I've not played Kingdom Come so have no comment on those devs, but if we're talking about Dark Souls and Miyazaki... I'll not lie, there are moments where I feel he's a sadistic .But are the developers scripted the bandits in Kingdom Come equally evil?
But then you watch one of those developer videos From Software put out, and it's clear that Miyazaki is very much more the producer / visionary and not that great of a gamer (relatively speaking). There's one video where one of the devs say they actually calibrate the bosses on what Miyazaki himself is actually capable of beating, without help. Which, considering he is their boss, makes the scene pretty funny.
In fact, the only time I can remember truly raging at a game was never due to something that happened in multiplayer. It's when I encounter what feels like unfair boss/mob mechanics, or tedious nonsense, or the game not letting me actually just play it (the aforementioned intro/tutorial to Spider-Man on PS4, for example).
Multiplayer, by comparison - normally, whatever another player can do to me, I know that with time and practice, I could in theory do back to them. The playing field is even and fair (in the sense of "equality of opportunity" if not "equality of outcome"). Some players are above my level and I may never beat them, but that's just life: some people are just that good, and it's possible I'm not one of them. But there are still plenty of other opponents, and human opponents are always the most interesting, for me. Their difficulty scaling is all over the chart, and their reactions are hard to predict. There is no AI that even remotely comes close.
This is why, honestly, even as a ganker, I try to extend the offer of friendship to every player I can. I do not wish ill on the players of this game, nor any others. If there's something I can help them with in-game - even as I destroy their spaceship pixels from time to time, which is of course a feature of the game - then I will do it, and gladly. I understand that my motives will not always and may never be understood, I can only try to be consistent in my actions and hope that enough will pick up that I'm here to be an opponent to them, but not a personal enemy. My goal is to make the game a little spicier for them, that's it and nothing more. And if I can help them - the way fellow players have always helped each other in these games - then I will do it.
I know this is complicated and sounds like mixed messaging, but it's as honest and accurate a summation of my ethos as I can get. I'll work on getting the wordcount down.