I just had to replace my old cell phone. The cost was about double what MS FS2020 costs on PC. Ouch.
Last time I upgraded my phone...the shop girl showed me the infernal contraption and I had images of having to buy a manbag to carry it around in...damned thing had a bigger screen than the first TV I ever had.I just had to replace my old cell phone. The cost was about double what MS FS2020 costs on PC. Ouch.
Mod hat is permanently off now?
With the PR about it all over the place, I am so looking forward to the outcry of the gaming community when it discovers that there are no unlocks/achievements/leaderboards/combat/leveling/progression and that as pretty as it is, it is a flight simulator whose point is to, well, simulate flight.
(I might be wrong on achievements though, looks like they might have pushed that one in)
Anyone know if you can buy the Standard edition then just pay the extra to upgrade to the other 2 editions?
Hoping to just get the Standard to begin with.
Anyone know if you can buy the Standard edition then just pay the extra to upgrade to the other 2 editions?
Hoping to just get the Standard to begin with.
Anyone know if you can buy the Standard edition then just pay the extra to upgrade to the other 2 editions?
Hoping to just get the Standard to begin with.
I've got a couple hundred hours in single-engine planes (in real life) and I've always loved flying. It's not something I can do any more due to financial (and age) reasons, but yeah, I'm looking forward to this new flight simulator. I hope it's as good as it looks
If you're new to flight sims and just want to test the waters, it's probably worth signing up for the Microsoft gamepass thingie. Think it's a fiver a month at the start, so you can try it out for a few months on the cheap. You should know afterwards how much you're into it and pick up whichever standalone copy feels appropriate.
Same, about 500+ hrs. Stopped flying when I knocked the commercial training on the head due to the bank manager insisting I re-evaluate my career choice
Is it as good as it looks? Visually, yes, in places, but not everywhere. Limitation of Bing probably. But as a scenery simulator it'll tick a lot of boxes for a lot of people.
As a flight simulator I think it will have a mixed reception, those who just want to have a bit of a jolly (absolutely nothing wrong with that) will be fine with it, the serious simmers and irl pilots may not be as impressed a month after release. There are several issues which have been getting continually raised in the alpha/beta forum but are still to be addressed. I have no doubt they will be, just not by release date.
I completely understand the excitement for MFS2020 (I'm excited for its potential too) and the fact people want to get their hands on it as soon as possible but, and this is just my ill educated opinion, I don't see the sim being a valid replacement for any current sim until at least early/mid next year when quality third party aircraft are available to replace the default ones. The issues with wind effects, trimming, controller handling I'm hoping will get sorted a lot quicker and should make the default aircraft a bit more tolerable.
I've been simming for donkeys years and desperately want this sim to be the best thing since sliced bread, but I also think it's important to temper expectations and be realistic about when it'll get to the point of being the best thing since sliced bread.
Cool that will do me.Via the MS store, yes.
No indication that it's possible via Steam though.
Same, about 500+ hrs. Stopped flying when I knocked the commercial training on the head due to the bank manager insisting I re-evaluate my career choice
Is it as good as it looks? Visually, yes, in places, but not everywhere. Limitation of Bing probably. But as a scenery simulator it'll tick a lot of boxes for a lot of people.
As a flight simulator I think it will have a mixed reception, those who just want to have a bit of a jolly (absolutely nothing wrong with that) will be fine with it, the serious simmers and irl pilots may not be as impressed a month after release. There are several issues which have been getting continually raised in the alpha/beta forum but are still to be addressed. I have no doubt they will be, just not by release date.
I completely understand the excitement for MFS2020 (I'm excited for its potential too) and the fact people want to get their hands on it as soon as possible but, and this is just my ill educated opinion, I don't see the sim being a valid replacement for any current sim until at least early/mid next year when quality third party aircraft are available to replace the default ones. The issues with wind effects, trimming, controller handling I'm hoping will get sorted a lot quicker and should make the default aircraft a bit more tolerable.
I've been simming for donkeys years and desperately want this sim to be the best thing since sliced bread, but I also think it's important to temper expectations and be realistic about when it'll get to the point of being the best thing since sliced bread.
How does the flight dynamics "feel"?
Askavir said:All the talk about MFS is about the visuals and scenery
Well, between XP11, P3D and DCS, there are plenty of good flight models out there already (and some dodgy ones, obviously). So it's no wonder the sales pitch focuses on the visuals as that's the main feature upgrade, and the only thing 99% of gamers care about. It's also the only thing most gaming websites previewing it are qualified to comment on.
Even if it comes out flawed, it's not the end of the world imho. The game pass access will make it a fantastic introductory window into the hobby for so many kids and teenagers that I can only see it as a net positive even if it turned out to be just a fancy MS Flight. And you don't need perfection to make it a useful learning tool: I learned VOR navigation as a kid playing Flight Simulator 2 on my Apple //c for example...