One of my favorite ships after discovering how to float! here's mine Chiquita
I was wondering what made your build so heavy without any optionals apart from the shield. Then I noticed the lasers.

What I like with my build is that it can fit an SRV but still reach max speed (when not taking cargo). I ranked up to King in that thing.
 
I was wondering what made your build so heavy without any optionals apart from the shield. Then I noticed the lasers.

What I like with my build is that it can fit an SRV but still reach max speed (when not taking cargo). I ranked up to King in that thing.
That's in combat fit! the skull decal should have given that away ;)
 

Deleted member 121570

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Something like this should be more responsive.

Now where is that sickbag emoji.

FTFY ;)

No need for all that fuel and drive distributors to slow ya down! 805's even more nimble. :)

@[VR] Orodruin - heat's no prob with a 2D powerplant so long as you're running pure FA off. I've never cooked a ship yet.
Keeping that imperial out though is only sensible. It's a dreadful racer. Can't turn at all, can't accelerate, struggles to reach it's own speed cap and is really best avoided. :LOL:
 
I've started to experiment with FA off. In my E rated hauler.

Try as I might, after sending into a random spin/accelerate/decelerate/yaw/pitch, I cannot bring it back to a completely still position.

Is this just a lack of control on my part and all I need is practise? Any tips would be appreciated.

Thanks.


I found it helps while learning to turn Relative Mouse controls on for both axes. Just don't forget to turn them back off for heavy supercruising.
 
Try as I might, after sending into a random spin/accelerate/decelerate/yaw/pitch, I cannot bring it back to a completely still position.

Is this just a lack of control on my part and all I need is practise? Any tips would be appreciated.

Thanks.
Hey dude

The first thing you should know when flying FA-OFF is that it is nearly impossible* to stop all rotation / translation.

You can however bring it to the point where your rotation is minor and you hardly notice it.

You will always be making little corrections

BUT

When your body adjusts and your cerebellum in your brain takes over, which it will, you stop thinking about the inputs you make.

Once this happens, after a day or two, piloting the ships because a blast and you'll be doing what the other crazy FA-OFF CMDRs are doing in their videos in no time!

Flying exclusively FA-OFF is transformational

* unless you are using precision time controlled digital outputs.
 
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Deleted member 121570

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I'm dragging out Screaming Doctor Berserk to experiment with.

TBH, I wouldn't recommend the iEagle at all - especially not that one. Your distributor is so stripped you'll be lucky to get 2 boosts out of it, and you won't able able to turn at all.
Going very fast FAoff means using boosts into laterals/verticals to turn, and that ship will not do that.

You'd be far, far better off stripping it and putting most of it on a regular Eagle, then upgrading to a 2A Engine Focused / Super Conduit distributor. This'll be much more agile and still very fast.

If you just want to go fast - Viper is the way. Defuel one with even a 3D ENG/SC distributor to about 70% fuel, and you'll get 932, 6 or so boosts in the tank for turns, and 2x the acceleration & power to revector.

Gutamaya make junk racers, sadly. Pretty ships though :)
 

Deleted member 121570

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It took me several months of a contentrated practice to git gud, so I wouldn't necessarily call it "easy" either. ;)

True - it's more like a constant process of improvement. I'm don't consider myself to have gitten gud enough yet, so there's more gud to git still. Always will be, I suppose :D
 
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