Notice GalNet changes

[...]
In a nutshell:
Galnet and CGs were canned because a minority of players were very vocal in their displeasure of those features.
That displeasure was voiced to the community managers here agreed and (not unreasonably perhaps, but a little melodramatically) then communicated back to the developers that the community didn't like those features.
The developers took a look and removed those features with a "we will take a look at it" kind of non-promise that basically weakened the game for that time.
[...]

I very much disagree. If that were the case, the CMs would have failed horribly.

People didn't say "we hate Galnet, remove it at once!". They said "could you maybe mark fluff articles so we aren't wasting our time chasing windmills".
 
Well, since the Operation IDA guys have aced it I'm curious to see if the thargoid activity report is about to disappear completely or we end up with a basic blank entry.
 
This went from "oh but don't worry about Galnet guys, we had to do that for now because all of our writers are focused on the "next era" now" TO "No no no, Galnet is not on our roadmap anymore, it's over"
So basically commercial tactics 101, it's a nice move, using the next "big new era' dlc as a pretext to abandon a feature, pretty sure they never had the intentions to continue Galnet no matter what; very smart.

I must point out that it then went back to "it's not not on the roadmap" ...

He didn't mean "roadplan" ...

"even tho' Galnet and Community Goals aren't part of the game currently right now doesn't mean they're not going to be in the future ... doesn't mean they definitely are in the future ... it means we will announce if we bring Galnet and community goals back"

Source: Thursday's Livestream

Thanks for clearing that up @Stephen Benedetti, so as many people have been pointing out, nothing has changed - fair enough. Careful with those words tho! You know how we love to draw meaning from them! :geek: (and I don't think I should feel bad for passing those words onto a community that might have missed them ... should I? was I wrong?).

P.S. and sorry but I did take a snip off this stream too, but only because it rectifies the previous snip I took!
 
I must point out that it then went back to "it's not not on the roadmap" ...

The term "not on the roadmap" was used 3 weeks before that in the livestream - the difference being the presence of Arthur, surely this is just a case of the new "big boss" is on the stream so the messaging is much better executed.

Either that or those who want Galnet back ar winning :)

By the way quoting livestreams etc. , and we wonder why FD are very conservative with their messaging!
Simon
 
By the way quoting livestreams etc. , and we wonder why FD are very conservative with their messaging!
Simon
Yeah, I feel kinda bad now (and Stephen did hint that he'd rather I didn't do it again). The thing is that not everyone watches those streams so if there's significant nuggets of information in them then it seems only reasonable to pass that on to relevant discussions such as this. I didn't want to colour Stephen's words by rephrasing them so I quoted them directly and included a timestamp link to the stream so people could see it for themselves. Was it my fault that Stephen got his worms muddled up? I don't think so.

But I will think twice about doing it again.
 

Ozric

Volunteer Moderator
In a nutshell:
Galnet and CGs were canned because a minority of players were very vocal in their displeasure of those features.
That displeasure was voiced to the community managers here agreed and (not unreasonably perhaps, but a little melodramatically) then communicated back to the developers that the community didn't like those features.
The developers took a look and removed those features with a "we will take a look at it" kind of non-promise that basically weakened the game for that time.
I'd also disagree with this statement, that's not even remotely true.

Some of the "reasons" given might have been that some people were expecting to be able to find some of the stories that appeared in Galnet in the game, but that just doesn't hold up as a reason.
The demise of Galnet started a couple of years ago now (well technically it started when they stopped player submitted Galnet articles). It was compounded by people who used to be in charge of it being moved to other job roles, then the narrative team being moved onto Odyssey.

There's no one left to run Galnet and not enough people at Frontier care, because all of the people who cared about the lore are either on other titles or have left. Simple really, very sad, but quite straight forward.
 
Yeah, I feel kinda bad now (and Stephen did hint that he'd rather I didn't do it again). The thing is that not everyone watches those streams so if there's significant nuggets of information in them then it seems only reasonable to pass that on to relevant discussions such as this. I didn't want to colour Stephen's words by rephrasing them so I quoted them directly and included a timestamp link to the stream so people could see it for themselves. Was it my fault that Stephen got his worms muddled up? I don't think so.

But I will think twice about doing it again.

Damned if you do or do not really. At the end of the day, what is said on a Livestream is public information, so the host should assume maximum exposure. I have to be careful in emails at work, Livestream - whole new ball game so I do not envy the CMs this (I hate doing webinars!!!). You just have to look through Dangerous Discussion to realise people do not watch the live streams. I hope they start putting them back on Youtube to widen the audience again. Or maybe I hate twitch :)

The problem is not necessarily you, but historically, members of this community will treat the exact phrasing by the CMs as some legal text that must be upheld or the Devs needs to run naked through Kings Landing to the chant of "shame" if FD deviate even slightly. FD were way more open in 1.x releases and 2.0 build up, than they are now, and got burnt by the community.

Simon
 
Damned if you do or do not really. At the end of the day, what is said on a Livestream is public information, so the host should assume maximum exposure. I have to be careful in emails at work, Livestream - whole new ball game so I do not envy the CMs this (I hate doing webinars!!!). You just have to look through Dangerous Discussion to realise people do not watch the live streams. I hope they start putting them back on Youtube to widen the audience again. Or maybe I hate twitch :)

The problem is not necessarily you, but historically, members of this community will treat the exact phrasing by the CMs as some legal text that must be upheld or the Devs needs to run naked through Kings Landing to the chant of "shame" if FD deviate even slightly. FD were way more open in 1.x releases and 2.0 build up, than they are now, and got burnt by the community.

Simon
Not burnt by Frontiers' execution of work on the product?

PR is there to take the hits.
 
PR is there to take the hits.

Or not.
PR has tightened control of the messaging to avoid the hits, just means we do not get info as quick as we used to, its all spoon fed a little bit at a time.
Seems sensible to me.

I personally prefer to feedback constructively and not "hit out" ..... errrr., except for Powerplay, oh and Multi-crew lol.

Simon
 
I'd also disagree with this statement, that's not even remotely true.

Some of the "reasons" given might have been that some people were expecting to be able to find some of the stories that appeared in Galnet in the game, but that just doesn't hold up as a reason.
The demise of Galnet started a couple of years ago now (well technically it started when they stopped player submitted Galnet articles). It was compounded by people who used to be in charge of it being moved to other job roles, then the narrative team being moved onto Odyssey.

There's no one left to run Galnet and not enough people at Frontier care, because all of the people who cared about the lore are either on other titles or have left. Simple really, very sad, but quite straight forward.


Well I'd say you're describing an organisational disinterest and tbh thats even worse than a lot of us feared. But are you speculating on top of my speculation right now?

I would say that there was enough noise about fiction not describing real ingame events that it was enough to pull the plug. And remember we only get our information from the community managers. This was the primary reason given to us.

Either way. FDev are being too silent on an important aspect of the game: immersion. I will add my voice to the hundreds that do not care about Odyssey if it simply means walking around a shallow non immersive universe. The lore is the very best thing about Elite. Otherwise frankly there are other space games. I regret very much that there has only been a year of non answers on the subject.

If FDev cant commit a single storyteller to their game then the journey is over for me.
 
Yeah, I feel kinda bad now (and Stephen did hint that he'd rather I didn't do it again). The thing is that not everyone watches those streams so if there's significant nuggets of information in them then it seems only reasonable to pass that on to relevant discussions such as this. I didn't want to colour Stephen's words by rephrasing them so I quoted them directly and included a timestamp link to the stream so people could see it for themselves. Was it my fault that Stephen got his worms muddled up? I don't think so.

But I will think twice about doing it again.
Ah, I wouldn't feel too bad about it mate. The intent was decent. And it did highlight the info gap that can occur between different audiences across the different channels.

What I would say is there were a couple of things in the way in which it was posted which could have been better:
  1. A key part of what was said was cut out in what you posted. It would have been better, if the full quote had been posted.

  2. It wasn't made clear that what was being posted was just an off the cuff live response, not a new formal announcement. Making that clear would probably have avoided anyone reading it as a formal statement.
With respect to point 1, the bit missed was:


"One question <from the chat> was 'what's happening with Galnet?'. We see this most weeks, but we know it's a really important thing, so I'm more than happy to explain it each time. <rest of quote>"


Which, in my view at least, very much changes the tone of things, and also makes clear that what said isn't a new formal announcement, and probably would have avoided some of the misinterpretation.

Anyway, good on you for posting the clarification.

And for reference, here's what I already posted to FD in the last stream.

"Cheers for the clarification Stephen! I think what all that stuff showed though was a bit of a gap in understanding between those who follow all the streams and those who just follow the forums. - Could a reiteration of the situation be done for the forums too?"
 
Or not.
PR has tightened control of the messaging to avoid the hits, just means we do not get info as quick as we used to, its all spoon fed a little bit at a time.
Seems sensible to me.

I personally prefer to feedback constructively and not "hit out" ..... errrr., except for Powerplay, oh and Multi-crew lol.

Simon
Would you condone this of any other retail business?
 

Ozric

Volunteer Moderator
Well I'd say you're describing an organisational disinterest and tbh thats even worse than a lot of us feared. But are you speculating on top of my speculation right now?

I would say that there was enough noise about fiction not describing real ingame events that it was enough to pull the plug. And remember we only get our information from the community managers. This was the primary reason given to us.
It's an educated assumption from having been quite heavily involved in the game for 6 years, and talking to people from lots of different areas of the game over the years at meet ups/events etc.

Personally I believe that they wanted to do something with the addition of the Interstellar Initiatives to try and bring some purpose to it all, but then it was realised that Odyssey was proving to be a bigger task and so they felt they had to move the vast majority of the team over to that. We will see what happens when Odyssey launches and in the months following. Everyone I've met who works on designing/building the game is incredibly passionate, we will have to see what they've been allowed to focus on.

But to me personally, the ease with which all of the background lore and "fluff" was discarded is a far bigger concern. You could hope that this was because they thought they could get away with just dropping that side to have enough people on Odyssey and it was always intended to make a return.

 
[...]
The problem is not necessarily you, but historically, members of this community will treat the exact phrasing by the CMs as some legal text that must be upheld [...]

I mean... that's all we have, isn't it? Frontier can see the discussions on this forum, they can jump in to clarify any time. But somehow they very rarely do (did? 🤞).
 
I mean... that's all we have, isn't it? Frontier can see the discussions on this forum, they can jump in to clarify any time. But somehow they very rarely do (did? 🤞).

What needs clarifying?
No Galnet, no plan to bring back Galnet (or CGs), might bring it back.

youre asssumption shoudl be there is no Galnet.

At the point you can either give the hits to the PR people "cos thats what they are for" or explain why Galnet is important to the future of the game.

Personally I want Galnet to explain who killed Smeaton, but somehow I think that arc is done for now. In reality, with it paused, I would like FD to take stock and look at local news and Galnet. They need to work out how to use the BGS and player groups to feed in stories, possibly automated. Lots of stuff happening every day, and whern the states change - the lore is lost from the local news. Layered on top of this should be the narratives (Thargoids and Guardian entries) and clues (aka Drew and the Rift). Clearly filters are going to be needed.

Simon
 
What needs clarifying?
[...]

Have you read this thread?

There has been quite a lot of back and forth over the last several pages, because people weren't sure what the CM team wanted to say. Maybe clarify that.

Looks like Frontier agreed, because they did clarify it, albeit on a stream.
 
One thing Frontier could have done (well, there's a lot of things Frontier could have done, of course, but just stay with me here...) is leave one person in charge of Galnet to make some articles to "lore-ify" the suspension of Galnet itself and create a small story out of that to explain its disappearance from the galaxy. A relatively low-input storyline covering the period until Galnet returns, rather than just let it all dry up without any in game indication.
 
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