Slapping "Censorship!" on can be qualified as discussion. Or rather judgement.Sure, but as I see it, dude wan't discussing moderation, he just wrote that something was moderated. That's hardly qualifies as discussion, no?
Slapping "Censorship!" on can be qualified as discussion. Or rather judgement.Sure, but as I see it, dude wan't discussing moderation, he just wrote that something was moderated. That's hardly qualifies as discussion, no?
Hey, that was my line! Stop stealing my pipelines, I have already filled them with fidelity!Slapping "Censorship!" on can be qualified as discussion. Or rather judgement.
Stealth and signature mechanics.Actual footage of what ?
Said it before and I’ll say it again, most of you here sound like an angry nagging wife when you come home drunk . It can be funny, but gets realy irritating pretty fast
That YouTube channel has videos going back six years that seem to be exclusively about Star Citizen. And as best I can tell from a cursory scan of all the titles, not a word or hint of criticism.Upgrade to the stealth and signature mechanics in 3.10
Upgrade to the stealth and signature mechanics in 3.10
Sure, but as I see it, dude wan't discussing moderation, he just wrote that something was moderated. That's hardly qualifies as discussion, no?
I found a surefire way of not getting banned from Spectrum....I don't post anything any moreAll rules have wiggle room for interpretation, and clearly the CIG mod involved chose the stricter interpretation. Its no secret that CIG's mods do whatever they can to reduce criticism and steer the narrative how they want.
That's exactly the pointAll rules have wiggle room for interpretation, and clearly the CIG mod involved chose the stricter interpretation. Its no secret that CIG's mods do whatever they can to reduce criticism and steer the narrative how they want.
Let's be fair with CiG here, stealth in this type of game can only be implemented so many ways. I would not use Elite as a base for comparison here as it was not the first either to do that... Also to their credit, they did separate IR and EM signatures. Still missing though:In Elite: Dangerous you indeed can do all that. But in Elite you do that without respect. You don't offer friendship. You don't even think to call Roberts Godfather. Instead, you come into Eilte: Dangerous on some day six years ago, and you play a released game.
It's current figures in current patch, still like i said, it's not telling what's still missing...Bets if this is going to work as envisioned or if its going to turn out any different, pushed back etc. Do we have any actual footage of this rather then theory waffling?
Let's be fair with CiG here, stealth in this type of game can only be implemented so many ways. I would not use Elite as a base for comparison here as it was not the first either to do that... Also to their credit, they did separate IR and EM signatures. Still missing though:
- actual radar and/or sensors implementation, at the moment there's a scanner "ping" that was meant for mining that's also revealing everything in its radius, but that's it, the detection range is a hidden variable, ships that are supposed to have better radars (and pay a price for it) are just the same so they are dead weight / wasted money.
- radar occlusion (by space rocks, terrain..) and terrain masking, at the moment the ship detection sphere is all-knowing, all the time.
- actual stealth module implementation, like the one carried by the Hornet Ghost, which is still a dead weight. This was an early backer ship from 2012, we are mid 2020 and it's still not there. Cultists will whine with "but the Ghost has a reduced signature !!!!", well from that 3.10 chart it's only 0.9 which is next to nothing (and certainly far from offsetting the loss of the ball turret), and it's not affected by replacing that module with a ball turret like on the regular Hornet.
- Working counter measures, EW modules (again, these are sold on flyable ships but non functional)...
It's current figures in current patch, still like i said, it's not telling what's still missing...
I am not an expert on stealth. What I have understood : in 3.10, each ship as now a native multiplicator to stealth signature. The Eclipse has for instance a 0.7 multiplicator. In 3.9 if it was detected at 3.0 km, now it is detected at 3.0 km x 0.7 = 2.1 km without changing anything.It’s unclear from the vid what metrics have actually changed in 3.10.
especially in terms of which is actually workingat least in terms of which is better
I am not an expert on stealth. What I have understood : in 3.10, each ship as now a native multiplicator to stealth signature. The Eclipse has for instance a 0.7 multiplicator. In 3.9 if it was detected at 3.0 km, now it is detected at 3.0 km x 0.7 = 2.1 km without changing anything.
Lol, yeah. I guess he doesn't realise or thinks we forget him every time.That’s kinda ironic mate, given you only come here to nag repetitively.
Bets if this is going to work as envisioned or if its going to turn out any different, pushed back etc. Do we have any actual footage of this rather then theory waffling?
Ladies and gentlemen, the magnificent physics engine, coded by CRoberts himself according to cultists.star citizen in a nutshell ( twitch clip )