Unpopular opinion: Odyssey should introduce personal teleporters

For the obvious reasons that pretty much every other game has them. It can be implemented easily; when docket at a station you can teleport to any other station with a shipyard you have previously visited. Only your fleshy self is teleported, not your ship, so you either need to go to a station where you left another ship, buy a new one or have one send over. This way traveling to somewhere is still rewarded (by unlocking the 'fast travel point') and you can participate in fun events elsewhere. I know some will argue that having fun isn't realistic or immersive, but I'm willing to make that sacrfice. :p
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For the obvious reasons that pretty much every other game has them. It can be implemented easily; when docket at a station you can teleport to any other station with a shipyard you have previously visited. Only your fleshy self is teleported, not your ship, so you either need to go to a station where you left another ship, buy a new one or have one send over. This way traveling to somewhere is still rewarded (by unlocking the 'fast travel point') and you can participate in fun events elsewhere. I know some will argue that having fun isn't realistic or immersive, but I'm willing to make that sacrfice. :p
Teleportation probably works best for multi-crew engagements rather than solo game play. Bit early to say without more details coming from FDev.
 
Hmmm.
I’m a lazy lover of fast travel, but..
You warp somewhere and then either buy a new ship, or get one delivered?
So places with no shipyard give you no choice but to order a delivery. Do wait times still apply?
It sounds like a mildly convenient mechanic with mild inconveniences.
But of course I could never hate it❤️
 
Not sure why I would use this rather than jump my FC where I want to go - and have all my ships with me. Seems a FC works better in the bubble. But not to Colonia I guess, but then not having my ships would be inconvenient.

ofc it would allow me to, say, put a ship in each DSSA carrier around the galaxy and then have instant access to within 5000 Ly of anywhere in the galaxy, so it might be fun 🤔
 
I think this could be used with the "taxi" terminal that was teased. This could actually open up new areas players could visit using only this method. Like taking a cab to a faction installation or megaship that's in a low orbit around a gas giant. We couldn't normally go there in our ships but could in a taxi.
 
Just a guess but we don't get to walk around in our ships to see every detail because with VR and other apps to see our current ships there are no computer generated graphics past the bridge. So like deploying an SRV it will probably be a cut screen video. I wonder if we can turn on lights like an SRV...

Then all the new bindings per walk, run, jump fight etc. Even my X-56 Gray HOTUS already overloaded will have problems with the new bindings. But for now we are all just guessing including me without a clue. We'll see.
 
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Just here to add my voice to the thanks, but no thanks contingent. If I wanted to play a nothing matters any more beyond personal choice nor bothers trying to make contextually apt sense sort of game, I wouldn't have gotten this game in the first place.

Carry on...
 
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Only if we are actually transmitting our consciousness into a newly printed flesh sack/cyborg body
No, when I die I hope my spirit or whatever will cross the galaxies faster than the speed of light versus physical ships. I'll do it with the speed of thought...It might work or not.Too bad I have to die to find out. Even worse I cannot tell the living if it worked.

I believe that nothing in the universe is ever wasted. Still my consciousness like many other billions of people in the past may be a low priority...
 
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to me the only teleportation i could see in ED is stargate type . From bubulle to colonia for exemple. Stargates should be limited by the "dev" nd have some downside when using it.

And this may happend ONLY if they want some content at some other places in the galaxy. for example new threat coming from northside of the galaxy . Like the targoid cames from "south" or are at south of the bubulle.

That may just allow dev to use the galaxy size more. If not I'd really not see teleportation. (legit one)
 
So going from bubble to Colonia?

For example. Going from Colonia to the Bubble is pretty much hands-down no-contest the most boring experience in gaming, in the history of gaming. Asking people in Colonia to press J for dozens of hours to join in some Thargoid invasion, or Bubble players to do go the other way, is just incredibly poor.

The current war in Colonia got me thinking about this. The galaxy is incredible static and boring at the moment, with virtually nothing happening. So these player-initiatives are all that really bring live to the galaxy. I am already Colonia. But if some folks in the Bubble would like to have some fun and join, what do I gain from having them waste a weekend pressing one button just so they can actually arrive and play? Is that fun? Is that well-designed gameplay? Does anyone benefit from that, apart from some vague "I am a big macho spaceman who endures boredom like no other!" cossplay or the depressingly common "I suffered terribly boring 'gameplay' for hours so you should suffer too!" nonsense?

Sure, I am all for making the journey once have some meaning and purpose. Beyond that; lets get real and skip that nonsense.

Just here to add my voice to the thanks, but no thanks contingent. If I wanted to play a nothing matters any more beyond personal choice nor bothers trying to make contextually apt sense sort of game, I wouldn't have gotten this game in the first place.

Carry on...

You already get teleported any distance in a second when you die. There is nothing different about this, it even serves the exact same purpose: have the player be back into actual gameplay pronto rather than waste their time with some immersion 'it will take four days for your escape pod to get to the nearest station' nonsense. Having instant-capsules and telepresence but not teleports is inconsistent and lore-breaking. :)

Not sure why I would use this rather than jump my FC where I want to go - and have all my ships with me. Seems a FC works better in the bubble. But not to Colonia I guess, but then not having my ships would be inconvenient.

ofc it would allow me to, say, put a ship in each DSSA carrier around the galaxy and then have instant access to within 5000 Ly of anywhere in the galaxy, so it might be fun 🤔

Yes, as I elaborated on earlier in this reply; the idea started when I heard about the current war in Colonia. Within the Bubble it wouldn't really be all that needed, but I wouldn't see any real issues with it either.

Related: I have been playing a bit of NMS lately. One thing I noticed is that when you build a teleporter, you can teleport to the local starbase. And when you do your ship somehow ends up in that station too. Just like The Witcher 3 (or Assassins Creed) will have your horse auto-appear when you whistle. W3 is often considered among the best games ever, with the most compelling and immersive gameworld. I cant think of a single reviewer who complained about not having to wait 27 hours for the horse to be brought over because of course not. Nobody mentioned that when you travel from one region to another (say, to Skellige) you just arrive there. Poof. You dont have to press J for eight hours to cross an ocean of nothing because of course not.

When I play too much ED I kinda lose sight of the absurdity of so many elements in this game. Its weird when you then play other games where the devs try to have the player engage with compelling gameplay as much as possible. "Wait, I am having fun?! And I only just started the game!":p
 
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