This kinda reminds me of the phrase, "If you outlaw guns then only outlaws will own guns." If you chase everyone but combat PvPers from Open, then Open basically disappears from the game except for combat PvPers. Many of us get so much more from Open than this little niche segment of the player base. This is why I block, so I can easily encounter like-minded players without having my game ruined by wings of G5 FDL frag cannon gank squads - it's the best of both worlds![]()
I would be totally OK with having the sandbox being full of only willing PVPers. I derive zero pleasure from sealclubbing, and prefer a stand-up fight - even one I'll likely lose.If you chase everyone but combat PvPers from Open, then Open basically disappears from the game except for combat PvPers.
so you're ok with Open being only PvP?I would be totally OK with having the sandbox being full of only willing PVPers. I derive zero pleasure from sealclubbing, and prefer a stand-up fight - even one I'll likely lose.
With that said - it's just my preference. I think, again, this is one of the main themes we're exploring in this thread. The many and varied interests and expectations that different players bring to Open.
I'm not exactly sure I follow the question?so you're ok with Open being only PvP?
Welcome to Deciat!There arent enough PVPers to make it worthwhile. Youd need to congregate in a few 'PVP' systems to make sure you met each other enough.
Why dont you just do that now?
You already have this sandbox, it's called CQCI would be totally OK with having the sandbox being full of only willing PVPers. I derive zero pleasure from sealclubbing, and prefer a stand-up fight - even one I'll likely lose.
With that said - it's just my preference. I think, again, this is one of the main themes we're exploring in this thread. The many and varied interests and expectations that different players bring to Open.
Rubbish. The first two groups are/were trying to provide a good game experience for other players. DG2 were trying to ruin the game for others.
Nah, it was spectacular to watch.
When it comes to pirates setting up a pirate system - right now, people are going after the Code's BGS. I think there's something about some beef they've got going on with some other player group so there's a bit of plain ol' BGS war in there as well. Same story in Carcosa, it's part BGS politics, part "we don't like you". Same with another, relatively minor, pirate group I know of. There's a few other pirate systems, including some that are specifically set up in systems that have the best conditions for NPC miners with LTDs to spawn, but I don't actually feel comfortable revealing their locations on the forum because there are people petty enough to go over there and kick it over because how dare you indulge in gameplay I don't like.Experiment -
Pirates take over and set up a Pirate system.
PVPers "" "" (San Tu already done? tick?)
Gankers "" ""
And advertise it. Manipulate the BGS to get good prices and advertise them. 'If you build it they will come'. Youd be surprised how many PVE will drop in and run the gauntlet. The E in PVE can sometimes include player, but only on an informed consent basis, its just not the main only thing we do in game.
Griefers - just try and spoil it for everyone then spill salt about why you got banned/blocked whatever. You know the drill you dont need me to explain it.
When it comes to pirates setting up a pirate system - right now, people are going after the Code's BGS. I think there's something about some beef they've got going on with some other player group so there's a bit of plain ol' BGS war in there as well. Same story in Carcosa, it's part BGS politics, part "we don't like you". Same with another, relatively minor, pirate group I know of. There's a few other pirate systems, including some that are specifically set up in systems that have the best conditions for NPC miners with LTDs to spawn, but I don't actually feel comfortable revealing their locations on the forum because there are people petty enough to go over there and kick it over because how dare you indulge in gameplay I don't like.
I've got a whole bunch of little anarchies on the go and I've been manipulating the BGS to get them going - a few weeks ago one of the systems I'd flipped months prior ended up as the best painite sell system, but unfortunately there are people who get mad enough about people that play differently to them to go out of their way to sabotage such systems.
As for PvP in general, the exact same thing happened to San Tu for a while as well. The PVPers had their system set up and it was great - then another group literally inserted a PMF there and flipped it to take it away from them.
I know there has been a lot of meta which has led to a current 'war' or 'invasion' or 'non-judgemental non-political description of whatever you call it individually, Ive seen the salt when someone gets it wrong'. I'm pretty sure if the 'antagonist' had stayed and been blown up 40 times the egos would have got bored and gone home but its too late for that and the 'innocent' are suffering. And judging by certain threads they are suffering. For a given definition of innocent (Open, in Anarchy sometimes).
Simply put, do you believe the Open option should only be for those into PvP all others must play PG/Solo? Because I often see a number of people on the forums believe PvP should be the only option for anyone playing in open. And while that sorta is the case not everyone wants to PvP in open.I'm not exactly sure I follow the question?
Do you mean to say, strip everything out of a game mode except for PVP activites? Like, CQC?
Or do you mean something different?
Open is already the "PVP is possible anywhere, anytime" mode. But there are all the other PVE and co-op things available, too.
If you're asking my personal opinion, I've given it - I'd like everyone participating in the only mode where PVP is explicitly allowed and expected to have the expectation and willingness to participate in it.
However, that's just me, and we've had hundreds of replies from other people sharing their own perspectives.