Question for Open players who don't like PVP/ganking... help me understand

Of course, exception being competitive/adversary games. Ganking doesn't fall into this category, but consenting PvP definitely does. A game of FIFA or PES would be a classic example, and ganking is the equivalent of being able to force something to play a match against you - not cool.
The counterargument is that choosing the Open play mode - with its explicit "you may encounter other CMDRs connected to this mode" - is essentially logging into that game of FIFA or PES.

You may just be wanting to dribble your ball up and down the sideline and not talk to anyone else, but that's not going to prevent some other player's virtual Sergio Ramos from coming in with a studs-up slide tackle.

This is sincerely the crux of the issue the thread is about - the differences in expectation that various players are bringing to Open.
 
I didn't buy Elite to hold another person's hand.
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Why should I care? I'm under no obligation to confirm a player knows what they did when they clicked Open Play.

Frankly, it's ridiculous to suggest I sound "confirm consent." We all bought the game. We all installed the game. We all open the game on our computers. We all have mode choice. We all click Open Play or not of our own free will.

I didn't buy Elite to hold another person's hand.



You'll be pleased to know the people behind Distant Worlds are just as capable as Distant Ganks in this regard.

Well that your Cmdr doesn't care about the consequences, or perhaps just doesn't consider them before acting on another ship is part of the fun, a choice of playstyle. But consent is a specific thing, it is well defined & definitely not implied by 'clicking on Open'. It's just that the consequences of non-consensual acts in the game are (usually) restricted to in-game reactions, which you presumably are okay with.
 

Deleted member 38366

D
Nah, it was spectacular to watch.

Nah, it merely showed what GvP'ers truly are, for everyone to see.
No surprises here - despite all the denial and aplogists seen here in the Forums over years.

In a sense, though... it was quite honest, albeit unintentionally.

Still, similar to i.e. the SDC ganking a cancer charity Livestream, it re-confirmed the zero-tolerance policy many Players already have towards GvP'ers.
 
Well that your Cmdr doesn't care about the consequences, or perhaps just doesn't consider them before acting on another ship is part of the fun, a choice of playstyle. But consent is a specific thing, it is well defined & definitely not implied by 'clicking on Open'. It's just that the consequences of non-consensual acts in the game are (usually) restricted to in-game reactions, which you presumably are okay with.

I'm not talking about my CMDR. I'm talking about me, the player. The human being behind the screen.

And here's what he thinks: it's absolute hogwash of the highest order to talk about "consent" in Elite PvP interactions when the following is true: adversarial player vs. player content is advertised on the website. The mechanics of the game clearly support adversarial interaction (guns, interdictors, defenses). Open Mode explicitly explaining you may encounter other CMDRs.

Never mind that Frontier Developments have told people again and again and again that we are free to attack other players in Open Play at any time for any reason or none. Period. Dot. End. Of. Story. How. Do. People. Not. Get. This. Still.

It's like Open Only folks complaining about Private Group and Solo Play. Sorry you didn't research your purchase and are disappointed by it's design and features. Same answer to the kind of stuff you and others are saying here: tough crap.
 
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You'll be pleased to know the people behind Distant Worlds are just as capable as Distant Ganks in this regard.
Some of these "professional explorers" can be real snobs here in the forum, but I've never had an explorer disrupt my actual gameplay in any way.

Now traders barreling through a mailslot in their T9 regardless of who is "next in line", they're griefers just like you lot :p
 
Nah, it merely showed what GvP'ers truly are, for everyone to see.
No surprises here - despite all the denial and aplogists seen here in the Forums over years.

In a sense, though... it was quite honest, albeit unintentionally.

Still, similar to i.e. the SDC ganking a cancer charity Livestream, it re-confirmed the zero-tolerance policy many Players already have towards GvP'ers.

You're forgetting a lot of them were in DW2's Discord trying to help people with strategies and builds should they choose to fly in Open. Then DW2 management freaked out about having "gankers" around and banned a bunch of folks. In my view, their campaign against DW2 was wholly justified.

But then again, a lot of these DW2 people are the same folks my group is fighting in Colonia. I dare say I know them a little better than you.

In regards to the charity Livestream, I'd be more worried about the fact I have cancer... not whatever shenanigans SDC got up to. Still part of the game, in any case, and if the streamers didn't plan for what Open Play allows that's again their problem.

Take Danque's point about soccer. It's like doing a cancer stream in FIFA and then getting mad people kicked the ball into your goal.
 
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Late to the punch, but just throwing my two cents in.

I almost always play in open, and 90% of the time my encounters with other CMDR's are peaceful, although it does seem like everyone's nervously eyeing me up at first.

There's only a very rare number of times that I've come across a hostile CMDR while doing my own thing. Yes, I even mine in the open and don't have significant trouble. I've been interdicted and roughed up a few times for sure, but I've also learned how to defensive wake, evade interdiction, and in general sneak around the place.
 
You're forgetting a lot of them were in DW2's Discord trying to help people with strategies and builds should they choose to fly in Open. Then DW2 management freaked out about having "gankers" around and banned a bunch of folks. ...
Could have been because DW2 wasn't a combat event.

DG2 was a notable low point for the game. "Oh, look, we can find a load of unarmed ships and grief them by wasting days rather than minutes of their play". Knowing that I'd never want to play among such people, I happily blocked the top half-dozen when they published their "leader board".
 

Deleted member 38366

D
You're forgetting a lot of them were in DW2's Discord trying to help people with strategies and builds should they choose to fly in Open. Then DW2 management freaked out about having "gankers" around and banned a bunch of folks. In my view, their campaign against DW2 was wholly justified.

But then again, a lot of these DW2 are the same folks my group is fighting in Colonia. I dare say I know them a little better than you.

In regards to the charity Livestream, I'd be more worried about the fact I have cancer... not whatever shenanigans SDC got up to. Still part of the game, in any case, and if the streamers didn't plan for what Open Play allows that's again their problem.

Take Danque's point about soccer. It's like doing a cancer stream in FIFA and then getting mad people kicked the ball into your goal.

Yeah, the usual excuses... they were "helpful". lol

When it comes to Colonia, I dare say I know them a little better than you. Been there for a long time.
Fun fact : I eventually left Colonia because the Group there tolerated one of their Custodians to use an Alt Account to participate in that Anti-DW2 GvP. Zero tolerance, practically applied. And I wasn't the only one they lost.

On any soccer reference... it's rather like having a cancer charity game and then having uninvited guests firing into the crowd with automatic rifles and tossing explosive devices onto the field.

On the problem of Open Play, though, you'll find I agree.
The Game still suffers like no other from the poorest Design Decision ever made, later amplified by Engineers.
Of course let's not forget there were plenty of incursions into PG. So bad, it even forced FDev's hand... but you wouldn't know anything about that, since you blank it out.

PS.
On terms of Colonia and some current/recent wars - it's my opinion that the CEI members merely have failed - miserably.
When I was still there and the GVP crowd took repeated coordinated stabs at getting control of even a single System, everyone there was still united.
After being naive enough to once trust GvP representatives and falling flat on their noses after realizing they were lied to from Day 1, everyone there had learned their lesson.
Random Groups otherwise engaged in BGS skirmishes and alot of Independents set their differences aside and stood up to oppose them immediately to deny them a beachhead.
Back in my days, this was so effective that the bad apples didn't just get defeated - they got annihilated and purged. Good old times.

So let's call a spade a spade and leave it be.
Things are what they are and they likely won't change until this Game reaches its EOL.
 
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Some of these "professional explorers" can be real snobs here in the forum, but I've never had an explorer disrupt my actual gameplay in any way.

Now traders barreling through a mailslot in their T9 regardless of who is "next in line", they're griefers just like you lot :p
Just because they donts damage your ship, doesnts mean they don't damage your gameplay.
There haves always been fightings between different playsyles.
No ones is innocent and it's why nothing has achieved its full potential.
Even engineering was pushed too far.
 
Could have been because DW2 wasn't a combat event.

Players can't touch what FDEV does themselves. Take Community Goals and Galnet, for example. DG2 pales in comparison to those continuing low points.

On terms of Colonia and some current/recent wars - it's my opinion that the CEI members merely have failed - miserably.

Nope. They've learned what it's like to fight an enemy who doesn't just dare defy them but also is just plain good at it.
 
Comms panel is nice though as before you scan them, it tells you what kind of ship they are in, making it somewhat faster to find them in the contact panel on the left, if it's a busy instance (or by spamming next target)

I was actually trying to be a bit of a Richard(abbreviated) about the OP - but you ruined it by giving out handy info.
Gankers use all three of those tools constantly, but really, anyone playing in Open can and arguably should be doing the same.

Step 1: CTRL + B shows the bandwidth meter. If you're alone in an instance, it will show very little incoming and outgoing bandwith, but when it spikes to 10,000 KB/s and above, you can be sure something is afoot. This is your "early warning" device and, honestly, one of the best ways of knowing when other players are about. IMHO it's an essential tool for playing in Open and I tell people about it all the time.

Step 2: The Comms > History panel is the next one. When you see the bandwidth spike, you pop open the Contacts panel and see who has come into the instance. Anyone with "Now" next to their name is instanced with you, and you need to find them, ideally before they find you if at all possible. The CMDR's name and Holo-Me can give you some clues about their level of experience and intentions. I.e. garish hair & face paint and a punny name? Likely another ganker. Etc.

Step 3: Find them in supercruise and scan them. Maneuvering to their 6 o'clock position for an interdiction (and to prevent them from being able to interdict you, of course) is optional and will likely be considered a hostile action. This will tell you their CMDR name, combat rank, ship type & name, whether they are wanted in the current system, and what (if any) loyalty they have. You will also see the status of their hull and shields. Sidebar: the number of CMDRs who run completely shieldless in Open will never cease to baffle and amaze me.

Step 4: Once the scan is complete, go to your Contacts panel on the left and see what their ship is like. What kind of weapons are they carrying (if any)? What kind of shield? How many shield boosters? Etc. This step is optional and honestly I don't always do it - I am almost certainly going to interdict them regardless of their loadout. However, if you're at all unsure about whether you're biting off more than you can chew, this is the place to make that go / no go decision.

Although it's possibly painful for some players to hear this, the steps above are what every prudent CMDR should be doing whenever confronted with another CMDR in Open. Assuming other CMDRs are hostile until proven otherwise is the only safe way to play in Open, at least, in my experience. It truly is the Wild West and the only way to reliably prevent becoming a victim is to prepare yourself using the information provided in the game to all players, which is gleaned from the process above.
 
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Gankers use all three of those tools constantly, but really, anyone playing in Open can and arguably should be doing the same.

Step 1: CTRL + B shows the bandwidth meter. If you're alone in an instance, it will show very little incoming and outgoing bandwith, but when it spikes to 10,000 KB/s and above, you can be sure something is afoot. This is your "early warning" device and, honestly, one of the best ways of knowing when other players are about. IMHO it's an essential tool for playing in Open and I tell people about it all the time.

Step 2: The Comms > History panel is the next one. When you see the bandwidth spike, you pop open the Contacts panel and see who has come into the instance. Anyone with "Now" next to their name is instanced with you, and you need to find them, ideally before they find you if at all possible. The CMDR's name and Holo-Me can give you some clues about their level of experience and intentions. I.e. garish hair & face paint and a punny name? Likely another ganker. Etc.

Step 3: Find them in supercruise and scan them. Maneuvering to their 6 o'clock position for an interdiction (and to prevent them from being able to interdict you, of course) is optional and will likely be considered a hostile action. This will tell you their CMDR name, combat rank, ship type & name, whether they are wanted in the current system, and what (if any) loyalty they have. You will also see the status of their hull and shields. Sidebar: the number of CMDRs who run completely shieldless in Open will never cease to baffle and amaze me.

Step 4: Once the scan is complete, go to your Contacts panel on the left and see what their ship is like. What kind of weapons are they carrying (if any)? What kind of shield? How many shield boosters? Etc. This step is optional and honestly I don't always do it - I am almost certainly going to interdict them regardless of their loadout. However, if you're at all unsure about whether you're biting off more than you can chew, this is the place to make that go / no go decision.

Although it's possibly painful for some players to hear this, the steps above are what every prudent CMDR should be doing whenever confronted with another CMDR in Open. Assuming other CMDRs are hostile until proven otherwise is the only safe way to play in Open, at least, in my experience. It truly is the Wild West and the only way to reliably prevent becoming a victim is to prepare yourself using the information provided in the game to all players, which is gleaned from the process above.

mods plz pin thx
 
Hello newcomers and lurkers. I been quiet for a bit but have been watching. I like this thread best when its a more subtle 'You play my way' 'No you play my way' rather than the name-calling but each to their own.

Last night I played some CQQ, found it on the Google events calendar (I find this and chatting much more productive ways to find entertainment than a 1/36 ratio of success), so anyway, I played some CQQ, as usual friended people so can get a heads up if CQC on. No chatting just fighting and gg when left. This morning get an invite to join multi crew from one of the people from last night and now been crewing for an hour or 2 hitting up the CZ. Good fun, brings more 'purpose' to the game and Im 10KLY away bored of mapping so best of both worlds :)

Thats kind of what I expected from Open, to be invited to stuff or PVP or I could just join in,

GVP - like it
 
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