Any who sets out to propose a solution to a problem must first ask themselves a very important question.
Is the problem I want to solve a real problem that affects many players or is it a problem that I and other like me perceive to be a problem that others may not perceive to be one?
Additionally you may also ask the question, is that a problem that FDev would like to be solved?
No, if the solution to your problem or the problem of a group of players does not affect the interests of those for whom it is not a problem, then those for whom the specified problem does not matter are unlikely to be against your decision. The "player lock" function in open mode was also not a common problem, but nevertheless it was introduced and even upgraded. If players didn't ask for the introduction and upgrade of this feature, then no one would have done it.