VR support 'not at launch' for Odyssey

oh please give me some cons.
I can try but if you've never played VR you would always underestimate these.

Aiming. On flat screen your gun is always perfectly aligned with your line of sight and your mouse controls both at the same time. The gun is also always straight. So aiming is quicker and more effective. In VR it's less quick and less precise because the gun can be oriented by the position of the controller and you need to coordinate head and hand movement like in real life. You need to train a bit to be good and the anyway you always lose the first 1 or 2 shots to calibrate your hand position which is not alway exactly where you expect it to be because of tracking accuracy (we're talking about millimeteres that have a huge impact on your aiming accuracy).
In a FPS this is a huge disadvantage.

Turning to watch your back: in flat screen just scroll your mouse on the side of few centimeters and you look and aim behind you at the same time and almost instantly. In VR you have the neck attacked to your head so you need to turn head+shoulder+body to look behind you (my head can roughly turn 110°), then you still need to coordinate look+hands to aim to your target. Don't forget also that the headset got some weight and cables attached so you can't turn back 180° every few seconds.

If you play roomscale it's physically more intense. I'm 38 and even if I did some karate and thai boxe when I was in the twenties, I can tell you I can't crouch and get up quickly so often as you would expect me to do with a simple CTRL button.

Performance under motion sickness. Expect most players performance to degrade during long and intense actions.
 
They can't give specifics because the people most inclined to demand them are the most unable to cope with inevitable changes and at this stage change is pretty much the only certainty.

If you think evil FDEV are fibbing you'll presumably refuse to believe any clarification or update they provide so asking for one seems a bit pointless.

On the other hand they have definitely confirmed they are working on VR for EDO 🤷‍♀️ .
I don't think they're evil, I think they are not telling the truth.
 

Deleted member 121570

D
It's all pretty simple imo.

If I wanna play the latest iteration of ED right now....I use VR exclusively.
If I wanna play the latest iteration of ED in future, can I use VR? That's definitely "No. Not at launch", and at best, it's "Maybe, at some point in the future". FDev haven't definitely said they're actually working on it. Just that they're considering it, or "looking to" do it. Well, that's great. I'm glad they're sitting there thinking about doing something. Maybe they will, maybe they won't.

Regardless of all that - it all boils down to that in the next iteration of the game I currently play, for an undetermined period of time (and possibly permanently) I'll have to go back to a 4k monitor that provides a substandard experience to me vs VR. I'll have hardware I won't be able to use with the latest version of the game anymore, which to me is integral to flying the way I do.

The reason for this is, as FDev have said - they can't figure out how to make it work properly - which is admitting their own incompetence.
And the really hilarious "Not compromising the VR experience" by removing the VR experience (even temporarily), could easily be considered as somewhat compromising it. :p

So if I've understood it all rightly - when the next exciting installment of ED arrives - I can't use my VR hardware, won't be able to play the game the way I usually do, and I'll have to revert to this comparatively substandard experience cos of their incompetence. For whatever amount of time, and possibly forever.

Righto. That all sounds a bit crap, to be honest.
To me at least, ED:O can get stuffed where the proverbial sun don't shine.

With respect to the FPS part; I just don't care. Wouldn't play it even if it was an option. I just want nice new planets to fly on, and access to any new ships/engineering.
 
It's all pretty simple imo.

If I wanna play the latest iteration of ED right now....I use VR exclusively.
If I wanna play the latest iteration of ED in future, can I use VR? That's definitely "No. Not at launch", and at best, it's "Maybe, at some point in the future". FDev haven't definitely said they're actually working on it. Just that they're considering it, or "looking to" do it. Well, that's great. I'm glad they're sitting there thinking about doing something. Maybe they will, maybe they won't.

Regardless of all that - it all boils down to that in the next iteration of the game I currently play, for an undetermined period of time (and possibly permanently) I'll have to go back to a 4k monitor that provides a substandard experience to me vs VR. I'll have hardware I won't be able to use with the latest version of the game anymore, which to me is integral to flying the way I do.

The reason for this is, as FDev have said - they can't figure out how to make it work properly - which is admitting their own incompetence.
And the really hilarious "Not compromising the VR experience" by removing the VR experience, could easily be considered as somewhat compromising it. :p
This is right, it's currently "not at launch" with no clear indication they are working on VR for Odyssey other than they are 'thinking' about how it would work. Arthur Tolmie's re-stated this a week ago

And to be clear, 'thinking' about how it would work is not the same as actively working on VR for Odyssey despite what some posters here are using as their strawman.

So if I've understood it all rightly - when the next exciting installment of ED arrives - I can't use my VR hardware, won't be able to play the game the way I usually do, and I'll have to revert to this comparatively substandard experience cos of their incompetence. For whatever amount of time, and possibly forever.
Really disgree with FD being incompetent, they're actually both very competent but also business minded.
While ED does not have the resources we'd like it to have that's not the same as incompetent, it's a management decision about how many resources they're willing to commit.
 

Deleted member 121570

D
Really disgree with FD being incompetent, they're actually both very competent but also business minded.
While ED does not have the resources we'd like it to have that's not the same as incompetent, it's a management decision about how many resources they're willing to commit.

That's fair enough - you've changed my mind. I'll consider it management and PR incompetence instead. :)
 
....
To me at least, ED:O can get stuffed where the proverbial sun don't shine.

With respect to the FPS part; I just don't care. Wouldn't play it even if it was an option. I just want nice new planets to fly on, and access to any new ships/engineering.
But it's the FPS part that will be the problem, and the part they are clearly trying to allow us to pop OUT of VR for. Giving you .... what you want?

But rather than say Oh, they appear to be trying to give me what I want, you just say they are incompetent.

It's bizarre.
 
current elite dangerous... didn't think that question though did you.

..... so let me get this straight by your own words elite dangerous does not have vr then..... would you like to role back this statement?
As pointed out by Murgle, a player cannot currently move the in-game avatar. That’s the reason I pointed out your example was not apt - the only camera control (flatscreen vs VR) in ED that is comparable is the camera suite.

If a flatscreen or VR player could move the avatar, then you’d have a point. However...

How someone would read:
“Your example of being able to move away from the static player model in the cockpit in ED is not apt - the camera suite would be a more fitting example as flatscreen vs VR (...and seeing as you like YouTube videos as proof, there’s an example in the very first reply I made to you in this thread).”
...and then think that I was stating ED doesn’t have VR in it - I’d have to assume either English wasn’t their primary language or they were a bit hard of thinking 🤷‍♂️

Would you like to roll back yours, ‘cos I’m totally fine with mine?
 
Its that sort of toxic claptrap that actively reduces dev communication, which oddly enough is what he claims to want :
Probably, but then it works both ways and

On the other hand they have definitely confirmed they are working on VR for EDO 🤷‍♀️ .
claptrap like this doesn't help either.

They have NOT confirmed they're working on VR for Odyssey. They have confirmed they're thinking about how it might work but that at present it's still "not at launch".
That's the factual situation, try not to misrepresent.
 
Probably, but then it works both ways and


claptrap like this doesn't help either.

They have NOT confirmed they're working on VR for Odyssey. They have confirmed they're thinking about how it might work but that at present it's still "not at launch".
That's the factual situation, try not to misrepresent.

You could try reading the dev quotes.
 
You could try reading the dev quotes.
I have, that's why I know you're statement is wrong. Maybe you should read them?

Arthur Tolmie's statement:

from that:
The short answer, I am afraid, is I have no other news that what was stated in the previous post: Odyssey will not support VR at launch.

and the context
We are exploring many options of how this could work without compromising the quality of the VR experience.

If / when we can find a way of doing this, we will of course communicate that.

I understand the desire from the VR community and I am listening to you.

I will of course come back when I have more information on this.

-Arf
and clarifies that they are looking at how it could work, NOT that they're actually working on VR for Odyssey.

You stating that they are working on VR for Odyssey is misrepresenting what FD have said.
There's an important nuance in their statements, the current position is still "not at launch" with nothing concrete beyond that.
 
Back
Top Bottom