Had to go looking, but here:
https://gamedaily.biz/article/194/david-braben-why-the-industry-needs-the-return-of-the-publisher
Edit for those who don't want to read the whole article:
David Braben: “I have never believed [VR] would take off. Right from day one, I said it would be niche,” he noted. “And it's a great niche, but it's still quite niche. We were, I think, the first people to support [VR] with a AAA game, with
Elite: Dangerous in December 2013. It's a wonderful experience, it is really wonderful. But it puts quite a high bar on the hardware, so my personal view is you can't run any slower than about 90 frames a second, and the resolution you really want to be 4K per eye. [Currently] it is a bit blurry, it's quite hard on the eyes for a long time. And the other problem is, trying to use it in a family environment, it's really divisive. Because no one can see or hear what you're seeing.” "
There are also a couple of threads worth a quick skim that are related here:
Some comments which might raise a few eyebrows... Braben has seen the evolution of computing and gaming technologies over nearly four decades in the industry. He’s still not a big believer in VR... “I have never believed [VR] would take off. Right from day one, I said it would be niche,” he...
forums.frontier.co.uk
and
Hi VR fellows, as you may have noticed, FD have recently updated their ED site (elitedangerous.com). While the new site looks much more professional and flashy (optimized for generations who prefer visuals over text and have a short attention span, possibly), two things struck me: 1. All the...
forums.frontier.co.uk