I linked this before but yours is in 4k so ok![]()
No no, you can't be nice about this. There should be a duel! In Theatres of War! To the death! Or Desync... whichever happens first.
I linked this before but yours is in 4k so ok![]()
Oooh. Tricky. A race between random timers — now that's some compelling gameplay right there.No no, you can't be nice about this. There should be a duel! In Theatres of War! To the death! Or Desync... whichever happens first.
Nonono. This is StarSync™ — a much more advanced and never-done-before desync that is actually good for Star Citizen. It increases the fidelity in the ion channel latency and depolarisation simulacrum system, and you wouldn't want a space sim without that now would you?Desync... that thing you really don't want increasing at all in a FPS shooter and should strive to reduce?
That desync?
For me...slightly improved over the clusterfarce of fleet week but for more than a few there is no change. Servers are still vomiting out regular 16k-7 authentication server errors on login according to the general take of posts from the test chat on Spectrum. Folk there are still reporting randomly appearing as invisible, no mobiglas, missing gear, ship duplicates in the ASOP terminals or non spawning ships and that alongside the usual plethora of in game bugs, massive desync and random 30k's...it's still very broken.
Oooh. Tricky. A race between random timers — now that's some compelling gameplay right there.
Nonono. This is StarSync™ — a much more advanced and never-done-before desync that is actually good for Star Citizen. It increases the fidelity in the ion channel latency and depolarisation simulacrum system, and you wouldn't want a space sim without that now would you?
I'd still say it was the servers...due to how random the issues are across the board. Some folks after the 16k-7 errorfest logging in can actually have a reasonable game despite the existing known errors and desync...a lot of folk can't and either have account related errors where they have their gear randomly missing or appear invisible. It's too random to be just the build outside of the inventory bugs tied to LTP and SSOCS and the random 30k server disconnects losing them all their earned cash.Thanks for that. This would suggest that the increased load on the servers due to the free fly was not the root of the Invictus week issues. Or at least not the main one. It would actually suggest the main culprit is the build itself.
I don't think it is as much about the number of words but rather the information:wordcount ratio. I honestly think that if you take all his posts in these topics together they form a larger novel than my doctoral thesis, and you can pretty much get 95% of the content summarized on the back of a napkin. Don't let that stop him though, it seems at times to be a form of catharsis and it aint harming anybody so fine by me.![]()
We have a new candidate for the next Carlos Matos!So who thinks SC is a Scam?
I am saying to so many people who say that this is going to be a con artist game, that this was gonna be a scammer game: "Hey, you are gonna lose all your mone-" My WIFE still doesn’t believe in me! I’m telling her "Well honey this is real". "No no no no no no, that’s a scam!" And I say "But wait I’m gonna go to the banks, I’m gonna get my bitcoins, I’m gonna actually put it into dollars, here they are right on the table!"
Not only is he smoking something illegal...dude is wearing my armour fer goodness sake
The version you posted hides the in-engine flaws of the Star Citizen video much better IMO.I linked this before but yours is in 4k so ok![]()
So who thinks SC is a Scam?
Hold on, what's ETF?
It sounds like something database releated... Extract, Transformation, Fart.... erm...?
Brilliant!FTR's latest is full of wisdom... and naughty words.
Ah, Eric Kieron Davis? Head-nodder-in-chief?
The pair on the other side of the table from Chris.
Source: https://www.youtube.com/watch?v=gyTy1eUWgwI&feature=youtu.be
FTR's latest is full of wisdom... and naughty words.
Humph - almost doesn't seem worth posting in here if no-one readsNow, i assume this is based on something CIG have said, but apparently ToW has 10 devs allocated to it, including Sean Tracy (lead) and 3 artists, so only 6 devs.
Only 10 to make TOW - that's less than I imagined, I guess it's not reducing effort on SC / SQ42
View attachment 175427
(Edit: From the AMA https://robertsspaceindustries.com/...ead/theaters-of-war-ama-june-3rd-2020/3110429)