...
Next 30% show the trailer we've already seen but from a different perspective!
...
If that perspective is gameplay, I'll take it. :7
...
Next 30% show the trailer we've already seen but from a different perspective!
...
F1 racing management game ... a bit like FC management ... racing via spreadsheetYep, that's what I heard, racing sim was just a brain slip...
What's up with this new title (there were rumours about a racing simulation?). Haven't heard anything about it for a while...
On Tuesday when they release the dev diary, remember it's just a dev diary .... don't go expecting any content reveal (I'm not saying they won't reveal any content, only not to expect it).
Could also be the likes of Michael Brookes or Sandro Sammarco I reckon....it would actually be nice and fun seeing them matching their early plans and ideas with the actuals in Odyssey!
I very much doubt animals will be added, but I truly hope some solid bar raising atmospheric mechanics would be added, with the information from Stellar Forge tailoring it all.I would like to know if there will be fauna, flora, lakes, rivers and some animals.
If they could also give some concepts art.
Can but hope the long delayed ice planet improvements were delayed because it was consolidated into sweeping improvements across planet surfaces in general!I would be interested them to wheel out the 2017 concept art of the iceplanets for beyond and see how close they got to those in the actual game.
Yes climate and flora would already be a big step.I very much doubt animals will be added, but I truly hope some solid bar raising atmospheric mechanics would be added, with the information from Stellar Forge tailoring it all.
Clouds, mist, rain, ice, all adjusted by Stellar Forge info. Rivers and lakes of what ever liquid makes sense. Aurora if appropriate. Storms if appropriate. etc etc... And the icing on the cake for me would be some solid science based procedural plant life based on Stellar Forge info...
Can but hope the long delayed ice planet improvements were delayed because of a general improvement to planetary surfaces!
But given FD's track record for the past 4-5yrs, I suspect some bolted on, self contained additions, with little attempt to raise the bar of existing content, and fair too much content resulting in CMDRs scratching their heads asking either:-
- "Why did you do it that way?" - Vaste efforts put into content which is unbalanced or needlessly shallow and clunky.
- "Why did you do that at all?" - Vaste effort put into content which will be of niche interest, and will collect dust for most CMDRs.
Yes, as long as it was all:-Yes climate and flora would already be a big step.
I disagree completely with this post, but I laughed.
So obviously they have... you must have missed it...The fact their name is incorrect on the list kind of says it all really....broken, Fdev are broken lol FRONTIER DEVELOPM where is the EMTS...oh yes they only get that part when they finish a product with content that is fun...
Clouds, mist, rain, ice, all adjusted by Stellar Forge info. Rivers and lakes of what ever liquid makes sense. Aurora if appropriate. Storms if appropriate. etc etc... And the icing on the cake for me would be some solid science based procedural plant life based on Stellar Forge info...
I very much doubt animals will be added, but I truly hope some solid bar raising atmospheric mechanics would be added, with the information from Stellar Forge tailoring it all.
Clouds, mist, rain, ice, all adjusted by Stellar Forge info. Rivers and lakes of what ever liquid makes sense. Aurora if appropriate. Storms if appropriate. etc etc... And the icing on the cake for me would be some solid science based procedural plant life based on Stellar Forge info...
Somebody fixed itSo obviously they have... you must have missed it...
(as it is complete in the listing)
View attachment 183921
So obviously they have... you must have missed it...
(as it is complete in the listing)
View attachment 183921
Must have been amendments made it wasnt correct yesterday
But given FD's track record for the past 4-5yrs, I suspect some bolted on, self contained additions, with little attempt to raise the bar of existing content, and fair too much content resulting in CMDRs scratching their heads asking either:-
- "Why did you do it that way?" - Vaste efforts put into content which is unbalanced or needlessly shallow and clunky.
- "Why did you do that at all?" - Vaste effort put into content which will be of niche interest, and will collect dust for most CMDRs.