So going from bubble to Colonia?
For example. Going from Colonia to the Bubble is pretty much hands-down no-contest the most boring experience in gaming, in the history of gaming. Asking people in Colonia to press J for dozens of hours to join in some Thargoid invasion, or Bubble players to do go the other way, is just incredibly poor.
The current war in Colonia got me thinking about this. The galaxy is incredible static and boring at the moment, with virtually nothing happening. So these player-initiatives are all that really bring live to the galaxy. I am already Colonia. But if some folks in the Bubble would like to have some fun and join, what do I gain from having them waste a weekend pressing one button just so they can actually arrive and play? Is that fun? Is that well-designed gameplay? Does
anyone benefit from that, apart from some vague "I am a big macho spaceman who endures boredom like no other!" cossplay or the depressingly common "I suffered terribly boring 'gameplay' for hours so you should suffer too!" nonsense?
Sure, I am all for making the journey once have some meaning and purpose. Beyond that; lets get real and skip that nonsense.
Just here to add my voice to the thanks, but no thanks contingent. If I wanted to play a nothing matters any more beyond personal choice nor bothers trying to make contextually apt sense sort of game, I wouldn't have gotten this game in the first place.
Carry on...
You already get teleported any distance in a second when you die. There is nothing different about this, it even serves the exact same purpose: have the player be back into actual gameplay pronto rather than waste their time with some immersion 'it will take four days for your escape pod to get to the nearest station' nonsense. Having instant-capsules and telepresence but not teleports is inconsistent and lore-breaking.
Not sure why I would use this rather than jump my FC where I want to go - and have all my ships with me. Seems a FC works better in the bubble. But not to Colonia I guess, but then not having my ships would be inconvenient.
ofc it would allow me to, say, put a ship in each DSSA carrier around the galaxy and then have instant access to within 5000 Ly of anywhere in the galaxy, so it might be fun
Yes, as I elaborated on earlier in this reply; the idea started when I heard about the current war in Colonia. Within the Bubble it wouldn't really be all that needed, but I wouldn't see any real issues with it either.
Related: I have been playing a bit of NMS lately. One thing I noticed is that when you build a teleporter, you can teleport to the local starbase. And when you do your ship somehow ends up in that station too. Just like The Witcher 3 (or Assassins Creed) will have your horse auto-appear when you whistle. W3 is often considered among the best games ever, with the most compelling and immersive gameworld. I cant think of a single reviewer who complained about not having to wait 27 hours for the horse to be brought over because
of course not. Nobody mentioned that when you travel from one region to another (say, to Skellige) you just arrive there. Poof. You dont have to press J for eight hours to cross an ocean of nothing because
of course not.
When I play too much ED I kinda lose sight of the absurdity of so many elements in this game. Its weird when you then play other games where the devs try to have the player engage with compelling gameplay as much as possible.
"Wait, I am having fun?! And I only just started the game!"