Increased volatility in the BGS -runaway leaders many retreats

Jane Turner

Volunteer Moderator
There are plenty of systems around us with one native faction, that spammed expansions left right and centre before we got control of them eg.


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Yeah, I just brought a communist faction down from 90%, no idea if it's one of the ones you manage. Judging by the traffic in the area I'm guessing not since I assume CI's BGS people run EDMC while they're working :p
 

Jane Turner

Volunteer Moderator
We run our own tracking system as a rule. We've still got too many systems over the expansion threshold, so if it one of ours, its likely someone we'd have requested.
 
Aha, makes sense. I know I've turned EDMC off when I've run shenanigans in systems that actually get traffic or are near populated areas, but that's mainly 'cause I was in the powerplay bubble at the time, and I figured that if they didn't pay attention to me creeping up in influence then they'd almost certainly notice when inara's powerplay page lit up with that "controlling favorable factions in exploited systems" alert.
 
We have been trying to manipulate our BGS and when we drop, making influence doesn't help immediately... It starts turning up after 2-3 days and then, it stays going up .
Is this the expected effect with the "trend" mentioned in the update?
Or this is not the observation of the rest and this is just a strange case?
 
It just seems very similar to before the patch. Maybe not identical, some possible nerfing when hammering missions for a low inf faction, but very similar.
 
Today we expected a 12-16% swing (like our previous 2 days), but got a 36% swing and leapfrogged the controlling faction without triggering a conflict.
 
Today we expected a 12-16% swing (like our previous 2 days), but got a 36% swing and leapfrogged the controlling faction without triggering a conflict.
----
Canonn |29.5%|41.3%|+11.8
Labour |49.4%|25.2%|-24.2
Transport |10.5%|19.8%| +9.3
Independent|10.5%|13.7%| +3.2
----

Transport and Independent were in conflict for the previous 2 days where similar effort resulted in approx +6/-6 gain
 
We hace experimenting strange things in elections, where we are losing days without opposition.
The first time could be done due to random activities, but now a third day in different systems and while we are doing many elections missions.
It is something that is not working as normal, but i can't say what exactly.
 
Today we expected a 12-16% swing (like our previous 2 days), but got a 36% swing and leapfrogged the controlling faction without triggering a conflict.
Exact same thing happened today in the system I've been operating in. We were on from 36% vs. 44.8% yesterday, but today my faction shot up to 44.3% while the controlling faction dropped to 27.5%.

Notably, the controlling faction was in expansion from the system in question and, as it turns out, finished today and expanded into a new system. Unfortunately I hammered out like, 25 missions yesterday according to my inara logs, since I was pushing hard to try and make sure the conflict actually happened.

It looks like the controlling faction had the expansion tax taken off it which was enough to leapfrog, then the missions went through and pushed the gap even wider.
@Dommarraa - were either of your factions in expansion in the days leading up to your leapfrogging? I know I've triggered conflicts in other systems since the carrier update and they correctly locked influence.
 
Exact same thing happened today in the system I've been operating in. We were on from 36% vs. 44.8% yesterday, but today my faction shot up to 44.3% while the controlling faction dropped to 27.5%.

Notably, the controlling faction was in expansion from the system in question and, as it turns out, finished today and expanded into a new system. Unfortunately I hammered out like, 25 missions yesterday according to my inara logs, since I was pushing hard to try and make sure the conflict actually happened.

It looks like the controlling faction had the expansion tax taken off it which was enough to leapfrog, then the missions went through and pushed the gap even wider.
@Dommarraa - were either of your factions in expansion in the days leading up to your leapfrogging? I know I've triggered conflicts in other systems since the carrier update and they correctly locked influence.
Why yes indeedy. The controlling faction finished its expansion that day. Explains the crazy swing, but doesnt explain the lack of a conflict.
 
We hace experimenting strange things in elections, where we are losing days without opposition.
The first time could be done due to random activities, but now a third day in different systems and while we are doing many elections missions.
It is something that is not working as normal, but i can't say what exactly.


We're seeing the same issue in one of our systems. No traffic but us.
 
Guess we will see in a day or 2 if "Coup" system control conflicts still work
D'oh, I'd forgotten about those. It's worth a shot.
I can't see any reason why they'd be removed considering that leapfrogging influence still works, I've done it before to jump from no. 4 to push for control without having to fight second and third place.
 
Here's the full notes...

Background Simulation
  • Adjusted the way Retreat and Expansion conflicts are resolved: The Retreat state will now be overridden if another faction attempts to expand into the retreating faction's star system by challenging them. The resulting conflict will still evict either the expanding or the previously retreating faction as normal
 
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