The faction - too many to list
The Star System - ditto
<snip>
Why can't i hit like 25 times?
ETA: Or maybe it would be more appropriate for the like count to grow exponentially, once a day.
The faction - too many to list
The Star System - ditto
<snip>
Why can't i hit like 25 times?
Thanks Ian, good to see the numbers go along with the firm perception!And the expansions caused by this haven't really started yet - pending is 5 days, so anyone actually active right now was over 75% on Monday (or earlier) before the changes
Doing a quick check on the state data in the EDDB systems file:
EDIT: added Retreats as well, where the difference is much bigger.
6 June 13 June Faction-system pairs Pending Expansion 3476 8034 Faction-system pairs Active Expansion 4233 4845 Faction-system pairs Pending Retreat 32 780 Faction-system pairs Active Retreat 211 1932 Systems with highest faction >= 75% 518 1925
A few days to get the influence, ~6 days to expand, then there's a ten-day minimum time in a system before Retreats can happen, then another six or so for the Retreat itself. That gives Frontier about three weeks to fix it before that starts to be a serious issue.
No I do think this is the worst BGS update so far, due to exactly the issues described in the above posts^^I can think of at least two more problematic ones.
It's way too late to fix this with anything other than a rollback. The number of active retreats is just off the charts. The players won't be able to fix that, at least not quickly. Maybe 5 years from now... assuming any BGSers are left to do it.If FDev aren't prepared to do a revert (and I can see why that might be problematic), at least put the algorithm back to how it was . That would at least give BGS players the ability to fix this.
It would be encouraging to know that I could push a non-controlling faction and see it actually go up rather than down.
It's way too late to fix this with anything other than a rollback. The number of active retreats is just off the charts. The players won't be able to fix that, at least not quickly. Maybe 5 years from now... assuming any BGSers are left to do it.
Canopus region. Five inhabited systems close together, but a long way from anywhere else (beyond expansion range):If you see something you think needs investigating, you can help the development team by including the following details in your feedback:
The faction
The star system
The date
What you think is wrong
The faction - too many to list
The Star System - ditto
The Date - everything after the 9th of June 2020
What you think is wrong - impossible gains all over the Galaxy never seen before.
I think Fdev hasn't analyze this effect yet.
The only thing we can do is just report issues, (many of issues) and support them by the rest of the bgs players.
We need to make noise and demonstrate that this problem is not a minor one and it requires mor attention by the Fdev team.
Can you please put here the links to the reported issues?
Just for clarity, you are aware that the screenshot shows just one faction, The Coffin Dodgers, pending expanding from a single system, not 24 expansions? Expansion is a global-faction-state so it appears as a pending state in every system that the faction is in.@Tim Smith
View attachment 177293
Don't know if this information is any good to show what is happening out here in the game and not on a test PC in the office.
This and other major problems on these forums are what we are all scrambling to fix, allbeit impossible.
Can we Please have clarification from Fdev what you are going to do ?
At present we have to give up. No amount of BGS will fix this, all we have done the last 48 hours is thousands of points influence work ( which , if you played the game would realise is a massive effort )
In some cases years of work on Minor factions is being destroyed in a matter of days because someone screwed up big time in your organisation.
Please communicate with the player base and at least roll back to prior the update.