PvP pve in open idea

@Sir Ganksalot
Yes and your rank would reflect your success in PvP. You should have long since been elite combat and notorious in The extreme and I mean being pursued by feds even as far out as witchhead hehehehe.
You should be rewarded for being on the dark side by rank. A different rank tree.
And of course feds should be crawling those mining sites recently discovered policing constantly.
I'll even go so far as to say there should also be goody pvpers much posted already on that but all these things combined equal a more realistic sim. Be honest my friend..you and those of your standard should all be despicable blood red hollow orbs on the scanner. Spec ops npc wings always sniffing about.
The only reason why you lot are low ranks is cos you don't spam cz's etc.
There should be human players hell bent incorrectly or otherwise on collecting the 250 million credit bounty on your bonce.
Sorry m8 but this would be far more realistic than your low rank due to poor mechanics.
 
I've only touched on this subject. PvP
2 types of pvper. The scoundrels who in character reflect those who in reality would gank miners for profit. Those even lower scoundrels who eat noobs. Campers etc etc .
Then there us. The goodys. Who counter the gankers collecting huge bountys reflecting the risk.
I didn't wanna get drawn in here but having read alot of daft responces thus far I'm inclined to put it straight.
The whole combat thing is linear. Forget AI for a minute.
The vast majority of players wanna explore mine wotever. And they are the people who rightly have the loudest voice and no nothing about high end combat.
It's broken the combat system. A high end 7 year vet ganker shown as a novice on the combat tree takes on a 6 week old type 6 cmdr shown as dangerous cos he clears had resses in his engineered fdl or. Wotever.
No sim reflection wotsoever there.
No rp reflection at all.!!
We need 2 sides!! Good n evil. Call it wot u want but different trees different ranks etc. Different skins (dev touched this spikes etc)
Gets me boiling that we arnt incentivised to go hunt those dark mofos lol.
A galaxy sim in balance. With cause effect ramifications off the scale for those who choose to do wotever. I'm trying real hard to be nice. But even l get fed up.
But I'm never gonner rp mine in a python in the open knowing I could lose it all.
Sod it!@ I should not have the option. Yeah damn that's it I said it.
You want immersion? You want beads of sweat nerves on edge. U ain't gonner get it as the mechanics currently stand.
One galaxy one complex combat system correctly made to protect those who wanna mine and punish those who wanna make their day real bad.
 
@Sir Ganksalot
Yes and your rank would reflect your success in PvP. You should have long since been elite combat and notorious in The extreme and I mean being pursued by feds even as far out as witchhead hehehehe.
You should be rewarded for being on the dark side by rank. A different rank tree.
And of course feds should be crawling those mining sites recently discovered policing constantly.
I'll even go so far as to say there should also be goody pvpers much posted already on that but all these things combined equal a more realistic sim. Be honest my friend..you and those of your standard should all be despicable blood red hollow orbs on the scanner. Spec ops npc wings always sniffing about.
The only reason why you lot are low ranks is cos you don't spam cz's etc.
There should be human players hell bent incorrectly or otherwise on collecting the 250 million credit bounty on your bonce.
Sorry m8 but this would be far more realistic than your low rank due to poor mechanics.
I 100% agree with you. Unfortunately, the "lawful" PvPers out here are some of the biggest scum bags in Elite and use questionable tactics and premium ammo and are no fun to fight with.
 
Addenum
And to further my point... if the combat system was as diverse and correct as it should be. There wouldn't be a need to hide in pg solo. Yes hiding cloaked not real yet Bgs credit amassing all ok ...all Broken
Let's fix it with both sides brainstorming not criticism.
I just want immersion
 
@Sir Ganksalot
Never used premium ammo I've only combat logged once. My admiral almost threw me out of the wing...won't ever do that again.....ever. and yes it's a shameful thing to do and should not even be possible. But l was a noob at the time.
I'm not anymore.
I gotgood
 
@Sir Ganksalot
As for lawful...wow yeah there should be neutral too. Ones who hovver on that thin line that differentiates a ganker from a hunter. Cos their essentially the same only ones legal the other isn't.
The lawful (feds player feds etc) should all be spotless medal toting headbangers. I bet alot of players out there wanna be Luke.
 

Robert Maynard

Volunteer Moderator
Addenum
And to further my point... if the combat system was as diverse and correct as it should be. There wouldn't be a need to hide in pg solo. Yes hiding cloaked not real yet Bgs credit amassing all ok ...all Broken
Let's fix it with both sides brainstorming not criticism.
There are many possible reasons why a player may choose to play in Solo or Private Groups - and each player only needs one to influence their choice of game mode.

As to "There wouldn't be a need to hide in pg solo" - it's a common complaint that players are "hiding" in Solo or Private Groups - that does not mean that players in those game modes should change they way they play to suit the play-style preferences of other players however.
I just want immersion
Indeed - and quite a few others don't require interactions with other players to enjoy the game, just as quite a few others don't want to be engaged in PvP, ever.
 
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Right and I respect that
But it isn't real is it? That you be in space in ed capable of not ever having combat... unless you've found a cave somewhere.
The only reasons why people opt for solo etc is to avoid combat and get rich and mine vs npcs that are harmless at best. To effect bgs and so on. In no way does any of that content reflect a SIM.
Period
 

Robert Maynard

Volunteer Moderator
But it isn't real is it?
Of course it's not real - it's a video game played in the comfort and safety of ones gaming environment with an immortal space pixie (with access to an unlimited number of free Sidewinders) as an avatar, regardless of whether one chooses to play among other players, or not as the case may be.
That you be in space in ed capable of not ever having combat... unless you've found a cave somewhere.
Two of the three game paths to Elite rank don't require the player to fire a shot in combat.
The only reasons why people opt for solo etc is to avoid combat and get rich and mine vs npcs that are harmless at best. To effect bgs and so on. In no way does any of that content reflect a SIM.
Players affecting the BGS, etc. from any game mode is as fundamental a part of the game design as players being able to shoot at anything they instance with is. Frontier thankfully had the foresight to make playing among other players an optional extra.

The "only reasons" mentioned are not the only reasons why a player may choose to play in Solo or Private Groups - however no player needs to justify their choice of game mode to any other player - it's their choice and their choice alone which game mode to play in.
 
I'm one of the good guys. I've never ganked anyone ever. I've ganked gankers yes. Wanted players yes.
Am l rewarded ..no. do l get appreciative rank for it no. Do l post here asking for the entire combat system to be fixed so that it's more realistic yes. Always. I have a voice like gankers do like miners do like those in caves...sorry solo do. I play in solo too cos I can mine there buy a carrier and mine some more.
I play mostly in pg due to wing matters...again exploiting a huge daft system.
Yeah agree. Just my humble opinion
 
If the combat architecture was right in the first place I guarantee you those wanting to avoid combat would. Those wanting to mine would. And bgs would too. It would all work. With a level playing field.
Think of the big picture not just your aspect of it. Gankers roam free cos no mechanic exists to stop em.
Miners mine solo because the game does nowt to protect them in open.
I would protect them 1000s of others like me would. My carrier plotted up in borann ll offsetting the dark side.
Big picture
 

Robert Maynard

Volunteer Moderator
If the combat architecture was right in the first place I guarantee you those wanting to avoid combat would. Those wanting to mine would. And bgs would too. It would all work. With a level playing field.
Think of the big picture not just your aspect of it. Gankers roam free cos no mechanic exists to stop em.
Miners mine solo because the game does nowt to protect them in open.
I would protect them 1000s of others like me would. My carrier plotted up in borann ll offsetting the dark side.
Big picture
The playing field is already level - as every player affects it by engaging in PvE activities. PvP can make players who choose to engage in it less efficient, of course - however that's their choice.

PvP is not the "big picture" in this game - no matter how much some players enjoy it - as it is entirely optional, by design.
I guess it's the old thing "just because you can, doesn't mean you have to"
.... with a side of "just because you want to, doesn't mean we have to".
 
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