Seriously, Frontier? You broke mining completely? Even mining Tritum, which is a required in-game resource for players who want to move their Fleet Carriers, is basically a waste of time now. Plus its way more difficult to buy that same resource. Brilliant. slow clap
...
Venting aside, I'm seriously disappointed with the lack of forethought on this one. Nuking the problem doesn't solve it. Simple market adjustments along with the exploit fix could have easily take care of re-balancing mining money making.
What you should also do after you fix this is bring Combat and Exploration closer to (though probably not match) Mining in earnings. Combat non-mission bounties could use a boost of, say 50% at least. Some non-wing missions could also do with a boost. Thargoid bounties too. Exploration could also use some treasure hunt mechanics. Create special one time hotspots in systems or planets that drop some random and very profitable commodities (like tens of millions or something) unique to exploration that are redeemable at specific bubble or Colonia stations (some players might even just collect them!). Heck, make them rare, too. It would make finding them a ton of fun. Plus it would bring explorers back to the bubble while also allowing their Fleet Carriers to take care of exploration data.
...
Venting aside, I'm seriously disappointed with the lack of forethought on this one. Nuking the problem doesn't solve it. Simple market adjustments along with the exploit fix could have easily take care of re-balancing mining money making.
What you should also do after you fix this is bring Combat and Exploration closer to (though probably not match) Mining in earnings. Combat non-mission bounties could use a boost of, say 50% at least. Some non-wing missions could also do with a boost. Thargoid bounties too. Exploration could also use some treasure hunt mechanics. Create special one time hotspots in systems or planets that drop some random and very profitable commodities (like tens of millions or something) unique to exploration that are redeemable at specific bubble or Colonia stations (some players might even just collect them!). Heck, make them rare, too. It would make finding them a ton of fun. Plus it would bring explorers back to the bubble while also allowing their Fleet Carriers to take care of exploration data.
Last edited: