Hi everyone!
We wanted to address a few concerns here about the BGS, explain why some things have happened and what is going to happen, buckle up!
[eaten by mice 2 avoid overquoting]
If you see something you think needs investigating, you can help the development team by including the following details in your feedback:
- The faction
- The star system
- The date
- What you think is wrong
Thanks again for sharing your thoughts!
o7 Commanders
Of course, I'll post exact examples, according to the form requested, but first of all I want to say, what's gone wrong (BTW, nearly full list of Colonia oddities is here
https://cdb.sotl.org.uk, just look on influence history 4 each faction). It seems to me, that the curve of calculating influence is lowered. Why was it done - no mind

Previously if you want to increase influence from 65 to 75% was needed 2-3 times more efforts, than from 5 to 15%. The same situation is 4 lowering somebody. Now the curve is looking completely flat. What happened due to this
1. In fact, unwanted conflicts and anarchy are provoked. In current situation factions are generally peaceful, wars are rare, and many factions have if not diplomatic agreements (such as Jaques Accord), but status-quo. Of course, exclusions are present, but generally everything is as I wrote. This is greatly improving possible development.
2. It's impossible to plan faction development and expansions in such unpredictable conditions. And this planning is the key point in BGS - but now it looks nearly impossible. This means, that you completely crossed the BGS itself.
Please, roll everything back 4 one week! It was done 4 powerplay, why not to do it for BGS!?
Now the examples, as requested:
- ICU Colonial Corps
- Pekoe
- June 9th 2020
- Increase to 97 (97!) percent! Normally it can be done by 5-6 men
- ICU Colonial Corps
- Magellan
- June 11th
- Drop from 7 to 2 percent. The largest drop I see was from 5 to 1