Hi everyone!
We wanted to address a few concerns here about the BGS, explain why some things have happened and what is going to happen, buckle up!
So as you all know, the BGS tick happens once a day, representing 24h of activity. Due to the server downtime, yesterday we had a tick that represented more like 36-40h of activity, which therefore created bigger changes than usual (and noticeably!). While some adaptations were made to create SOME impact, it will not be as much as you've recently seen.
This morning represented the 1st full 24h cycle for the BGS since the Fleet Carrier update, which means that we are able to inspect and evaluate if it is working as intended. This also means that for any concerns about the BGS, please disregard current behaviour, with today forward being more stable.
Now that the cycle is behaving as expected after having a proper 24h running, the team have already been monitoring and evaluating if any changes are needed, and will be making some as a result. The key part of this will be changes to a few factions influence as they changed more than intended.
Hopefully this helps give some insight into the last few days, as well as an idea of a few more things coming to expect!
We also want to take this opportunity to give some advice on how to report concerns about the BGS in the future.
If you see something you think needs investigating, you can help the development team by including the following details in your feedback:
- The faction
- The star system
- The date
- What you think is wrong
Thanks again for sharing your thoughts!
o7 Commanders